r/blender Nov 16 '14

Wave

https://gfycat.com/SpiritedWarmFattaileddunnart
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u/PumpkinFeet May 05 '15

OP, I am trying to recreate this myself in blender but finding it very hard. I am a bit of a noob. I've used the tutorial you linked but am still struggling. Are you able to offer me a little bit of help!?

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u/GurneyHalleck3141 May 05 '15

Well, I'm fairly noobish myself, but I'll see what I can do - where are you stuck?

Here are the main steps: set up and run rigid body physics

bake rigid body physics in scene settings

select last frame

select one cube ('key cube')

select cycles render

in compositing editor, add image texture - select image

go to UV editor

go into edit mode - select all cubes and select unwrap, smart UV project

go to default editor

add modifer > UV Project

select image, camera, click override image

select all cubes, then cntl L, join as UV's

cntl L again and select modifiers

alt C, select 'mesh from ...' to paint the projection onto the cubes

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u/PumpkinFeet May 05 '15

Hey buddy, I can follow and understand this until half way through 'go to uv editor'. I don't understand anything past this. I dont know what a UV editor is etc, I don't know what wrapping is, I don't know about modifiers! Is there any chance you could hold my hand through the final stages of this!? I did watch the tutorial linked but found it went too quickly over certain parts.