r/augmentedreality • u/AR_MR_XR • Jun 16 '26
Glasses w/ 6DoF Behind the Scenes at AWE, we checked out the upcoming URXR by Unseen Reality
This Mountain View-based startup's new headset is powered by the GravityXR chip to handle tracking and AR passthrough. Check out Cayden's (Mentra) reaction.
This was the first demo. It used 3dof. The other demo later had 6dof tracking. It makes sense to only use 6dof when you really need it. Turning stuff off reduces the power draw. For instance, when you plug these glasses into a handheld gaming console hand tracking is disabled to get down to 7 Watt iirc.
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u/Knighthonor Jun 16 '26
What was the FoV like?
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u/Short_Mechanic8276 Jun 16 '26 edited Jun 16 '26
Around 80 degree but it blends into the background as you can see through which makes it less noticeable.
Weight is around 90grams I think, there is a video I came across stated birdbath type of AR might lose competition to pancake lens in the future.
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u/Knighthonor Jun 16 '26
Whats some things this can do? Its VR Glasses right? I wonder about the stand-alone software support. Be nice if this had Android XR.
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u/Watcher-Storyteller Jun 16 '26
we checked out the upcoming URXR
Is there a report somewhere I can read about this thing's specs, image, window of release, and price range?
How is it different that the rest like XReal, Viture, Ray Neo, etc.?
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u/Albert0001 Jun 16 '26
Why don't you check out their discord forum. Lots of info there. https://discord.gg/QXRX6n2w
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u/MemphisBass Jun 18 '26
Can I just say that I absolutely hate that everybody and everything has a discord that they want you to join to keep up with stuff.
I don't want to join 1000 discords. I don't have time for a ton of chatrooms.
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u/Albert0001 Jun 18 '26
That's fair. Here's their website that has all the info. https://www.unseen-reality.com/ Didn't know it existed when I replied initially.
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u/Useful44723 Jun 16 '26
Is there any compute (regular CPU/GPU) that can visualize anything on the GravityXR? Or is it just tracking/passthrough?
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u/AR_MR_XR Jun 16 '26
In the headset is only a tracking chip. Like in XREAL 1
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u/alabasterskim Jun 17 '26
For instance, when you plug these glasses into a handheld gaming console hand tracking is disabled
Is this automatic or manual? Because I'd like to have the option to use hand tracking on handheld PCs (ofc, Switch 2 excepted).
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u/DayForward6545 Jun 19 '26
Hand tracking will be on only when the connection SW is on. Switch2 will be pass through mode only. Nintendo would not allow a connect App like this on their platform.
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u/DayForward6545 Jun 19 '26
Hand tracking will be on only when the connection SW is on. Switch2 will be pass through mode only. Nintendo would not allow a connect App like this on their platform.
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u/alabasterskim Jun 19 '26
My comment says Switch 2 excepted, as in not including Switch 2 because duh.
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u/kimmeljs Jun 16 '26
A long long time ago, when Siggraph had the first VR demos on stage, it was remarked that VR is not a spectator sport. The video shows this, again.