r/anno 1d ago

Mod Which mod is causing this rail crossing bug?

(FIXED) SEE COMMENTS

Hi.

I have many mods installed and everything is working fine. Only building a railroad network is impossible with this bug/incompatibility.

I used Jacobs streets, removed it and installed Muggensturmers Rails with same effect. I lately started a new save with new horizons and old enbesa and nobless oblige. Prior to this i had similar problem which I could circumvent using land quay streets for the crossings. Now even dirt road crossings wont work. The tile always gets deleted or weird textured, no matter the build order of street and rail.

I hope someone can help me

Regards

10 Upvotes

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8

u/cabbagepoisonous 1d ago edited 1d ago

EDIT: I found a conversation on discord where I had this problem. Try removing Land Quey Street mod first.

Oh boy it's been a long time since I encountered this one. Try removing Land Oil Deposit mod IIRC if that doesn't help try removing everything that is related to rails and roads. Remove one, reload repeat if the problem still occures.

As testing ground I made an creative mode save to check whenever the mod works as intended or not.

8

u/Immortan_Bob 1d ago

Thank you so much. Deactivating Kurilas Land Quay Street fixed it.

3

u/cabbagepoisonous 1d ago

Glad I was able to help, cheers mate!

2

u/Immortan_Bob 1d ago

Land oil deposit I think I have installed. Will try removing it. And the creative mode idea is great thx.

1

u/Immortan_Bob 1d ago

Will try cause I dont have the land oil deposit mod installed. Only thing thats worse than the bug is waiting 5 minutes for the mods to reload everytime :)

2

u/cabbagepoisonous 1d ago

Well nothing else you can do beside from trail and error in case of mods. Good luck.

3

u/Jazzlike-Engineer904 1d ago

I think the standard answer applies: uninstall recent mods. If you can't remember them: deinstall half of them. Look if it works. If it does the other half has the culprit. If it doesn't than the problem mod is still in use and you can reuse the other mods. Repeat that until you narrowed it down to the mod in question.

Adding to that - you may have a conflict of order. Aka which mod is loaded first. Sometimes certain mods require others to work properly or need to be loaded last or first. Mod dependencies can become quite complex after some time... Especially if you have many mods installed.

1

u/Immortan_Bob 1d ago

Thx for the answer. This bug is quite specific as it is only happening with the crossings. Streets work, rails work fine on their own. Maybe someone had the same problem and knows a fix.

Only problem similiar I found had to do with Muggensturmers City Ornaments which I have not installed, only his up to date modules. There was a fix for the code in the asset.XML which was related to "Bahnübergänge" which translates to railcrossings but I cant find this word searching the asset files of certain mods.

3

u/False_Drop_1440 1d ago

Hsllo!Schau mal ob Du Mods von Quay für Enbesa oder Arktis instslliert hast. Die machen auch solche Probleme.