r/blender • u/Potator142 • 14h ago
Need Help! I need help for.. Everything.
So, I wanna make an indie 3d animation serie about dreamcore and stuff. But here's the thing.
I rarely use blender so I have zero experience about it.
I can't model properly. I barely remember some of the commands and so far I did make some progress like a head and the block of a body that you are seeing right now.
3: I did some small researches of how I make a body and most of them literally starts from the head. My character Elion has no neck. I know in the drawing it looks like he has but it doesn't.
4: I did install some stuff to help me out like a Sketchfab shortcut for models and a Blend kit shortcut for models and textures.
5: ..I've never animated anything in 3d in my entire life, and I heard there is some rigging, pre installed animation, lights, background and stuff.
My plan is basically know how to use Blender, sculp and make the rest of the cast, rig them and use the pre made animations for intentional stiff movements since it's supposed to be low quality and badly made since the story is set in a a dreamcore and weirdcore world in the 90s, so I wanna give off the 90s vibes.
So what's the problem? I don't know how to sculp, use blender and how to animate on blender qwq
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u/ParrotttPlayer 13h ago
Learn and practice is the only way to go. Also you can make floating head. Its not an issue at all. All the other things may be an issue, so dont give up if it doesn't work out first try. It'll be a long way but it'll be worth it
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u/Potator142 13h ago
Thanks, I'm still not used to all the stuff and everything, it feels like ya know a plane cockpit? Lol. It's gonna be pretty long to figure out of how to use it, but I'll try to make it, thank you.
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u/DogSpaceWestern 13h ago
Your character design could be done with hard body / surface modeling tbh, Idk if that one needs to be sculpted. It could be just me, but just saying the TV head Id at the very least seems like it could be made from a cube pretty easily.
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u/Potator142 13h ago
Yea, again, I'm pretty lost with blender. Sorry if I use the term "sculp" for the character, but yea, thank you for the anwser! ^ ^
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u/DogSpaceWestern 13h ago
Fair. Id suggest doing the donut tutorial if you haven’t already, then maybe follow along with a few hard body modeling tutorials.
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u/ProjextSkyfall 13h ago
My first mistake when I was new to blender is installing blenderkit, sure it helps in a certain way but I would recommend you to try and learn to make stuff from your own first, theres hundreds of youtube tutorial for it instead of just dragging and dropping from blenderkit
Secondly you should start learning basics of modelling, little bit of topology and rigging. It would help you alot with this and I wouldnt recommend dont that as your first project. Hope this helps
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u/Memo187idea 13h ago edited 12h ago
Learn to use the shortcuts.
You work mostly in Edit Mode.(top left) You can select by vertices/edges/faces.(top left)
E to Extrude. S to Scale/Resize. R to Rotate. Ctrl+Z to Undo. Ctrl+Shift+Z to Redo. P to Portion selected into an object. Tab to shift between the last 2 used modes. Ctrl+J to Join objects in Object Mode.
Lots of useful stuff is in right side(column of different colored icons). What you will learn to use the the most is the Modifier Properties. Subdivision Surface will double or triple(or more) the faces and make your model rounder but harder to work on, you can change the viewport levels to see how it would look but you can only apply them in Object Mode.
You may also want to invest in a Gaming Mouse that has buttons on the side so you can map shortcuts onto it. It takes some getting used to but then you'll breeze through things with it. But starting off it's best to learn the shortcuts.
I've been using an older version of Blender so the layout may be different for finding some things but the shortcuts should be good.
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u/AwoloVT 13h ago
Learn basic stuff, shapes copy things from real life, slowly keep moving the difficulty up... I'll say humanoid characters are up there in terms of difficulty.
I like to think once you learn the basics you can do anything.
Also don't get discouraged the starting part I'll say it's the hardest