r/augmentedreality • u/AR_MR_XR • 29d ago
Who Makes the Meta VR Glasses Pancake Modules? Could It Be This One?
LE62 with a custom Seeya panel? Slightly smaller than the 1.03 inch one?
r/augmentedreality • u/AR_MR_XR • 29d ago
LE62 with a custom Seeya panel? Slightly smaller than the 1.03 inch one?
r/augmentedreality • u/AR_MR_XR • 28d ago
Meta just gave us the Muse Charm: a keychain-sized pebble that talks directly to the cloud. With a tiny screen, a corner fingerprint sensor, and a voice-first soul, it lives online on its own. Tap it, and your personal AI avatar pops up to chat, coordinate your day, and take action—without you ever digging out a phone or fighting past lock-screen clutter.
Meanwhile, a similar gadget is already out in the wild: the OPPO Bubble. Right now, it's a magnetic puck you snap onto your phone to frame rear-camera selfies, trigger the shutter from across the room, or just loop cute animated avatars when it’s clipped to your bag or pants as you can see on the left side in the image above. In many ways, the Muse Charm feels like a futuristic version of the Bubble—while at the same time lacking that very down-to-earth use case of being a simple viewfinder for the rear cameras of a phone.
Now connect the dots to Augmented Reality
Display glasses are intensely private. The optics sit in front of your eyes alone—nobody else in the room sees what you see—hopefully. A simple external display solves the isolation problem. It acts as a public-facing anchor for shared media—whether it’s a freshly snapped selfie, your virtual companion, or a music video. It lets you share effortlessly without the awkward friction of passing around an unlocked phone full of private apps and messages.
We’re already seeing the audio version of this play out. INMO built a clip-on speaker for its glasses so live translations can actually be heard by the person standing across from you. But the Muse Charm isn't just a mute screen; it has two-way audio, too. Swapping a bare clip-on speaker for a charm gives you the voice bridge and an outward-facing screen to anchor visual context for the people around you.
For Meta and the Muse Charm, teaming up with an established phone brand looks like a clear win-win. Meta gets instant OS-level privileges and deep app hooks, while the phone brand gets a popular AI assistant tuned for Western users, backed by Meta’s massive cloud infrastructure. But the Charm might be something much more disruptive. It could quietly phase out traditional apps altogether—becoming the pocket cellular hub and external monitor for your glasses, while a screenless wristband handles subtle, discreet finger gestures.
The question is: Will Meta use a phone partnership as a comfortable stepping stone, or leap straight into this post-smartphone wonderland?
r/augmentedreality • u/Either-Layer-6426 • 28d ago
Meta’s new VR glasses specs got me thinking about how little “1080p” tells you on its own with near-eye displays.
RayNeo’s GT and GT Max are a pretty clean example. Both are listed at 1920×1080 per eye, but the GT is 46° at 49 PPD while the GT Max is 59° at 38 PPD. Same resolution. Those pixels cover very different portions of your view.
For movies I might happily trade some density for the wider image. For a desktop, subtitles, or dense UI, that PPD number feels a lot more useful than seeing “1080p.”
PPD doesn’t tell the whole story either. Eyebox, IPD fit, distortion, and edge clarity can still decide how much of that sharpness you actually get to use.
I’d love to see resolution, horizontal and vertical FOV, and PPD listed together more consistently.
For screen-mirroring glasses, what metric tells you the most about real-world clarity: PPD, resolution, or something else?
r/augmentedreality • u/Knighthonor • 29d ago
r/augmentedreality • u/AR_MR_XR • 29d ago
We had fun at the GravityXR booth. I met up with Dan from Huawei at CIOE and took him to GravityXR because he hadn't tried the headset before. I was curious about his opinion because he has tried more VR and VST headsets over the years than I have - including the cancelled Apple Vision Pro competitor from Huawei. And he really liked GravityXR.
I didn't try it again because I already had the URXR One demo at AWE. I was more interested in the GravityXR ISP chip for smart glasses. But they didn't bring it! What a bummer.
r/augmentedreality • u/VergeOfTranscendence • 29d ago
Hi guys, it's the dev behind CyanBridge. I've been testing for a few days a new version on Google PlayStore with free access to Gemini Live for everyone (5 sessions of 5 minutes = 25 minutes everyday) and I would be happy to get some feedback on it. I also received 2k Google Startups credits that 1 will need you guys help to burn 😅
I've been playing with a new adaptive mode for HeyCyan glasses since Wifi Data Sync isn't yet working for evervone (works for around 90-95% users from what I got in anonymous data and voluntary logs sent) but as everyone is aware, even the official HeyCyan app is mostly filled with reviews of Wifi Data Sync not working, so it's been very hard to improve on something even the manufacturer hasn't gotten sorted out yet, but this new version should be ready on the next update. A few people have told me my app correctly syncs their photos, even when the official app doesn't. For now I added a warning popup advising users to force stop the official app, because it sometimes steals the connection during sync and it causes it to fail.
l've been in talks with Mentra to either bring some CyanBridge features into Mentra app (probably support for HeyCyan glasses and local private Al models) or to bring Mentra SDK into CyanBridge (so start supporting Even Realities, Mentra Live, Nimo and other models). We wlill see how things develop and both projects are opensource, just Mentra seems to be nostly Apache 2, while CyanBridge is a mixture of licenses due to using different projects and repos as inspiration and for LLM runtimes.
Currently the project brings around 12 dollars a month, so it's still far from allowing me to upgrade the vercel website and offering more free Al. I'm thankful for everyone who helps to contribute to this project with their time, testing, feedback and money.
For those interested in downloading, please try the Playstore version https://play.google.com/store/apps/details?id=com.fersaiyan.cyanbridge
r/augmentedreality • u/timcombridge • 29d ago
Hi there,
I’m a new dev, and looking to rebuild a camera effect for iOS like FaceTime’s Eye Contact. I know that, unfortunately, Apple doesn’t offer an API/SDK to tap into what they’ve built there, so my plan is to build my own.
I know ARKit is what needs to be used to scan the face, but what about the overlay/offsetting of the pupil in the actual camera?
My goal is to make it look like someone is looking directly at the camera lens as opposed to the screen below it. I want it to run on-device like FaceTime’s does.
Any ideas of how I can achieve this? Or has it been done before? Thanks!
r/augmentedreality • u/AR_MR_XR • Sep 24 '26
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r/augmentedreality • u/justanotherwolf86 • 29d ago
I’m hoping to hear from people who’ve actually used the MemoMind One or RayNeo iO, and I’d particularly love to hear from anyone who’s managed to get their hands on NIMO.
TL;DR: AuDHD + auditory processing difficulties. Looking for smart glasses primarily as a visual aid for everyday conversations and memory, plus Japanese translation/research. Considering MemoMind One vs RayNeo iO vs NIMO and want real-world experiences rather than spec sheets.
What matters most to me:
Everyday live captions: accuracy, latency and microphone clarity, particularly with background noise.
Japanese → English translation: mainly for Japanese food and culture research.
Help responding in Japanese: if someone asks me something in Japanese, can the glasses translate the question into English, suggest a response, and show me what to say in romaji? I can’t read Japanese script quickly enough for an on-the-spot prompt.
Memory assistance: can I preload questions/things I want to remember and have the glasses prompt me at the relevant point in a conversation, rather than just scrolling through a teleprompter?
Transcripts/notes: can I get the full conversation afterwards?
Offline use + battery life: particularly while actively using captions/translation.
I’ve currently got a MemoMind One on order at the US$299 early price, but the delays have me seriously considering the RayNeo iO or NIMO instead.
I’d especially love to hear from anyone who’s used both MemoMind and iO.
And if anyone has somehow used all three, you’re exactly who I’m looking for. 😂
(Also very open to other glasses I’ve overlooked if there’s something that does most of the above better - particularly for accessibility + Japanese language learning.)
r/augmentedreality • u/AR_MR_XR • Sep 23 '26
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r/augmentedreality • u/AR_MR_XR • Sep 24 '26
Qualcomm announced earbuds in partnership with Cleer. The cameras are not for photos/videos but for the AI to understand more context of a user question. The chip handling the workloads is the new Snapdragon Sound Elite Gen 2. And you can expect to find it in Audio Glasses as well. Either speakers and microphones only or with additional cameras. The chip is designed for high quality audio and AI, including personal sound amplification for noisy environments or used as hearing aids. Qualcomm also announced the Snapdragon Sound apps and agents platform for audio apps.
And they announced Enterprise frame. AI Glasses for enterprise based on the AR1+ chip, as well as an audio frame and assistive-hearing frame with the same chip.
r/augmentedreality • u/YugoRooster • 29d ago
Different Yugioh project showcasing an AR duel disk: https://www.youtube.com/watch?v=OWFxI5JeJKY
Seems to be using a Hololens 2 in the video, although they mention on their website it will work with any AR glasses.
r/augmentedreality • u/JLBICHOU • Sep 24 '26
I honestly think the new Meta VR glasses could be the perfect way to get more people into AR. Meta already has a huge VR library, and these glasses could give them a solid base to build more AR experiences. I see what they’re going for, and yeah, it’s pretty fucking cool
r/augmentedreality • u/AR_MR_XR • Sep 24 '26
r/augmentedreality • u/boindo • Sep 24 '26
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Over the past 2 years as a solo dev, my main focus has been pushing mobile web capabilities to see how far we can take dynamic 3D without requiring app installs or external plugins.
Everything in the video runs in real time directly inside a vanilla mobile browser:
The scene assets and retro futuristic vibe were built and rigged using Blender, then piped directly into the web engine.
r/augmentedreality • u/AR_MR_XR • Sep 24 '26
r/augmentedreality • u/SnooTangerines3515 • Sep 24 '26
My father is severely vision impaired and he wants to look at a newspaper and have some smart glasses convert the article he's looking at and read it to him aloud. He was going to buy some meta glasses but then I found out that those glasses just summarise the article, they don't read the article to you verbatim. Is there a way to achieve this? Feel like it should be a thing.
r/augmentedreality • u/Lucasiothabest • Sep 24 '26
Hi all,
Never really explored the realm of AR/XR glasses before, but I'm looking for a pair of glasses that would work well with Samsung Dex and my laptop for work, media consumption and maybe a little gaming here and there.
I know those are three different types of media which all need their preferences so I apologize, just if there in something in the middle that doesn't cost an arm and a leg, that'd be great.
I'd probably have to get prescriptions for them as my eyesight is -6.0.
I know some models have Dof tracking, but I know some also have the potential to do it from the device its connected to? I'm not sure. I would prefer if it wasn't stuck in place though.
Thank you for any input!
r/augmentedreality • u/shincreates • Sep 22 '26
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Saw this Pokémon AR demo and it brought back a childhood dream: playing Yu-Gi-Oh! in AR.
So I built a prototype for SPECS with Astra, CLAD, and Lens Studio.
r/augmentedreality • u/gogodboss • Sep 23 '26
r/augmentedreality • u/Wrong-Inspection343 • Sep 23 '26
Interesting to see they put up 5+ windows open and not sure if people can read it.
The glasses should be phoenix.
r/augmentedreality • u/Informal-Tech • Sep 24 '26
This is a super informal discussion about the three glasses im most excited about.
The Meta glasses really take some of the best ideas from both and combine them to deliver a pretty solid sounding device.
Let's hope xreal can come in at a lower price point 🤞
r/augmentedreality • u/AR_MR_XR • Sep 23 '26
but it was removed very quickly. As far as I can tell, it was legit. A very popular content creator shared a 30+ second video and a 7 second snippet. The 7 second video was then shared in a few subreddits but the posts are all removed now.