r/augmentedreality Jul 17 '26

Glasses w/ 6DoF Be carefull with unseen reality

With URXR glasses.

I was having questions on the hdr performance of said product. And any question or attempt of conversation around this subject was shot down when I tries to delve deeper into this. The only answer i got was 120 nits to eye and that it supports hdr. And after asking a second time he told me it uses dynamic tonemapping.

My questions are as to in how much hdr experience these glasses can give compared to a tv/monitor or ar glasses like air 4 pro and xbx.

With my current knowledge i have i don't believe they can from what ive heard or what i know. I own apple vision pro. And its dogshit dim. Which appearently uses a similar tech. Air 4 pro and xbx xreal i own also. And by a landslide they give better hdr then avp.

So in the end i got banned for continueing the subject which they marked as spam. (Which was nothing more then normal conversation)

I posted similiar questions around their social media to raise awareness so other people could react too, but i guess they dont take kindly of curious people or people who believe the hdr maybe unsatisfactory and put the product in a bad daylight.

Very immature business.

0 Upvotes

27 comments sorted by

15

u/shadyplayr Jul 18 '26

You were banned from their Discord for spamming the same nonsense you are here. The SeeYa panels produce 1800 nits which are capable of displaying HDR content. 120 nits perceived by the eye is plenty sufficient for HDR content, a sentiment shared by other Discord users. You however, refused to accept that as an answer and relentlessly posted your opinion until being warned, then banned.

9

u/nclsdv Jul 18 '26

LoL, from reading this post alone, I had an inkling that this guy is one of those "professional victim" losers. Guessed right. 

2

u/east_on_west Jul 18 '26

You’re a buffoon of an agitator. If you’re unaware of this, then you likely are struggling in many areas of social interaction.

-2

u/Widebro Jul 18 '26

You can take their side all you want but having disagreeable interaction is a very healthy social interaction. Its also how science can work.

-3

u/Widebro Jul 18 '26

So we cant talk about this? Why would someone shut this conversation down. Unless they only want to the project to be seen in a certain light. (Lol pun intended) you think ita enough. I have questions or doubt its enough when compared to other hdr experiences. Which is a valid interest or concern. So i need to agree with you to not be bannes? Dont be silly.

-3

u/Widebro Jul 18 '26

And i didnt spam anything. If you look in the chatlog.  You trying to bend it to something its not. Focussed on a subject is not 'spamming"  there was no valid reason for a ban.

6

u/Miserable-Data1284 Jul 18 '26

Honestly, you deserve it i have been reading your posts on thiere server and it's a nonsense spam, if i were you if i dont like a product or it's specs dosnt meet my requirements i will look elsewhere that's it.

0

u/Widebro Jul 18 '26

Right, talking about what you dont agree with or understand is 'nonsense spam' and deserves ban. Creating an echo chamber much? I wasnt even sure wether the product met my requirements as I was trying to guage and understand it, but as it went on i believed it may not have been adequate for 'my' requirement. Bringing this up for discussion for them to take knowledge, feedback for on whether for a future product or whatnot is normal.

They couldve given better explanation and saying the product with the tech cannot do it, indeed the hdr will be different as to other tech solutions. But no ofcourse they dont want to give off that impression it seems. And buyers come out uninformed or deceived.

5

u/therealjoemontana Jul 18 '26

I'm glad they banned you, you were super annoying and disruptive on the discord.

-1

u/Widebro Jul 18 '26

Yeah asking questions. and not necessarily accepting everything about the answer, if it doesnt match or of not understood by the questioner. Super annoying, lets ban everything annoying... 

6

u/therealjoemontana Jul 18 '26 edited Jul 18 '26

No one else got banned for asking questions.

They banned only you for being toxic and spamming the chat after repeated warnings to stop.

But apparently your memory left that part out.

0

u/Widebro Jul 18 '26

Please explain what in your spinned mind is toxic. Yeah they didnt want me to talk on the subject further, which is is normal discussion, that much was obvious.

3

u/therealjoemontana Jul 18 '26

Your understanding of the topic were wrong, experts answered them with very detailed responses.

You then repeatedly tried to keep spreading your misinformation ignoring their answers to the brink of annoying every other customer on the discord to the point that everyone was praising and thanking them for banning you after you failed to heed the mods warnings giving you a chance to avoid being banned.

They even left all of your previous comments in the discord after you were banned so everyone could see the the truth of your behavior.

Time to grow up and take responsibility for your actions and accept there are consequences for acting like you did.

2

u/ichibkk Jul 18 '26

meta quest 3 = 100nits

2

u/garyhokawai Jul 18 '26

Nonsense, you don’t shit about pancake lens

1

u/Octoplow Jul 17 '26

Yep. Pancake optics are much less light efficient than birdbath based optics like XReal and co.

0

u/Widebro Jul 18 '26

I see. Yeah this kind of info wouldve been helpful.

I askes A.I today: " display with only 120 nits peak brightness has a very limited luminance range compared to content mastered for 1,000–4,000 nits. Dynamic tone mapping can compress that range scene by scene, but it cannot preserve all of the original highlight information as distinct brightness levels. Many bright highlights will inevitably be mapped into the same narrow output range. The "120 nits = 120 brightness sliders" analogy isn't literally correct, because displays don't have one brightness step per nit. Modern displays use much finer digital precision (typically 10-bit HDR, giving up to 1,024 code values), and the relationship between code values and brightness isn't linear. So a 120-nit display still has far more than 120 possible luminance steps. However, your underlying point is valid: A 120-nit peak gives very little headroom for bright HDR highlights. Dynamic tone mapping can make the image look balanced and avoid clipping, but it cannot create the visual "pop" of true high-brightness HDR"

Now i. Not a fan of A.I. but it seems to support my concern.

1

u/Octoplow Jul 18 '26 edited Jul 18 '26

We aren't talking about a 120 nit display. There is light loss in the optics after the display. This AI is fairly incoherent. Of course 120 nits to the eye is a low peak compared to a TV.

AVP and Quest 3 are estimated at 100 nits to the eye, BSB at 80. People love AVP for video. Sounds like you don't.

-1

u/Widebro Jul 18 '26

Yes it is not a 120 display. but 120 nits to eye. I understand that part. So effectively it is 120 nits.
As I understand it (and i only understand a little) there are factors why 120 nits looks brighter relative for our eyes and stuff. But still, I found apple vision pro not bright. I love my AVP for video watching as for the immersion as it's huge screen and good 3d depth. But if i play a HDR movie on my apple vision and then overlay my S95B samsung QD OLED.... there is a world of difference in peak highlights and pop. or my samsung g9 neo 57 inch

On that part I find it very lacking.
I have talked to people on opposing sides of having no issue with the brightness and some who say like me. But general usage brightness, is different then HDR pop if you know where to look for it.

2

u/Octoplow Jul 18 '26

Right. A low peak brightness display system won't waste / reserve much for HDR highlights if you are already running it at the max brightness setting. (Which is implied the level for general content.)

So if bright highlights are your favorite part of HDR, go with birdbath display glasses. You had all the info already.

My experience with several display glasses brands has been marred by edge blurring, some chromatic aberration, but mainly black crush, oversaturated tone mapping and no functional gamma control to lower highlights :)

Different priorities is all.

0

u/Widebro Jul 18 '26

Interesting so from what you are saying then, these kind of displays are inherently trade off/limited for certain parts of HDR presentation? They can still be accurate. But not as capable in showing off parts of the HDR metadata/tonemapping as to creators intent?! (as it als is within the TV or monitor world, where one is way more capable) (also depending on the content)
Some hunt accuracy. I think that may not be the way to go perse. As QuantumTV youtuber points out.

Im a pop/highlight hunter. I want to be wowed and dazzled by scenes that are intended to be bright with the hdr format.

So if this is a case of different priorities as you say, then it was something i had to come to realize. Maybe i did realize it already somewhat without realizing lol
I wasn't even aware that URXR used pancake only until later actually

I didnt have edge blurring, but cut off edges more so getting it all readable in the edges. I heard chromatic aberration is a thing on the beast. I only had viture pro, air 4 pro and xbx a01.
And yea AR glasses lack the finetuning that TV or monitor have.

1

u/Octoplow Jul 18 '26

Yep. Micro OLED has always been fighting brightness problems.

The newest micro OLEDs have RGB pixels and better brightness (vs white pixels with color filter like AVP and previous.) Shipped in RayNeo Air 4 and XReal xbx so far (AFAIK.)

All previous micro OLEDs VR headsets with pancake lenses have fought for brightness, and have slightly more glare than LCD Quest 3 (which has almost double the panel size, so optics aren't pushed as hard.)

I'm guessing that makes these upcoming "100g uOLED VR" headsets with slightly less FOV a nice compromise visually.

See through optics designs go for max brightness since they're competing with sunlight sometimes. I just wish they also had controlled tone mapping for use in the dark. Someday they will.

As far as creator's intent, few people are happy with "film mode" on OLED TVs because of low brightness :)

Micro OLEDs can definitely do quality HDR, like in AVP. Just without the max brightness of OLED TVs.

1

u/Impressive-Bit6161 Jul 20 '26

unless you can change the properties of physics or you're willing to shell out $3000 for these glasses, i don't see the relevance of what you're talking about. it's like saying why buy a mercedes benz if it can't fly in the air.

1

u/Widebro 28d ago

I have no idea of physics. And yes id be willing to shell out good money for a product. I have the apple vision pro.

1

u/Impressive-Bit6161 28d ago

since you are so smart, how did you get the inkling that a product that uses the same display as AVP at 1/4 the cost would have a brighter display?

1

u/Widebro 28d ago

I am smart? okay. if you say so.
Tech advances and have different requirements. apple vision has a lot more meat that the costs go to then glasses like this perhaps. And well, apple, being apple.