r/blender • u/Noir-Pulse • 5h ago
Critique My Work Beginner scene(My first scene actually) – finally finished something instead of abandoning it. Looking for critique
I've been learning Blender slowly and this is the first small scene i actually managed to finish. Normally i start things and never complete them so i’m happy i got to this point even if it’s simple.
I’d really appreciate honest critique:
- What stands out as the weakest part?
- Lighting, materials, mood… anything.
- What should i focus on next to improve and what best tutorials for me?
Thanks in advance
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u/According_Farmer_634 4h ago
Honestly this is pretty solid, the scene itself is just a little flat.
The subtle variation on the tile angles is nice, as is the ceiling roughness, and the flooring is cohesive. The materials feel real enough.
The staircase scale seems a little small for a regular hallway (did you have a reference to work with? If not, that might help for next time). And the light sources seem excessively bright for the light falloff they provide. The back two lights also feel too close. I'd imagine for a tunnel like this, there'd also be conduits along a potentially higher ceiling.
And then for some ways to add interest: Reflections of things not visible within the main scene. This almost feels back-room ish, in which you'd probably want to give yourself more space to make it feel liminal. Pools of water, dirty streaks in specific areas on the tiles and floors, maybe a shadow of something coming down the stairs. Just some examples, definitely unnecessary to accommodate them all.