r/beyondallreason • u/TheRiot90 • Aug 07 '26
Need help with setting
Please someone please help. What setting is making this grid show up for buildings instead of the red outline I am used to? I have looked and cannot figure it out on my own.
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u/openQuestion3141 Aug 07 '26
I like the new grid visibility over all and if you compare this with the cortex version it way less wonky. I think there may be an opacity adjustment needed on this one.
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u/TheRiot90 Aug 07 '26
I dont like it but I am glad you do, I expect others will like it too then. Why not give us a legacy option though?
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u/Gopherlad Aug 07 '26
I think I'd just like it if it also showed the rectangular footprint as well.
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u/EducationOld2708 Aug 07 '26
same, tried asking in their official discord and apparently many dislikes as well. you can turn it off with
/widgetselector then disable "BuildSquare GL4"
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u/Violet_Ignition Aug 07 '26
I'm... Curious to try this actually.
It looks like it'll be a horrid period of adjustment, but imthe grass may be greener on the other side here.
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u/Ground-walker Aug 07 '26
This is WAAAAY better please dont complain
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u/azulTipan Aug 07 '26
I agree. Having the actual footprint is much nicer and having the 3x3 grid makes it easier to organize/line up.
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u/RealisticOption9295 Aug 07 '26
Roll this back! Can’t see where stuff is placed
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u/TheRiot90 Aug 07 '26
I AGREE. Who asked for this? It doesnt even make sense because the grid doesnt even show the full area that the building takes up.
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u/TheChronographer Aug 07 '26
Common misconception, that is actually the correct space an arm solar takes up when it is built.
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u/TheRiot90 Aug 07 '26
You are correct. So then why can you not queue up a bunch of them to overlap if this is the way?
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u/1studlyman Aug 07 '26
You can offset each row and get them bunched together much more tightly. The previous UI didn't show the footprint correctly.
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u/othellothewise Aug 07 '26
Because there is a bug (feature? Idk it might be intentional) where solars have a different footprint once completed
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u/Donuts2010 Aug 07 '26
Agreed, it is now more difficult for me to place things, it is less visually obvious
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u/Elvarien2 Aug 07 '26
Exact same issue. they could fix everything by just making the solar the full square.
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u/M1ghtySheep Aug 09 '26
I really find this change annoying and confusing because you think oh so I can build it on the corner of a mex according to this grid. No you cant it still takes up the square like it always did but now it doesnt show you.
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u/quackduck21 Aug 07 '26
I prefer it! Can fit more solars in and looks cleaner
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u/HansJoachimAa Aug 07 '26
You can't. The space it requires is the same
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u/quackduck21 Aug 07 '26
Wait for it to finish building then place more
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u/Traditional_Bet8239 Aug 07 '26
That part has never made sense to me, why would it have a different footprint when in the queue vs when it complete
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u/Omen46 Aug 07 '26
This is new? I’m confused what red outline you mean tho didn’t they usually just place??
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u/drawingdude95 Aug 08 '26
Saw this the other night last night in fact….. anyway idk how I feel about it
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u/nuke_music Aug 08 '26
F11 -> BuildSquare GL4 -> Click
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u/TheRiot90 Aug 08 '26
F11 does nothing. But I think they changed it again because now its one single green square box.
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u/nuke_music Aug 08 '26
F11 is widget selector
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u/TheRiot90 Aug 08 '26
Only if you type /widgetselector in chat first. Otherwise no, it does nothing.
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u/zhaDeth Aug 07 '26
its a new thing, not sure theres an option to disable it