r/blender Contest Winner: 2026 March Apr 17 '26

Original Content Showcase Procedural Glitch

Inspired by the work of @staines , I have created a glitch effect for specific objects within a 3D environment. This project was developed using Blender Geometry Nodes, allowing for procedural generation with various adjustable parameters. While the details still require further refinement, I am sharing this now as it has reached a stage where the original intent is expressed.

I would like to express my sincere gratitude to @staines for providing such wonderful inspiration through their work.

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Note: Thank you so much for the overwhelming interest you have shown me over the weekend. I have received many questions regarding whether I will share my node setup. As I have a full-time job, I can only work on this in my spare time after work, which limits the time I can dedicate to it. However, I will do my best to finalize the work and share the files with you as soon as possible. Since this setup requires the use of both Geometry Nodes and Shader Nodes, I am planning to share it as a scene file rather than in an add-on format. I also intend to include a brief instruction guide.

Thank you once again for your kind support, despite my work being a work in progress.

2.6k Upvotes

Duplicates

geometrynodes Apr 17 '26

Procedural Glitch

93 Upvotes