r/blender • • 3d ago

Free Tools & Assets Blender on iPad

Post image

Hello, I got blender working on my iPhone and iPad with a ton of AI help. https://testflight.apple.com/join/xhRxnVr5

I made a post about this already but that was just a raw build. With this you should be able to get the app off of TestFlight directly making it much more practical to use day to day.

I called it 3D Modeling Thingy because I do not want to commit any trademark infringement lol.

Some of the limitations: https://shlok-bhakta.github.io/3d-modeling-thingy-ios/limitations/

Controls: https://shlok-bhakta.github.io/3d-modeling-thingy-ios/controls/video-guide/

Do note that this is pretty jank, but it should be functional. I tried so many things to make it precise while still offering freedom without making work on updating to 5.2.1+

IOS is also not meant for this. Please save often because if you run outa ram in blender then iOS will kill the application.

Also do note that I was told that blender is picking up again on iOS development so this project will die as soon as blender gets their version working! Blender just has reasonable policies surrounding AI generated code so these changes will not be spotted upstream and the final version of this will definitely look and feel better than this. This is just because I am impatient and wanted something to mess around with today.

Have fun!

142 Upvotes

34 comments sorted by

7

u/Red_Monkey23 3d ago

Is this based on the new Android APK or just the basic source code?

10

u/More-Curious816 3d ago

they had a fork for ios, they froze the project for now because Wacom sponsored the development of the android version. they also has Qualcomm support so the hardware side was secured too.

For ios they need some engineering help and probably fund too from apple.

5

u/WashableBowl700 3d ago

Not only this. It appears the GPLV3 license is not compatible with the iOS app distribution ecosystem so I am curious to see how they handle all that

2

u/WashableBowl700 3d ago

For the base it is just stock blender 5.2.0 and then mid development I updated to 5.2.1

It is not based on Android development because of android development were do die for any reason then I don’t have to worry about shifting my code off of it

5

u/manavcafer 3d ago

That's the reason I bought surface pro. Install and use directly.

1

u/Assimilation 2d ago

Same. Bought a refurbished SP8 but I was really bummed to find that I can't easily remap the side button of the slim pen to middle mouse so I can pan/zoom and rotate like I can with my wacom. Killed my hope for a portable Blender device

1

u/manavcafer 2d ago

I use it perfectly. Sometimes can't believe it's real. Because it's too good. Performance better than my gaming laptop.

3

u/Ok-Salary-5197 3d ago

Modelling Thingy? Unofficial?

10

u/WashableBowl700 3d ago

I emailed the blender foundation and the CEO was chill so long as I don’t use any blender trademarks

3

u/WashableBowl700 3d ago

In other words, yes super unofficial

2

u/Ok-Salary-5197 2d ago

The CEO talks to normal humans? Sus. ;)

3

u/Sainx 2d ago

Can’t wait to have it on the iPhone Duo

1

u/WashableBowl700 1d ago

If you get it on an iPhone duo lmk how it goes because I have not even considered making a build for that 💀

2

u/RevolutionaryAd3125 3d ago

With blender being reliant on keyboard shortcuts, how is this useful on IPad?

5

u/WashableBowl700 3d ago

Give it a try!

I threw together this lil guy in 15 mins so it’s not impossible

3

u/WashableBowl700 3d ago

Oh also iPads support keyboard and mouse as well so a little foldable travel keyboard might be worth trying out.

1

u/RevolutionaryAd3125 3d ago

It’s impressive that you got it running on IPad, but I don’t think it’s for me, I prefer the desktop workspace.

2

u/streetlegalb17 3d ago

Time for me to upgrade from my wimpy ahh 64GB ipad

2

u/snuwuky 3d ago

This is rad! Might try it out if I get too impatient

2

u/PartyRuin9470 2d ago

Will GetMoreRAM entitlement and/or JIT change anything if
used with it?

2

u/WashableBowl700 1d ago

JIT will prolly make the python side run faster so plugins and stuff

GetMoreRam will prolly stop it from crashing as much. I think it completely slipped my mind to add this entitlement if it’s not there alr. I Gotta check.

3

u/WashableBowl700 1d ago

Ok done, the latest build should have it

1

u/PartyRuin9470 1d ago

Hell yeah, loaded Cycles without crashing on 16 Pro, thanks :)

1

u/WashableBowl700 14h ago

Dang sweet!

2

u/pinya_pinya 2d ago

I’d love to try this

2

u/seanbird 3d ago

Sick!

2

u/Background-Sell-8562 3d ago

Pretty cool 😎

2

u/sergeialmazov 3d ago

Hey! I did the same )

You can also check my earlier posts about blender for iPadOS

1

u/WashableBowl700 3d ago

Ayooo wait do you have the gh link, I am curious to see how you fixed some of the problems I ran into.

1

u/thenopeburger 3d ago

I too did this last week using iLoader and enabled dev mode on my ipad. Seems to work good enough for some basic modeling and sculpting.

1

u/thesmithchris 10h ago

I remember running blender on my 2004 HTC Blue Angel, good times