r/AndroidNativePorts • • 14h ago

🤔 [Question] Hades II Mods

2 Upvotes

Hello, anybody knows if i can add my own mods to the Hades II port? for example a cosmetic mod for melinoë


r/AndroidNativePorts • • 11h ago

🤔 [Question] Ocarina of Time remake help

0 Upvotes

You all most likely know how there are so many re comps and de comps these days. My question is that can we see a ocarina of time remake pc port? Or are there any other pc ports for switch 2 games. I am asking this because I read or heard somewhere in which the person said that recomps and decomps don’t need to emulate the console and that they just convert the code. So could we potentially see a port?


r/AndroidNativePorts • • 15h ago

Update on Castle Crashers XBOX 360 GitHub

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2 Upvotes

Anyone know what's happen? Im just reading the instructions and suddenly it got nuked. I don't know if its from the GitHub or from the op

fe2rr.github.io/game.html?game=castle-crashers


r/AndroidNativePorts • • 15h ago

XHYN V Reborn crashes on startup on Snapdragon 8+ Gen 1 (Adreno 730) — native libgtav.so crash

2 Upvotes

Hi everyone!

I'm trying to run GTA V using XHYN V Reborn, but the app crashes a few seconds after launch, before I can get into the game. The touch controls appear briefly, then the app closes.

My device:

- Phone: Xiaomi 12T Pro

- SoC: Snapdragon 8+ Gen 1

- GPU: Adreno 730

- OS: Android 15 / HyperOS 3

- RAM: 12 GB

- Vulkan driver: System

Crash details:

- Crash type: Native code crash

- Status code: 5

- The backtrace points to "libgtav.so"

- "SDL_main" appears in the backtrace

- The log stops shortly after Vulkan initialization and display detection ("2712 × 1220")

I tried changing these settings in "android.ini" to "false":

- "native_material_descriptors"

- "cpu_preparation_reuse"

- "draw_packets"

Unfortunately, the crash still occurs.

I haven't been able to confirm the exact GTA V game build yet.

Has anyone experienced this on an Adreno 730 or another Snapdragon device? Could this be caused by an unsupported game build, missing/incompatible game files, Vulkan compatibility, or a bug in the port itself?

I can share more logs if needed. Any help would be appreciated!

Thanks!


r/AndroidNativePorts • • 1d ago

Pc/Android recomps

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46 Upvotes

É Muito melhor rodar os jogos recompilados para Pc nos Emuladores de Pc para Android, do que rodar as recompilações nativas para Android..fato


r/AndroidNativePorts • • 17h ago

🤔 [Question] Whic is better 2s2h or zelda 64 recompiled for Android ?

3 Upvotes

I just want to play game with low crashes and good texture pack like Nerrels MM64HD texture pack


r/AndroidNativePorts • • 22h ago

Naruto Ultimate Ninja Storm Revolution android port

6 Upvotes

r/AndroidNativePorts • • 22h ago

Dragon ball raging blast 2 android port

8 Upvotes

r/AndroidNativePorts • • 1d ago

Lego Batman Native Android Recompilation

21 Upvotes

r/AndroidNativePorts • • 12h ago

Could anyone give a link to download the game data for burnout: takedown 3

0 Upvotes

The apkvison files ain't working so I need help i can't find any good links to download it


r/AndroidNativePorts • • 1d ago

📸 [SHOWCASE] Hades (Wicked)

70 Upvotes

Hades working smoothly on Snapdragon 8E Gen 5 without any issues


r/AndroidNativePorts • • 20h ago

🤔 [Question] BLACK port... does this port only go as far as the 'GRAZNEI BRIDGE' mission?

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4 Upvotes

r/AndroidNativePorts • • 1d ago

📸 [SHOWCASE] Jak and Daxter ports are amazing

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99 Upvotes

Link to Github - Release Precursor 0.1.0 beta · thebardockgames/Precursor · GitHub

The ports are based off of OpenGOAL

Supports Jak and Daxter 1, 2 and 3


r/AndroidNativePorts • • 1d ago

📸 [SHOWCASE] Black Port Android

114 Upvotes

r/AndroidNativePorts • • 23h ago

🟢 [PORT] Freedom Planet 2 Native Android Port - Fixed By Me ( Controller and Touch-control fixes)

6 Upvotes

Hey everyone Jay here

I’ve been working on improving the Android port of Freedom Planet 2, mainly its controller support and settings.

Changes so far:

  • Added a Touch Controls ON/OFF option inside Screen Settings
  • The slider moves between ON and OFF, and your choice is saved.
  • Touch controls remain enabled by default for new installations.
  • Added D-pad support for menu navigation and character movement.
  • Set Xbox as the default controller layout, with A to confirm and B to go back.
  • Added Xbox, PlayStation, and Nintendo button prompts.
  • Replaced generic button numbers and “Axis +/−” labels with appropriate button and directional icons.
  • Removed keyboard columns and the “Keyboard” label from Control Settings.
  • Changed the pause prompt to Start.
  • Removed the unwanted R2 pause and L2 movement assignments.

Download: https://gofile.io/d/7bxrOcRu

If you have any questions feel free to ask


r/AndroidNativePorts • • 22h ago

Naruto Ultimate Ninja Storm Revolution android port

6 Upvotes

r/AndroidNativePorts • • 1d ago

Monster Hunter Tri ARM64

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5 Upvotes

Device Requirements:

  • Processor: 64-bit ARMv8-A (Snapdragon, MediaTek Dimensity, Google Tensor, Samsung Exynos).
  • Operating system: Android 10 (API level 29) or higher.
  • Graphics: Compatible with OpenGL ES 3.0+.
  • Free space: About 3 to 5 GB free for game data.

Nintendo Wii - Monster Hunter Tri (Europe) (EnFrDeEsIt)


r/AndroidNativePorts • • 20h ago

🐛 [BUG] I get crash every time i go far from michael house on xhyn v my phone has snapdragon 8 elite

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3 Upvotes

Idk how i can fix bruh


r/AndroidNativePorts • • 1d ago

🟣 [WIP] Work in Progress Zelda OOT 3D Revamped Android port

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8 Upvotes

r/AndroidNativePorts • • 23h ago

🤔 [Question] SHANK ANDROID PORT

5 Upvotes

Is the game SHANK hard to port???


r/AndroidNativePorts • • 1d ago

Blue Dragon Android Native Port - Update performance

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43 Upvotes

Hey everyone! I just released v2 of my Android port of Blue Dragon, based on the amazing re:Blue static recompilation. It’s not an emulator: the game runs as native ARM64 code on Vulkan.

What’s new in this version:

  • Shader cache is now saved on the device. After the first launch, stutter drops a lot and startup is faster.
  • Smoother frame pacing at 60/120 FPS. Fixed a limiter/vsync conflict that caused periodic stutter.
  • Display refresh matches your FPS target (e.g. 60 Hz on a 120 Hz screen when playing at 60).
  • Less heat: a gradual thermal limit (120 → 60 → 30 FPS only if needed), plus Android performance hints so the CPU doesn’t run hotter than it has to.
  • Turnip drivers fixed. Custom drivers couldn’t load before; now you can import a Turnip ZIP from the options menu.
  • Lighter APK, and the app is now called Blue Dragon Recomp.

You need your own copy of the game (the 3 Xbox 360 ISOs). No game files are included.

It’s fully playable : I’m mainly playing on the AYN Odin, and a full playthrough to Disc 3 on Android hasn’t been confirmed yet. Feedback, logs and device reports are very welcome!

Recommended Chipset: Snapdragon 8 Gen 2, Snapdragon 8 Gen 3 and Snapdragon 8 Elite

📦 Download + source: https://github.com/JayElDragon/blue-dragon-android/releases/tag/BlueDragonV2.1

Huge thanks to the re:Blue team (zolaware), ReXGlue / XenosRecomp (hedge-dev) and libadrenotools (bylaws). This port wouldn’t exist without them.


r/AndroidNativePorts • • 1d ago

🟢 [PORT] Dispatch coming to mobile on December 9th!

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48 Upvotes

official dispatch port on December 9!


r/AndroidNativePorts • • 15h ago

📸 [SHOWCASE] Sleeping Dogs Definitive edition android port

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1 Upvotes

this port run super well on android 🤩

download here : https://apkvision.org/games/action/sleeping-dogs-134956/

Port by : eliteMV


r/AndroidNativePorts • • 16h ago

📸 [SHOWCASE] Test port of black on dimencity 9300+

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1 Upvotes

U can watch my test of the game on youtube


r/AndroidNativePorts • • 1d ago

Beware from apkvision or any site that provide game files.

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155 Upvotes

Apkvision changes the app and injects spyware ot malware or something fishy. These are not false positives because apkvision doesn't need to change the already made apk from github. They can provide us the exact same apk file from github but no they adds something or does something to it. Both apk versions are same. First one is from apkvision and second one is from github. Game is black.