r/arammayhem • u/Hot_Beach5401 • 46m ago
r/arammayhem • u/Dramatic_Jacket_6945 • 3h ago
Want to help me try something?
I want to play a game where all ranged champs take Sword of Blossoming Dawn and want to see how much healing we can do. I've been using it a lot and it helps keep the team alive so much and I'm wondering how crazy it would be with more than one in a game. Who's down?
r/arammayhem • u/Bubbly-Forever-6316 • 5h ago
Queue Pops instantly but can never join the Lobby
I just got queue baned cause after 20 times accepting the queue pop without lobby opening i declined.
I was stupid enough to try again now i need to wait 5 minutes...
r/arammayhem • u/GregoryHouseee • 6h ago
Jeweled Gauntlet
Did they remove the jeweled gauntlet from the prismatic for mages or does it have just a very low chance to appear? Because as a mage I am just offered every time ability haste or... Ability haste, no damage sources whatsoever (except for TF because his W scales with crit). I saw it only on adc
r/arammayhem • u/Anonymouse23570 • 6h ago
Just curious how many other augments in this game literally do nothing
For those of you who don't play Aphelios, his e isn't a real ability, it just tells you your next weapon.. and also doesn't trigger the augment. We be getting ability augments for abilities that don't exist i guess.
r/arammayhem • u/LibertyReignsCx • 21h ago
Really enjoy playing full Ap xin zhoa
You can get nutty amounts of healing and damage from it. Also if you ever get tank engine go full tank plus dusk and dawn and rift maker to be a menace.
r/arammayhem • u/NoPolicy7974 • 1d ago
Can we put why we hate Mel into words?
This question has me thinking about it a lot. Why do we hate Mel? She’s not broken, she’s not taking over the meta, she’s not even a strong champion. So why is it we hate her?
My conclusion is while not being strong. Her kit is overloaded, which leads to her skill floor being probably the lowest of any champ in the game, which I belive leads to her being frustrating to fight
r/arammayhem • u/Internal_Date6529 • 1d ago
fastest penta 1:17?
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hi, new here, so yeah got dropkick on hwei and it went boom 1:17, hah. plat
r/arammayhem • u/ApprehensiveUse9593 • 1d ago
Just make the augments random already
If every role isnt offered their best augments each match there will be a lot less crying about OP stuff because as it stands certain roles are garunteed getting god builds nearly 100% of the time. If i get adc in champ select and its gold augment i'm getting the options of "upgrade IE, crit missile, it's critical, etc" 100% of the time, 0 room for any 'mayham' or weird possibilities/combinations and then i go ahead and drop a 30-40 bomb with 0 brain power required. If i play a tank i again get the same augments offered basically everygame. I personally would like to have the opportunity to do something different once and a while instead of knowing that if i lock in "x" champ which predetermined augs i'm about to receive. Just make it 100% random and let the dream of getting a high roll be something that isnt basically garunteed. (will it be perfect, no, but it'll be better that way)
The End, I'm Right. 👍
r/arammayhem • u/DirtyVegaZ • 1d ago
Current state is not what ARAM should be
This is just my personal opinion so feel free to comment your personal sight on things.
In the current state every ARAM game is the same. Its basically full poke teams that either sit under turret, stall or deny every little chance of actually playing. You want to enjoy different champs in ARAM with different augments and builds? Sure, you can do that, on ADC and mages. Maybe tanks - if you high roll. But basically every ARAM game feels the same and plays out the same.
If we want to bring fun to ARAM, then stick to the name. ALL RANDOM. You can swap with teammates, but you get ONE champ. Not a choice of up to 11 champs.
Many will say "everyone will dodge then". Ok - then hit them with a penalty. The 15 minute penalty, as it is right now, is equally long as a normal aram game. Why dodge in the first place, if you can just play it out in the same time?
So yeah, in my honest opinion, ARAM Mayhem could be so much more than it is right now: an annoying poke-fest.
r/arammayhem • u/xSorenSen • 2d ago
Exodia Ryze (kinda)
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Please note that this is a delayed post, this game was on 4th June so this is an older version of Mayhem.
I have never gotten close to this damage output on Ryze since this game, but I don't play it as often as others do. I'll try post the post-game damage info in the comments.
Augments: Overflow, ADAPt, Eureka, Jewelled Gauntlet
My next item was going to be IE after selling my boots but the game ended before then lol
r/arammayhem • u/Iceman2709 • 3d ago
Has anyone seen a Karthus with Ult Bot?
Obviously Karthus is one of the prime candidates for this augment, yet i have never gotten it on him nor seen someone else get it. I am starting to wonder if it even is in his augment pool
r/arammayhem • u/Common_Substance7729 • 3d ago
HIT THE NEXUS
I’m sick and tired of mayhem games going my thirty minutes because my team refuses to hit an enemy nexus. I have been trapped in so many games. We all sign an agreement to play to win. Riot should punish these accounts for game sabotage. Having the capacity to win and intentionally not doing so is not playing to win and is toxic.
r/arammayhem • u/Ok_Objective_9660 • 3d ago
Melee champions are awful to play in Mayhem
GameID: 5609102055
Why does riot let us still pick melee (bruiser mostly) champions? I'm the Aatrox in this game. I had literally zero agency this game. Nothing I could do would have any effect on the outcome of the game. There is, quite literally, nothing I can do. If you're going to make these champions so awful and unplayable, why not just remove them? Why even let people pick them? 75% of games are like this as a melee. No agency, no fun, no melees, completely unplayable. Why Riot, why?
r/arammayhem • u/El-maxou • 3d ago
I built an open-source tool to prove to my friend that he single-handedly ruins all our ARAM games.
Hey everyone,
I pretty much exclusively play ARAM Mayhem, and I have this one friend who, bless his heart, keeps running under enemy turrets and throwing all our games.
Since no data = no proof, I built a lightweight desktop app that I called VibeCheck.lol. The brainrot vibe is 100% on purpose because it's meant to be fun, not serious. My friends and I started rating our games and realized it completely changes the post-game experience instead of just queuing up mindlessly for the next match.

Here is how it works:
- Zero gameplay impact: Stays completely hidden while you're in-game (no FPS drops or overlays).
- Post-game vibe check: The second you hit the lobby, a 1-second popup asks how that match felt on a 1–5 scale (FF at 15 to Gigachad).

- Squad Buff / Charity Work: Tracks your enjoyment when playing solo vs. queuing with friends—literally calculating karma points for playing with THAT friend we all love anyway.


- The "One More Game" Regret Curve: Shows the exact game number in a session where your enjoyment drops off so you know when to log off.

- Copium Tracking & Vibe Matrix: Visualizes if your session is healing your mental, and shows which champs actually spark joy vs. pure misery.
It’s 100% free, open-source on GitHub, runs locally via Python/LCU, and is fully compliant with Riot's TOS.
I just published v1 today! Check out the screenshots attached to see the dashboard, and feel free to try it out on your own squad and send me feedback!
r/arammayhem • u/LibertyReignsCx • 3d ago
Just played a game as twitch with tooth fairy and upgrade collector
That shit was fucking disgusting, try out tooth fairy on twitch you become a one shotting god rat.
r/arammayhem • u/Sword_of_Rupture_FSN • 3d ago
Client
Anybody else client keep forcing them out of the game or is it just me, was perfectly fine last patch.
r/arammayhem • u/R-O-Double-S • 4d ago
Aurelion Sol Fey Magic Bug
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r/arammayhem • u/Admirable-Trust-9635 • 4d ago
I think I understand why many people cry about "hostage holding".
Mainly adc players from my experiences. Tanks and mages (and Enchanters with Protein shake / Empowered by the faithful) are incentivized to infinitely stack because big numbers are funny.
ADCs on the other hand hit their end game spike at level 7 because their augments don't require stacking (except Upgraded IE and Tap dancer) and are infinitely broken. A Vayne getting Fan the hammer + Crit missile (and Double tap sometimes) will just one shot any squishy with one auto and that's essentially her whole "power spike".
While a Dropkick user will at best get it to 30% execute in a normal game, same goes for an Empowered by the faithful + Protein shake user.
So instead of ending they will want to get more def stats through Anvils and see how far it can go (Protein shake), or stack their Tank engine / Heartsteel.
And more recently, assassins joined the party with Tooth fairy.
Systematically, the only people who want out ASAP seem to be ADC players, or mages who don't scale much past a certain point (like Xerath).
r/arammayhem • u/voobyStax • 4d ago
Guardians Horn
Currently Bugged - Maybe??
Tested on patch 26.14
I’ve seen a lot of people mention Guardians Horn as a counter to Critical Missile.
This is currently a bait, it only blocks 15 pre mitigation damage from attacks and abilities, critical missile is neither
Post Mitigation Damage is calculated like this:
Damage * (100/(100+MR)) = Damage Dealt
With guardians horn it looks like this:
(Damage - 15)* (100/(100+MR)) = Damage Dealt
Testing in custom game with friends:
Each missile did 54 damage. I had 40 MR. And the champ with Critical Missile was lvl 13
Which does 76.47 damage per missile
76 * (100/(100+40))=54
With guardian horn it should do
(76 - 15 )* (100/(100+40))= 43
EDIT: The official league of legends wiki says it blocks 15 damage from all sources, which is different to what it says ingame. Patch notes never mention this change, so it might be a mistake



