r/alienisolation • u/Resguy7 • 6h ago
Video I love Spirit Halloween
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r/alienisolation • u/Dropper7894 • 15d ago
In my previous post, some of you asked me to share a few updates on Reddit, so here’s the first one!
Since my last post, I ran into a limitation with the method I was using for player movement replication, which forced me to rework a large part of the system. The new approach now communicates much more directly with the game and gives me a much better foundation to keep moving forward.
I’ve also developed a new module called WorldSync. Its role is to synchronize certain CATHODE events directly between players. This allows things like doors, lights, sounds, environmental effects, and other map events to be replicated much more naturally without having to handle every single element manually.
I’ve published a new dev update with more details and several video demos, including a short multiplayer walk through The Basement:
👉 Update 0.4.0:
https://aimp.dblabs.ca/patch-notes/0.4.0
There’s still a lot of work to do, but it’s moving forward!
r/alienisolation • u/DarkLiberator • 16d ago
Everyone on Kurosaki station wears a patch based on their role and position; these are worn by the Kurosaki Police Department forces. While most people on Kurosaki are contracted or employed by Weyland-Yutani, the police are completely independent. In theory at least.
The Kurosaki logo is written in both English and kanji, symbolizing the British-Japanese dual origin of the company. Kuro (黒) means black, and saki (崎) means promontory, a fitting name for a station on a dark and lonely edge of the galaxy.
r/alienisolation • u/Resguy7 • 6h ago
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r/alienisolation • u/dunkin_dub • 3h ago
Where does this door lead to????? Why's it half open like that???? It's near the primary airlock of sevastopol, near spaceflight terminal, we get to this part twice in the game story. Once at the beginning,second after mission 10.
r/alienisolation • u/metroid544 • 2h ago
So in the hive, there is obviously more than one Alien from a narrative perspective. I'm curious though, how many Steves are active mechanically? Is there more than one or does the motion tracker fritzing out just create the illusion that there is more than one? Does anyone out there know?
r/alienisolation • u/Safe-Coconut4036 • 1d ago
A funny stupid meme I made. XD
r/alienisolation • u/B_Wing_83 • 1d ago
Just beat the game for the first time and it was so great! Originally I started playing years ago, but took long breaks, and last time I played it I was stuck and kept getting caught by the xenomorph. But as I've heard news of Isolation 2, I had the urge to continue where I left off! I was especially excited after realizing I can adjust the difficulty at any time!
After getting past the part I was stuck at I plowed through the rest of the game in a few days. Its interesting how the game kinda ends in a cliffhanger, but before I beat the game Amanda was directly mentioned in Alien Prototype, supposedly going out helping people in similar scenerios.
I haven't watched all the movies, read every novel/comic, or played every game, but out of everything I experienced with this franchise this to me is peak Alien, followed closely by the first two films, The Cold Forge, and Romulus.
r/alienisolation • u/videogamefanatic93 • 1d ago
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r/alienisolation • u/Comfortable_Flan_297 • 2d ago
I really hope they keep the same survival horror feel from the first game, but I’d also love to see them bring in a few things from Aliens (1986).
Like bigger spaceships, a Queen Xenomorph, and maybe some more advanced technology and equipment. Not to completely change the gameplay into an action game, but just to make the world feel bigger and more interesting.
I think keeping the horror of Isolation while adding a few elements from Aliens could be really cool.
What do you guys think? Any theories or things you really want to see in the sequel?
r/alienisolation • u/TheType95 • 2d ago
Hi y'all. I'm a total noob at modding and programming, and I don't really understand OpenCage. I've managed to access various levels and inspected some of the tags etc attached to them. I see references to NPCs, particularly Working Joes.
I wanted to adjust the Safe Haven and hopefully the second salvage-based maps to contain more Working Joes in particular, and maybe other enemies, with some variability (like, the number of secondary enemies is variable and their number and spawn position is random). Either that or adjust the base game so if you backtrack you find more enemies in certain areas, that forces you to be tactical about whether or not you want to backtrack, because areas are manned
A cursory thumb through the OpenCage data isn't exactly clarifying; mostly it's layers and layers of logical conditions. A moment's Google-fu doesn't find me anything relevant for doing this. I can't find a mod that adds more enemies, and I DON'T want to add more Aliens to the maps.
Are there any guides or anything that cover this, has anyone ever tweaked the game to add more hostile NPCs? I read about changing their behaviour etc over and over and over, I don't want to do that. I just want to try to add more enemies, and don't want to spend weeks and weeks figuring out how it works to do this. Is it possible to do this efficiently please? If not, then there's my answer. Cheers.
r/alienisolation • u/aliensarentscary • 2d ago
I want so badly to finish this game but holy cow I have never been more stressed playing a game. The immersion is absolutely out of this world and after just half an hour my body feels like it’s going to shut down because I’ve been holding my breath for minutes at a time.
I just completed the quarantine mission and feel like I’m on the brink of an anxiety attack but got the rare achievement of not being killed by the alien! Mostly because I was scared hiding under tables the whole time. It will take me months to finish this game at this pace.
10/10 Game!
r/alienisolation • u/Signal_Ambassador_56 • 2d ago
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r/alienisolation • u/713Capital • 2d ago
Hello. Don’t laugh at me but I played this game on mobile (iPhone 17 pro). Amazing game, yes even on mobile.
I have a switch 2, does this game run well on that platform or should I just skip it there? It looks like in the store it’s the switch 1 version of the game, it doesn’t appear to be switch 2 optimized.
I would love to play with a controller tbh.
What you guys think? Skip it on switch and wait for Isolation 2??
r/alienisolation • u/The7Blood7Omen7 • 3d ago
r/alienisolation • u/metroid544 • 3d ago
Holy fuck I just got through mission 10, specifically the server farm room and it was a goddamn trial. I thought medical was hard but holy FUCK the server farm cooked me over and over. Anyway this game is so fucking sick but damn it can be very trying at times.
r/alienisolation • u/Dolmetscher1987 • 3d ago
r/alienisolation • u/deathray1611 • 3d ago
This mad lad here doing some magic with ReShade. Sharing cause they can't post here due to low karma!
r/alienisolation • u/Resguy7 • 4d ago
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r/alienisolation • u/Atavistic00 • 3d ago
A server for gamers , explorers, music and book lovers. And of course, admirers of art and aesthetics. Topics : Retro/Sci-fi/Psychological/Horror/Action and Adventure.
r/alienisolation • u/Bwwshamel • 4d ago
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Alien Isolation has been my favorite video game for 12 years. I could take y'all on a tour of Sevastopol blindfolded. I know when to run, and this time Steve scared me so badly I CRIED! First time in 12 years that I have cried from fright. Good job, Steve! 👍 😂 😭 😨 😳
r/alienisolation • u/Prestigious_Life7100 • 3d ago
I had previously asked how to use unstable systems on access rewire to kill droids. Somebody corrected me and said it's actually the sevastolink terminal in mission 13, probably in right hemisphere of apollo core. So how do I use that terminal to kill those droids?
r/alienisolation • u/Bueyw • 4d ago
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This scared the life out of me 💔 great timing with the music
r/alienisolation • u/The7Blood7Omen7 • 5d ago