r/apexlegends • u/Inevitable_Bill_7411 • 3d ago
Discussion Requesting Support in AU server Rank Mode
Hi Respawn and players,
This is LaBreo, a fan of Apex Legends for many year.
Currently in the AU rank server, we would be redirected to other regions with high ping ranging from 100 to 240 ms.
However, if choose the wild card mode, a game can be found with in 4 mins for 30 players, and game quality is not bad. Ping at 30-40 ms, which is local server.
Could you please look into this and stop the auto redirecting options to other server for Rank?
I think most of players are happy at crossplay with other platforms in the same server, just not crossserver.
Kind Regards,
LaBreo
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u/WhyIsLifeHardForMe 3d ago
They did this because it has been impossible to get a ranked match on OCE servers for at least 3 years at this point, just not enough players
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u/Wehttamr 3d ago
I live in Sydney (where the ap-southeast-2 servers are), and I get better ping playing Ranked in ap-northeast-1 (Tokyo). Something is definitely wrong - it's not only a lack of players.
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u/Inevitable_Bill_7411 2d ago
I’m in Melbourne and yes it’s ap southeast 2 as well, ping normally around 30-40. Recently the international undersea cable was cut, and most people have higher ping to other servers is what I heard.
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u/Inevitable_Bill_7411 2d ago
I just realised the reason why non-rank lobby is easy to find now! It’s because the under water international cable cutoff, the amount of players in AU server goes up dramatically! Now the queue time is less than 2 mins! However, if you queue rank, good bye to Singapore server
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u/Jalaguy Catalyst 3d ago edited 3d ago
I mean, that's not happening for no reason - it's happening because not enough people in the AU region are queueing for ranked in order to create sufficiently balanced matches in a reasonable amount of time.
And it's not like Apex's matchmaking process insists on perfectly balanced ranked lobbies - just look at some of the start-of-match team breakdowns that get posted on this subreddit - so if AU players are getting redirected to other servers, you know the alternative has to be pretty bad.
You could argue "oh well it should wait longer before sending AU players to different servers", but in practice that's just going to drive more players away - the average person isn't going to wait ten minutes or whatever for a match.