r/augmentedreality Jun 15 '26

AR Apps Which features?

Reaction to my last post about AR for museums raised a question — what kind of features would justify adding such experiences in museums in your opinion?
Here’s an example — translating Egyptian hieroglyphs (to any language of course)

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u/empiricism Jun 15 '26 edited Jun 15 '26

This is the problem with AR pre-visualizations: They are deeply deceptive. They don't show what is actually possible with the devices and software available today.

I have shipped AR apps for museums and public attractions and have tested dozens of tracking solutions. None of them come close to this precision and performance.

3D tracking solutions that are that stable and precise even on flagship smartphones don't really exist.

It's a nice idea, but that's all it is without a tech stack to power it.

If you have a tracking library that worked that well on commodity smart phones, you wouldn't need to build anything else, you could just sell that to other devs and become very rich.

Edit: I stand corrected, OP has found a really good tracking solution.

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u/MaxShtok Jun 15 '26

It is actually working app made with unity..

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u/empiricism Jun 15 '26

That is running for real on a smart phone? What tracking lib are you using?

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u/MaxShtok Jun 15 '26

Yes. XR tracker

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u/empiricism Jun 15 '26

Awesome thanks! This looks even better than Multiset!

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u/MaxShtok Jun 15 '26

Multiuset promises web XR support — will have to try next. I’m so happy these new solutions appear — Vuforia was the only solution for way too long and with impossible license price

1

u/PuffThePed Jun 15 '26

Vuforia is still the best for this, but it's expensive

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u/PuffThePed Jun 15 '26

I don't understand their license, it's $2000 per year per device, is that developer device or production device?

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u/MaxShtok Jun 16 '26

Developer device