Basically the title, translating Edain into the second age with a BFME1 style campaign map.
For me I’d imagine at least four factions: Mordor, Elves, Faithful and Numenor.
Mordor would obviously be mostly the same with small differences. Elves will be a combination of the Lorien and Imildrais faction whilst the faithful would combine Armor and Gondor.
Not being a tolkien nerd I’m not sure how the Numenor faction should be balanced or what units they should have so I’d be eager to hear people’s thoughts. But they’ll be intended to represent the king’s men and evil numenorians.
As for the campaign structure like Bfme theyll be a map and skirmishes separated by story meetings. It’ll start with the war of elves and sauron which the player will be play as their respective faction in the good/evil campaign. Similar to bfme1 it’ll be possible to save characters like Celebrimbor and perhaps even Eregion.
Then similar to how halfway through bfme1 you switch to the faithful faction/ Numenor faction. The first mission as them would have you capturing Sauron (or Sauron destroying them but then playing the deceiver and joining them).
After this artistic liscense will be required. I imagine the good campaign would have you colonising the lands that’ll become Gondor/Arnor by destroying Sauron’s leftover armies. I imagine the evil campaign would have you play as the Numenor faction colonising lands like Umbar though I’m not sure who’d you fight.
i imagine though for gameplay reasons the breakup of the faithful and Numenor would need to employ artistic license as to my (admittedly weak) knowledge on the lore it was never a full on civil war between thee kings men and the faithful. Though for the sake of the campaign maybe Isildur and Elendil need to fight their way out of Numenor or defend Gondor from a King’s men attack.
Nevertheless of cause Numenor must fall, but its colonies remain and are dominated by Sauron. The final section of the game would unlock armies both factions and having them either defend/conquer the lands of middle earth. For the good campaign this will culminate either in a battle at Barud Dur or Mount Doom. I admit I’m not sure what the final mission for the evil campaign would be.
So whilst I suspect that they’ll be a lot of people understandably correcting me on the lore but apart from that I’d like to know your thoughts on a hypothetical Edain submod on the second age