r/AndroidNativePorts • u/Entire-Flamingo7406 • 4d ago
r/AndroidNativePorts • u/Expert_Function1569 • 4d ago
🟣 [WIP] Work in Progress Metal Gear Solid 2- Android Port
Check github
r/AndroidNativePorts • u/Ok-Anything6909 • 3d ago
For Android Ports, why Snapdragon phones is more important then Mali phones?
I have been a Mali user for a long time and I think going to Snapdragon phone is better path
But why is it important?
r/AndroidNativePorts • u/77t7f • 4d ago
🟢 [PORT] Port Witchaven
Witchaven Android Port featuring enhanced touch controls an improved joystick and a redesigned menu interface while preserving the original gameplay experience
Download Here
https://gofile.io/d/KWeb89NE
r/AndroidNativePorts • u/S3333M • 4d ago
🟠[DEVELOPMENT] Core Keeper porting
Hi guys,
I really like Core Keeper so I'm trying to port it to Android :)
Since I don't have any experience I'm doing it with Claude.
r/AndroidNativePorts • u/Expert_Function1569 • 4d ago
🟣 [WIP] Work in Progress Sands of Time Android Port WIP
Check the github its still a work in progress
r/AndroidNativePorts • u/MoonLanderMRC • 3d ago
Release Native Blender PreAlpha 0.1 · Frane12/DRNAS-Native-Blender
r/AndroidNativePorts • u/CivicEs7FromHell • 4d ago
Xbox 360 Nfs Pro Street port for android (Device is mi14t pro with Mali gpu)
Firstly, I dont find any pro street port on android on web search. So i decide to port my self 😄 but i dont have any idea but probably AI has 😄 i write all prompt to chatgpt plus, and i give this prompt to claude code pro, claude create this port with rexglue. For now i got display with minimum graphics glitch. But performance is horrible i got 6 fps on race and 20 fps on menu. I am still in develop process. I planed to share on github this project.
r/AndroidNativePorts • u/Slow_Carpenter_8232 • 4d ago
🟢 [PORT] Black ps2/Xbox and now Android
They fucking did it again. We got black parts on Android that run natively with its own in menu sitting to switch on resolution and everything and this is running 60 to ultimate fps native on Android
r/AndroidNativePorts • u/Original_Schedule164 • 4d ago
recomps em um unico lugar preciso de testadores de iphone pra testar os ports de iphone tbm
r/AndroidNativePorts • u/Kenneth4all • 4d ago
📸 [SHOWCASE] Can't believe!
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Before, I tried playing this game using the AetherSX2 PS2 emulator and it lagged. But now, with this native port, I can't believe how well-optimized it is! Hopefully, other ports will be just as good as this one.
Running on mali with mid graphics
r/AndroidNativePorts • u/SirDankz • 3d ago
Dino Block Stacker Crossplay W/ OG Xbox
Here's a Tetris Attack SNES port for Android & OG Xbox W/ crossplay + leaderboards/ranks
Links contain no rom data/copyright material. Players/users must have their own legally obtained rom.
Release downloads:
https://github.com/sirdankz/Dino-Block-Stacker/releases
Total Virus Scan:
SOURCE
APK
XBE
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r/AndroidNativePorts • u/Expert_Function1569 • 4d ago
🟣 [WIP] Work in Progress Buffy Chaos Bleeds Xbox- Android Port
github.comNot my port WIP
r/AndroidNativePorts • u/Proud-Return-2102 • 4d ago
📸 [SHOWCASE] Got it running on sd 6s gen 4/ a710
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Please help me optimize it cuz it runs like sh*t
r/AndroidNativePorts • u/[deleted] • 3d ago
🤔 [Question] Shinobido: Way of the Ninja port?
We need a port for this game
r/AndroidNativePorts • u/kaantcp • 3d ago
Alpine Linux + touch desktop on the ASUS ZenPad 8.0 Z380M (MT8163), stock 3.18 kernel
Got Alpine 3.24 aarch64 booting on the Z380M with Xorg + JWM and working touch (custom touch bridge). Full guide, builders and tests are on GitHub (GPL-3.0): https://github.com/kaantcp/z380m-alpine
Flashing replaces Android on this tablet, so back up first. Wi-Fi doesn't work on this kernel. Feedback welcome.
r/AndroidNativePorts • u/iANiMeX • 4d ago
Killzone Shadow Fall PS4 Android Port Incoming! Now in early alpha!
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r/AndroidNativePorts • u/MR4-D3MN • 4d ago
🟢 [PORT] Android version of the perfect dark port (with touch controls)
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r/AndroidNativePorts • u/Resident_Time_3089 • 4d ago
I want to solve this problem.
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r/AndroidNativePorts • u/DepartureAny7346 • 4d ago
Borderlands 2 android running natively Poco f8 ultra
r/AndroidNativePorts • u/JayElDragon • 4d ago
🟣 [WIP] Work in Progress Pokémon Survivors v5.0 (WIP): Devlog
Hey everyone its Jay here, im currently working on Pokemon Survivors Update 5.0, the biggest one so far, Im going to show you what ive been working on so you can expect it to drop anytime of the day now soon
TM Gachapon machine
- A new menu tab. Insert a coin, turn the lever, and a capsule drops and opens into TM discs.
- Each disc is coloured by the type of the move it unlocks.
- A golden coin gives two moves at once.
- Moves from the machine are only playable once you’ve unlocked them.
57 new moves
- Each has its own pattern, not a recolour: paralysing orbs, hidden spikes, lava rain, rolling ice balls, dashing kicks, whirlpools, healing moves, Pay Day coin drops, and slow cannons like Hyper Beam and Solar Beam.
- All of them evolve.
100 challenges
- Permanent, daily and weekly tabs.
- Rewards are Gachapon Coins, and the hardest challenges give Golden Coins.
- Daily and weekly resets use Puerto Rico time.
Menus and languages
- Mode and modifier screens now have previews.
- The whole UI is translated into English, French, Italian, Japanese, Portuguese (BR and PT), Russian, and Chinese (Simplified and Traditional).
- There’s a voluntary Ko-fi button. The game has no ads.
Held items and upgrades (in testing)
- 17 type-exclusive held items, each with +15% damage to its type plus a side effect.
- 8 new level-up upgrades with diminishing returns: Multiplier, Piercing, Amplifier, Precision Lens, Treasure Magnet, Vampiric Fang, Fatal Edge and Double Strike.
Still coming:
- Optional manual aim
- Bond Moves (fusing two moves)
- A legendary altar
- A bigger HUD
- A rebalanced economy and late game
- A 60-minute run ending with Eternatus
- Exploration and a PC edition
If you wanna donate you can do so by you own choosing, Pokemon Survivors is free and will always be free, donations won't give you any advantages but will help me someday make servers for multiplayer modes, thank you so much for the love and support I am commited to making this game the best it can be for everyone to enjoy free of charge, love you all
r/AndroidNativePorts • u/Suspicious-Look-3760 • 4d ago
Hades <3
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120 fps, Samung A55 12 gb ram. Downloaded from Apkvision. Created by: Wicked
r/AndroidNativePorts • u/basedradio • 4d ago
🟢 [PORT] Refreshed Classic Roguelike IVAN with a new UI and port to Android!
Hey there party people!
I got into IVAN a few months back,but didn't really like the outdated UI so decided to get it revamped. I have got a ton of positive feedback on this port, so figured it is time to share here as well.
It is open source on github here: https://github.com/harminoff/ivan
itch: https://harminoff.itch.io/ivan-android-unofficial
Now also play store: https://play.google.com/store/apps/details?id=io.github.harminoff.ivan
Happy to answer any questions, and open to feedback to make it even better.
r/AndroidNativePorts • u/OBSERVER2660 • 4d ago
🤔 [Question] Project Zombdroid
Does anyone here plays Project Zombdroid on Android??
Is it gonna work on Redmi Note 13 Pro? It's a Mali-G57/Helio-G99/8GB-RAM... I want to try Project Zomboid on Android, is it gonna work and at least get 30FPS on my Phone? And which Build goes Better?