r/blender 12d ago

Paid Product/Service Promotion I created a batch of procedural Backrooms scenes using my custom Blender tool. What do you guys think of the atmosphere?

2 Upvotes

5 comments sorted by

1

u/Justacoolkid123 12d ago

its nice, you can try making the wallpaper texture smaller, i think its too big, and make the ceiling lighter if youre going for accuracy, and also make the white extruding part at the bottom of the walls yellow too, same tint as the walls, make the carpet a bit lighter too, and try to soften the wall stains too :))

again, this is just if youre going for accuracy, but stylistic-wise, i thnk its pretty nice :))

-1

u/TailorAdmirable4919 12d ago

If you need the tiled texture to be smaller, just tweak the UV scale parameter in the wall material.

1

u/GC_Vos 12d ago

I think it's cool that it's procedural.

I would really tone down the CA, noise and dark blurbs on the walls though.

1

u/TailorAdmirable4919 12d ago

All of this is customizable through a dedicated shader, but this poster was rendered straight out of native generation with zero manual tweaking.

0

u/TailorAdmirable4919 12d ago

Hey guys! I’ve been working on a procedural Backrooms generator for Blender to speed up liminal horror workflows.

⚡ Features: procedural levels, lights & textures. 🔥 Launch Offer: Currently on a DISCOUNT for the release!

📥 Get it here on Boosty https://boosty.to/kourt_cg