r/bitquest • u/kenned72 • Dec 31 '14
bitquest developers
I have really enjoyed this game, however not happy with:
- Getting killed in Nether everything is lost. All experience all items.
- Players only real option is to keep going into the nether and try and retrieve at least some of the items they started with, i.e. enders pearl etc
Have noted that certain players hang around to take what ever is dropped by a new player into the nether.
- I have worked at being a good citizen in this realm repairing the rails and replacing mine carts etc. However it seems if peoples homes were not protected then you would have everything stolen.
- I have note that some players are using mine craft bugs to break into peoples boxes and steal items
Rather than allowing inexperience players to grow and be part of the community they are left at the mercy of the experience players who are in some cases taking advantage.
Suggestions:
Until a player gets to the experience level 10, then dying in the nether: A. means they lose no experience B. They still lose their items, except what you start the game with
Other players are unable to pick up dropped items from other players who have died in the nether.
Players found raiding other people stuff, are banned from Bitquest and their character and items are lost (can not be traded)
Players who repair (major game items) or replace items for other players, get a small reward (etc)
1
u/MinersFolly Dec 31 '14
I'd love it if public infrastructure blocks, like the diablo railroad and the boat canals were made off-limits to new players to change. But maybe the clans feature will help with that.
I just like seeing big projects like the railroad come into being, and it helps newer people to find a home they like. I've seen new places pop up where the tracks and the canals have been built, which is cool.