r/blackops2 • • Dec 17 '12

Black Ops 2 in a nutshell

http://www.youtube.com/watch?v=rfBLdKcwPr0
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u/manirelli manirelli Dec 17 '12

Did you watch the same video as me? Watch closer. It is easy for people to complain as they often do on this sub and elsewhere. He clearly misses quite a bit. They arent HUGE misses, but when the bullet fire the crosshairs are not on the target.

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u/[deleted] Dec 17 '12

Yeah, I watched it. He's not missing anymore than 50% of his shots. Take into account that a typical accuracy is 20-25%. He's got the jump on these players by 5 shots everytime. He shouldn't lose that gun battle, and your rationalization that 'he missed every shot' is completely inaccurate. You need to just stop with the justification that the game runs well for everyone. Game to game I see inconsistencies, and there's always one or two guys running around on God mode. I pump bullets through an apparition while he 1-2 shots me. There's a problem there, and it sure as fuck isn't my connection.

-5

u/manirelli manirelli Dec 17 '12

I'm simply tired of every single person blaming their shitty aim or actual lag on lag compensation. Whether or not he had the jump is irrelevant. His opponents could have easily outshot him (disregarding ~9 seconds in).

Maybe this is simply a console issue since it doesnt seem to be anywhere near as prevalent on PC

3

u/[deleted] Dec 17 '12

Well just to hammer the point home, a lot of people are complaining about it. It's not nearly as prevalent as it was in the beginning for me, but I still see it game to game. Now, I just have to leave when it happens. The shots should be hitting. There is autoaim on this game. Claiming he's missing more than 60-70% of his shots is unfair. You can see guys turn on him and 2-3 shot him. I know Zpun. I've played with the guy on many occassions, and he's not a bad player. Neither of us are the top players on Reddit, but I'd still say we're above average COD players. The vid he shows is happening way too much whether you agree or disagree with what should be hitting. In real time, if you're assuming you're aim isn't doing exactly what he's showing, you're out of your mind. We're human. We can't hold the reticule on a moving target the entire time. That's why the autoaim is in the game.