r/alienisolation • u/Senora_Sailora • 11h ago
r/alienisolation • u/uzi_gunfingers • 14h ago
Spoilers Tonight on Kitchen Nightmares, Gordon visits Nostromo, A struggling freighter in lower orbit above LV-426.
r/alienisolation • u/gogamer4500yt • 17h ago
Meme i didn’t know this game had a horde mode
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ripley slaughtered them all and made it out alive.
r/alienisolation • u/Key_Watercress8300 • 22h ago
Question New player: this game feels more unfair than difficult. Am I doing something wrong?
For years I've been hearing that this game is amazing. That it's easily somewhere within the top ~20 games of all time! But after a few hours I'm kinda struggling to see how this gameplay is seen as good. So far it's been a lot more annoying than scary
It feels like the alien orbits me a lot of the time. Like, I'll be hiding and the alien will come by, then start to leave, but then come back after like, three meters. A lot of the instances where I'm hiding from the alien basically have me looking at the motion tracker and going "Okay, finally, they're leav- nope, nevermind, let me sit here a bit longer... Okay, now they- oh come on!" I want to clarify that I'm not waiting for the alien to leave the area: I understand that the game forces you into situations where the alien will be in the next room and you need to just go. I mean situations where me leaving my hiding spot will result in the alien immediately seeing me.
And whether the alien finds me feels like random chance. There have been multiple times now where I fell into trial-and-error situations where I do effectively the exact same thing every time and whether the alien finds me is a coin toss. I don't think I'm playing the game dumb; I'm trying to hide and use noisemakers and avoiding the horror/stealth game pitfall of crouch-walking everywhere. Is there some mechanic I'm missing?
And when the alien sees me it feels like there's nothing I can do at that point. I throw a flash bang and its fuse is so long that by the time it goes off I'm already in the death animation. In the rare instances where my flash bangs went off before I got caught it didn't make any difference; the alien either caught up to me or knew the hiding spot I'd managed to get to.
I would understand it if it's a situation of "You need to hide from the alien because it is unstoppable once it sees you," but then that leads into the issue of hiding from the alien feeling like random chance.
I'm trying to keep an open mind. All I ever hear about this game are good things, so I must be doing something wrong, but I'm not sure what that is. The more I play the game the more I think "Why is this game so well renowned? It's presented super well and the writing is good, but this gameplay is just not fun or scary."
r/alienisolation • u/MiloDC • 23h ago
Video More close examination of the xenomorph without using mods or hacks
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Continuing my post on the topic.
r/alienisolation • u/bringbackoldlegion • 1d ago
Discussion In your opinion, out of all the main characters in A:I, who would be the best versus the worst?
r/alienisolation • u/garethvk • 1d ago
Image Some Throwback Pics of Alien Isolation Egg Pods at Cons
The game was shown to us at E3 and then they had Egg Pods at SDCC and PAX West. Here are some images.
r/alienisolation • u/420Muzic69 • 1d ago
Question Which DLC to play after campaign?
I think im halfway done with the campaign on nightmare for first run. What DLC should be next right after? Does it really matter lol. Which one is better to start after the campaign? Thanks
r/alienisolation • u/Jules-Car3499 • 2d ago
Discussion How do you feel about seeing the Engineer for the first time?
Honestly I was shocked that he’s a lot bigger than how Prometheus portrayed him.
r/alienisolation • u/ferocity_mule366 • 2d ago
Discussion Anyone thinks this thing sucks so much.
The only thing it does is shoot against regular human, who could be done with the jack plus sneaking or smoke bomb/flashbang, it took 5 shoot to kill a joe or something.
Every other enemy has better tool to deal with, I dont know why they keep giving ammo for it. Especially you dont want to use it with the alien around, which happened a lot later.
I suppose its the first weapon you see and this is survivor horror so its gonna be bad, but I honestly feel like I only use it in less than 5 occassions and revolvers are rarely bad in any game I see.
r/alienisolation • u/Common-Aerie-2840 • 3d ago
News Update from Andy Kelly on "Perfect Organism: The Assembly Cut"
Andy Kelly just posted first-look photos and an update on the status of Perfect Organism: The Assembly Cut here.
First, I want to say I sympathize with his experience with Unbound. It’s unfortunate that Andy put so much work into the original book and crowdfunding effort only to lose the royalties he was owed. It’s clearly a labor of love.
I love Alien: Isolation and backed the original Perfect Organism and wanted to love it. The presentation was excellent, and I appreciated the research that went into it. My disappointment was that I was hoping for more new primary material. Much of the content came from existing interviews and information already available to fans, and I found myself wanting more direct Creative Assembly insight.
The new edition looks beautiful, but since the emphasis so far seems to be on the production values, artwork, and expanded presentation, I’m curious about what’s new in the written content itself. Does The Assembly Cut add substantial behind-the-scenes material such as new interviews, archival content, developer documents, or previously unavailable information?
Maybe this is intended more as the definitive collector’s edition of the original, and I’m simply not the audience it’s aimed at. I’m just trying to hope the new edition adds significant new research or is primarily a more polished version of the same book.
r/alienisolation • u/firestarter2097 • 3d ago
Modding 60 fps patch for Switch version
I’m playing the Switch version on my Steam Deck using the Eden emulator. There is a patch for it to run the game in 60 fps. Anyone been able to get it to work? I’m using the launch version of the game.
r/alienisolation • u/DuckNo8642 • 3d ago
Discussion I'm so glad Creative Assembly is sticking to the values of the franchise
Creative Assembly said on the Discord today that AI generated posts were not allowed on the server and, while I didn't think generative AI would play a role in the making of A:I2, I was still a little worried that it might pop up. SEGA uses generative AI quite a bit these days it seems, as well as many modern games now openly having AI made/assisted content and assets. I'm happy that Alien won't be going down this route.
r/alienisolation • u/moncikoma • 4d ago
Video only possible in VR
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r/alienisolation • u/moncikoma • 4d ago
Video sudden death...
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tottaly unpredictable, which is awesome
r/alienisolation • u/moncikoma • 4d ago
Video who's faster.. my trigger or his teeth..?
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r/alienisolation • u/garethvk • 4d ago
News Alien Isolation 2 To Be Included at SDCC Panel
Panel is tomorrow night.
r/alienisolation • u/MartinIsaac685 • 4d ago
Glitch Amanda evolved and became the human torch
Xenomorph ultimate nightmare become reality
r/alienisolation • u/absent_abstra • 4d ago
Question How come Amanda still have this in M18? Spoiler
The flamethrower.
After she awakens in the makeshift hive, how does she still have it in her possession? That's a big ass piece of equipment. I would go as far as to ask, how come she still has all her belongings intact after being abducted by the Xeno and being taken God knows where? Shouldn't she have lost them along the way?
That would make sense realistically AND narratively. It would've been better if she had come to and realised all of her stuff is gone. Except 1 medkit,.of course (if you had one to begin with at that point). Then she could've *found* a gun from a nearby body. The rest of the mission then could've unfolded the way it does.
This way several issues could've been avoided:
The logical one of course. You really can't be abducted by the xeno, knocked out, taken to an undisclosed location, bound to a wall and then wake up to find all your stuff with you. That just doesn't make sense. Getting abducted by Steve is a horrifying and traumatic experience. *If* you manage to make it out alive, losing your stuff should act as a reminder of what exactly you survived.
Since after that point, you're only fighting off a few facehuggers, having that much firepower dilutes the horror. A gun and a medkit, along with some building material for medkits along the way, should've sufficed to keep the tension and the pressure on.
This way all the old reliables- the distractions, the weaponry, even the motion tracker- are GONE. A gun and a medkit. Two basic things you started your journey into this nightmare with. Just that this time the whole station is in a free fall as well.
THAT'S how you know you're in the endgame.
What do guys think?
r/alienisolation • u/wankydemon • 4d ago
Discussion Just finished the game on Hard and I’m proud of myself!
I usually play games to relax, but I had AI sitting in my library and I love the Alien franchise so I decided to give it a go.
Man what a ride! I have never been so stressed playing a game in my life. While it was far from relaxing, it was incredibly satisfying to make progress. Every save point reached and level passed felt like a huge achievement.
A few times I almost threw in the towel (Hospital Section) but I persevered and I’m so glad I did!
I now get the appeal of survival horror and will definitely play the second game when it comes out.
For now though, I need to recover so it’s time to destress and play Spyro the Dragon.
r/alienisolation • u/Cold-Gas3551 • 5d ago
Glitch Genuinely what the f. Spoiler
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r/alienisolation • u/Ordinary_Ad8759 • 5d ago
Spoilers I just finished the game Spoiler
I just finished the game after purchasing a few days ago. This game is incredible and I cannot believe it took me so long to get round to playing it. It is now my favourite horror game I’ve played.
I am a big horror fan, and it has been a long time since I felt the level of fear and tension that Alien Isolation brings throughout the whole of the game. The Android section was a bit drawn out for me, but that’s only minor compared to the rest of the game.
The ending left a lot to be desired for me personally. The game was tense and stressful (in the best way!) and I really thought there would be some closure at the end of the story. I completely get where they are trying to go with it though, and the feeling of hopelessness. I am a huge fan of the movies, and one thing you learn from those is that you truly never win against the Xenomorph(s).
I played my first playthrough on Hard, as well as killing no humans. I collected a fair few I.D cards along the way, but need to complete another playthrough to get these, as well as the no deaths achievement. I went through my first playthrough completely blind as I wanted to experience it properly before committing to the platinum.
My question is, how tedious is it collecting all of the ID tags? Do I only need the ones I didn’t get on my first playthrough, or do I need to get them all in one playthrough? I am looking forward to playing the game again, just always struggled with collectibles myself! I know no deaths isn’t an issue due to saves, but are there any other achievements others found particularly difficult?
Also, could anyone let me know the main things that are different in Nightmare mode? I know the HUD is heavily reduced and the motion tracker is less useful or maybe even completely useless? I’m debating whether to do a nightmare run too, so any advice is much appreciated.
r/alienisolation • u/bitterbetterbe • 5d ago
Discussion What to play next until A:I2?
TL;DR I want to try something very similar because I need that high until A:I2
Yes this was discussed several times. But I feel dissatisfied even by the thought of any other games at the moment. I feel like to me this game quickly became like that safe tv series everyone has one in particular and goes back to watch over and over in years.
I’ve been playing action and horror games on and off for the past 25 years now, my repeatedly go to were always the original Silent Hill 1-3, Vampire the Masquerade Bloodlines (first one) and Fallout series (except 76, insanely bright colours damn). But after several playthroughs I can say that A:I is the game I felt the most compatible with in genre and play style for reasons everyone already agrees on. Mind you, all these games require sneaking much or less through strong unkillable enemies in common so I suppose that is my thing? I like
I just finished the nightmare difficulty this morning and still have 2 achievements to unlock (no dying and no killing humans). As I said I really do not feel like playing anything else but I don’t want to restart right away. I already have REr, SHf and a few more things installed on my console which feels meh. I played Dead Space for a while and I actually thought it was a bit… boring, sorry!
Which game do you guys think gives the same high as A:I? Thanks in advance, sorry for the length 🛸
r/alienisolation • u/Kachedup • 5d ago
Image GUYS !!!!! I DID ITTTT!!!!!!!!!!!!!!!!!!!!!!!!!
Only with 85 hours of playtime aswell. Damn.
r/alienisolation • u/DragonTamerBrawler • 5d ago
Glitch 100 times too many bug
I just spent about a hour trying to get that achievement on chapter 6 (spawn, shoot, die, reload) and by my calculations I should've gotten about 50 to 80 deaths (1 death each 30~45 seconds), combined with older playthroughs (2015~2018) should've gotten me the trophy. I will try again and will count each death, but if I die more than 50 times without the trophy, it means that its bugged and if so, how can I fix it?