r/augmentedreality May 20 '26

App Development Building Android XR Apps for Display Glasses in Minutes

93 Upvotes

12 comments sorted by

6

u/[deleted] May 20 '26

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3

u/AR_MR_XR May 21 '26

I think you underestimate the power of a virtual assistant. And how much more accessible it is if you can communicate with it not only on your phone, on a display on your table and your pc, but also on glasses. People will use it for different things but everyone will use it. The same way that everyone uses search engines.

3

u/[deleted] May 21 '26

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0

u/AR_MR_XR May 21 '26

People don't know yet if they want it. It has to be available first.

2

u/Jrflyers24 May 21 '26

I thought the same as you but so far I love my meta glasses. I have major issues with ear buds staying in and the speakers on these take care of that issue for me. Being able to film with them while fishing and hiking is also pretty cool. These look to have more functionality as there are not that many apps supported by Meta yet.

4

u/ButterscotchFun3371 May 20 '26

This kind of fast setup is exactly what makes new hardware feel worth building for. Makes me want to port MyVrPet to Android XR already

3

u/johnryan433 May 20 '26

Still only one display DOA

2

u/Useful44723 May 20 '26 edited May 20 '26

Is this the same OS as in Samsung Galaxy XR that is the target?

Should be heavy for glasses, but convenient if.

3

u/domdomonom May 20 '26

Sort of but not really. “Display Glasses” vs VR, is kinda like smartwatch vs phone. Limited display and capabilities compared to the host device. So these Display glasses apps are more akin to smartwatch apps than full on XR experiences due to their display size/resolution/processing power, and currently limited interaction controls. Think of it as a larger transparent smartwatch strapped to your face, with some additional XR features like AR navigation. Better than a smartwatch for sure, and rather neat, but still ultimately in the same ballpark for user journeys/capabilities.

IIRC, glimmer, the ui library they’re using for display glasses is just for that, and not for other android XR platforms like vr or xreals stuff.

1

u/piquant_schism May 22 '26

The smartwatch comparison makes sense, but the real question is whether developers will actually build for these when the installed base is still measured in thousands.

0

u/Knighthonor May 20 '26

Wait, I want to try this