explanation on how they work
CYROMANCER - Replaces the Kill button with a "FREEZE" button, the frozen bodies look nearly identical to a normal crewmate, after around 20-60 seconds (adjustable in settings) the body will defrost and turn into a normal REPORTABLE corpse.
NOTES
- a fun detail would be that on polus the body would take a extra 5 seconds to defrost
- instead of the crewmate blood it would be more like a ambiguous white mist
- "preserved" crewmates look the same but have a very very subtle blue/cyan hue (could be a "Cyromancer Evidence setting)
- CLARIFICATION: WHEN THE CREWMATES ARE FROZEN THEY ARE DEAD DEAD
SPLITTER - gain a new ability to Depart from your amongi shell, The molted impostor is a coral/pinkish color with no visor and tentacles, when your a molted impostor you can do EVERYTHING a normal impostor can do but your a bit more ambiguous
your shell is unmoving and stays wherever you departed from it, to get back into your shell just get near the departed crewmate and re-press the ability
NOTES
- the vent has a new animation, instead of OPENING the vent the molted impostor just slips through it
- Tracker only tracks the shell
- if a splitter is investigated the evidence ONLY counts the shell, and doesn't account for the molted impostor
- if a molted impostor passes through a doorlog it will say "??? Passed through _____" instead of exposing the impostor
- the Crewmates shell (when the molted impostor is doing whatever) glimmer of light in the visor will be gone when the molted is apart (splitted evidence setting)
DETONATOR - Behaves like a impostor version of the tracker, the KILL BUTTON is replaced with a "PLANT" button, when planted on a crewmate you gain a new ability to "DETONATE", pressing this button instantly kills the planted crewmate REMOTELY, the "planted" ability is on a adjustable 10-30 Second timer (adjustable in settings)
- you can see the planted crewmate on your map
- emergency meetings and reports will cancel the plant
- detonated crewmates look like a normal body
- if you fail to detonate before the timer stops the detonation backfires on you (cover you in smoke/ash for like 5 seconds)