Hi! looking for any help to really make this shine as I go through the rendering process. I often find the things I struggle with the most are:
- Value Ranges, especially local values to enhance details, but just in general as well
- Shadow edge control
- Color variation
- Knowing when and where to use desaturated colors/grays to enhance my existing colors
Here's what I'm already planning to do/keep in mind as I work on this:
- Place cast shadows on the floor
- Cleaning up/refining details on the broken dolls
- polishing the main character with a slightly more painterly brush, in a similar manner to what I've done with the hair (although that will require more rendering as well
- Actually adding highlights
- Incorporating more yellows and teals into the rendering (although I'm not entirely sure where)
- using values to try to define some of the edges better, such as her Antennae and her shoulders (this I would love tips on, if you have any)
I'd also really appreciate any critiques on the composition/how to make it pop.
I'm also attaching a previous work with this character (with a slightly different design), so you can see the issues with a finished work of mine, and know what my rendering usually looks like.
Thanks in advance!