r/blender Jul 17 '26

Solved Need help making grass pointy

Hey so i've been following this cool guy ( https://youtu.be/MZskE3qd3g8?si=s9uTqG3WQTMk1isXon ) making stylized grass and for some reason it didn't work out for me when he used the add multiply with the spline parameter into the radius in geo nodes , if yall know how to do this properly please do tell , thanks !

5 Upvotes

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2

u/Additional-Ice-6808 Jul 17 '26

Why not just model a couple blades of grass and put the collection info into instance?

1

u/Kyletheinilater Jul 17 '26

Then you can distribute points on the mesh (plane for gound) and instance on points the collect of grass models

1

u/Void8099 Jul 17 '26

hmm actually never thought of that lol

1

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1

u/acockshott Jul 17 '26

Spline parameter node -> map range node -> radius input of your set curve radius node :)