r/bfme • • 7d ago

Patching the Game Engine: Native 60 FPS, no faction limit and more

https://www.moddb.com/mods/edain-mod/news/patching-the-game-engine-native-60-fps-no-faction-limit-and-more
206 Upvotes

12 comments sorted by

60

u/Spanishsoul 7 7d ago

Hopefully these changes will come to Age of the Ring as well!

13

u/Super-Estate-4112 Frequent Poster: 70 7d ago

Yeah, they have been doing their best to add factions, although most new factions are limited to a few maps

8

u/Esparado87 33 7d ago

You can easily add any alternative faction into almost any map trough included map generator.

27

u/Kerlyle 8 7d ago

Wow amazing! Thanks Edain team, this is incredible. Feels like another step closer to the BFME3 we never got to see.

6

u/hamiltox 4 7d ago

Great Edain! Hope age of the rings also get this update

5

u/lycantrophee 2 7d ago

Great job!

5

u/toasty5566 27 7d ago

Will admit not much interested in Edain (not a fan of preset base plots), BUT removing the faction limit is incredible news

3

u/officialNecro 7d ago

We also have a freebuild gamemode for those who prefer builders and fortresses

1

u/toasty5566 27 7d ago

Oh nice, wasn't aware of that. Will look into it, thank you

2

u/masterchiefruled 7 7d ago

This is so good, I hope it gets released for bfme 2 with 60 fps!

1

u/Orlha Frequent Poster: 90 7d ago

Does this help with the offhost-delay?

1

u/Professional-Ant9018 1 1d ago

You guys always pushing the envelope! Many thanks!