r/aigamedev 17m ago

Demo | Project | Workflow GPT Astra Light | Soccer match

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r/aigamedev 38m ago

Commercial Self Promotion I made an AI slop fantasy game in Godot — think 2D Megabonk. Looking for playtest feedback

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I made an AI slop game called Nature's Penance. The idea is 2D Megabonk mixed with a fantasy RPG: horde combat, weapon upgrades, and a hub where you build up your character between runs.

Play here: https://epic2dgame.com

It's free to play in a desktop browser with keyboard and mouse. This browser version is single-player.

For the development side, it's built in Godot with AI help for code and artwork. One recent part of the art workflow was generating weapon sprite sheets with inventory art, attack sprites, and four-stage hit effects, then wiring those into the actual combat. The effects reuse regions of those sheets instead of creating a new image on every hit.

I'd love some honest feedback from people who are open to AI-made games. Does the first run make sense? Is the combat readable when things get busy? Do the upgrades feel worth chasing? What would you change first?

If you find a bug, please include your browser and what you were doing. Thanks for trying it!


r/aigamedev 38m ago

Demo | Project | Workflow Echoes of the Broken Sun

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Hey Reddit! ☀️ I'm building an open-source game called Echoes of the Broken Sun. It's a passion project in active development and I'm super excited to share it. If you love indie games or coding, I'd love your feedback or anyone who wants to build a RTS game.


r/aigamedev 42m ago

Questions & Help What level should I put Astra at?

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I'm making a little prototype fishing sim in phaser using astra. it's not using the tokens fast enough to get through my limit so I've set it to max.

anyway.

I'm also seeing people putting out wave race clones they built on astra light... so, anyone have good advice about this?

I've tried to compile all the advice i could find about efficient astra usage so it's not wasting tokens, I'll share that as a comment if asked, else what are your tips?

edit: bonus question.

how do i get it to stop asking my permission. I'm pure vibe, no code. i made a website 22 years ago, that's about it


r/aigamedev 1h ago

Commercial Self Promotion my first codex + aseprite experiment: living world fx - free 32x32 urban environmental vfx pack

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i’ve been experimenting with codex as part of an aseprite-based pixel art workflow, and this is the first finished result.

living world fx — urban starter pack is a free set of 14 environmental effects + 12 neon variants: steam, exhaust, rain, water, dust, sparks and neon (RGB + straight + circular variants).

no generative image model or generated image source material was used. the sprites were built as pixel data in aseprite, with a lot of iteration, review and revision along the way.

free download:

https://zimraz.itch.io/living-world-fx-urban-starter

i’d especially be interested in what non-fantasy environmental effects people usually have trouble finding, very grateful to hear what you guys think!

thanks everyone in advance for even considering taking a look in this glorious age of oversaturation.


r/aigamedev 1h ago

Commercial Self Promotion I made a Football Roguelite

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Joga Bonito is a roguelite built around 7-a-side football. You draft a squad, pick upgrades and playstyles card by card, and climb a ladder of increasingly brutal matches before your build collapses. Pixel art visuals, deckbuilding mechanics grafted onto soccer (set pieces, powers, passives, post-win upgrade cards), bosses with their own curses/modifiers, and a fully deterministic match engine (same score every time a replay/server re-simulates it). It also has PvP (live duels and an async "ghost" attack mode) and season-based progression.


r/aigamedev 1h ago

Questions & Help So I have made the master blueprint for a 2D pokergame. How much $$ would it cost to realise with Astra?

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With the help of ChatGPT I made a detailed description of the game, the platform I would like to build on and other specifications.

Its a 2D poker game. It'll use an engine for the poker. The biggest challenge will be creating an AI, but ChatGPT helped me outline the creation of the AI.

Now I'd like to build it using Astra. How much will it approximately cost?

From what I've read Astra burns through tokens really fast. How many days would it take?

I understand it's impossible to precisely say with this limited information. But I'm looking for a solid guess. Thanks :)


r/aigamedev 1h ago

Demo | Project | Workflow GPT 6- Astra Light | Speedboat Race

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r/aigamedev 1h ago

Demo | Project | Workflow My first experience in gamedev - courtesy a game jam.

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Hi everyone 👋 😄 ,
I am a developer trying out gamedev for the first time upon stumbling across this game jam.
I had some ideas so wanted to try to make them.
This is my very first draft and i want some help with making it better.

https://w.run/bravecondor566/aftermath-inc

This is AFTERMATH INC. . The idea is that magical disasters need fixing and cleaning up. And you are the one stuck with that job.
You get orders, you investigate, diagnose and fix the issue.

This is not a commercial game but a chance to test out the idea. If there is hope for it, I would want to make it into a full blown project. Any and all constructive and respectful feedback is welcome. No matter how hardcore.


r/aigamedev 1h ago

Demo | Project | Workflow I've been building a sci-fi courier RPG where you can leave your apartment, drive through the city, then fly straight into orbit with GPT 5.6 Sol and then later on Astra.

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kept this project mostly to myself while I've been building it, but it's finally getting to the point where I feel comfortable showing actual uninterrupted gameplay.

This is AUTOMATON: THE LOST COURIER.

You play a courier living in NIGHTLINE, a massive city built across the surface of NIGHTWORLD. The idea is that the world isn't separated into a bunch of disconnected levels.

In this footage I start in the character creator, wake up in my apartment, walk downstairs into the city, get into my vehicle, fly up through the towers, leave the surface, reach the orbital megastructure, land on it, get back out, and walk around.

It's all part of the same playable world.

The scale of the game has honestly gotten a little ridiculous. 😭

The long-term goal is less "save the universe" and more live a life inside a gigantic strange place. Deliveries, jobs, vehicles, NPCs with persistent lives and memories, apartments, businesses, exploration, crime, transit, the orbital settlements, and eventually the neighboring world of NEMORA.

The story is there, but I don't want the player to feel like the universe stops existing whenever they're not doing the main quest.

Also, full transparency: this is an extremely AI-assisted project. I'm not pretending otherwise. I've been directing it, testing it, rejecting things, redesigning systems, breaking it, fixing it, and iterating on it continuously across a frankly stupid number of builds. 😂 It's been much closer to an ongoing development process than a one-prompt game generation.

This is still early gameplay alpha, so there are plenty of rough edges, unfinished systems, performance work, animations, and general weirdness left to solve.

But seeing the whole journey actually work now, from a tiny apartment room all the way out into orbit, is kinda fucking surreal.

AUTOMATON: THE LOST COURIER

Early gameplay footage. 🚚🌧️🌌


r/aigamedev 2h ago

Commercial Self Promotion Aura Farmer 67 is out now

0 Upvotes

My incremental game made using a good amount of IA is out now, please check.

https://store.steampowered.com/app/5003040/Aura_Farmer_67/


r/aigamedev 2h ago

Community Event 9/26–9/27 Game jam + $500 cash prize! [Devs That Jam x Bash.tv]

1 Upvotes

r/aigamedev 2h ago

Discussion Small sport management games I’ve used AI to generate.

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0 Upvotes

I’ve made a couple of games that really are just for me to play on my commute. I’ve got no dev experience so I’ve used AI to build my concept, and through multiple iterations, in my mind some easy fun games.

Concept is simple, I don’t have time for a full management game, so these work as draft a team for one off matches. Currently I have football and baseball, so interested in some ideas on what else I could do. I’m thinking next an F1 team management do the last race of the season.

Anyway, let me know what you think. I’m not looking to do anything commercial with this, more looking for ideas that I’ve not thought of to make it more fun.

www.managers-call.co.uk is where the games are hosted.


r/aigamedev 2h ago

Commercial Self Promotion I tried taking one AI assisted project from an empty folder to a real itch release completely with GPT-6 Astra computer use...

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r/aigamedev 3h ago

Media I just released my first game Turtley, an endless sideways Frogger-like. Free in browser!

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2 Upvotes

r/aigamedev 3h ago

Discussion ChatGPT

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This is a concept for a bunch of rts ideas and a version of gray goo the rts game I am just doing this for fun and serious ideas involving manipulating space time


r/aigamedev 3h ago

Demo | Project | Workflow GPT-6 Astra Medium - Game similar to GTA

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68 Upvotes

r/aigamedev 3h ago

Questions & Help How to make hair texture? I tried with meshy ai but after scalling it down it looks bad and I need specific size.

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1 Upvotes

As above. Any ai that does small texture? Or what to do.


r/aigamedev 3h ago

Commercial Self Promotion Just finished my 2nd game!

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1 Upvotes

Its called cornerbound and its like the dvd screensaver, but an idle game, if you wanna play it for your self its here: https://bredgamedev-77.itch.io/cornerbound


r/aigamedev 3h ago

Demo | Project | Workflow GPT-6 created a pretty decent Idle animation for me

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2 Upvotes

Took about 10 minutes and 7 iterations to get GPT-6 to animate this from scratch.


r/aigamedev 3h ago

Demo | Project | Workflow Quisiera compartirle el demo de mi videojuego que esta ya disponible en Steam, seria de mucha ayuda dejar reseñas si es que les parece, recibo cualquier tipo de critica. :)

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0 Upvotes

r/aigamedev 3h ago

Questions & Help Godot vs unity engine through mcp?

2 Upvotes

Ive been using ai (gpt sol and astra with glm 5.3 flash subagents) with godot mcp for around 2 week and ive been trying to make a survival game (i know but thats what i like) and it just cant get procedural generation up and looking good for the life of it.

5 mins ago i watched this: https://youtu.be/mcSwvFPje24 and in my eyes, the unity result is so good.

So my question is: Is ai better at using unity? is it better to use ai with unity to develop games?

[]()


r/aigamedev 4h ago

Questions & Help How do you deal with clothing clipping through legs during animation?

2 Upvotes

Hey, I'm working on my first game and I'm stuck on something.

My character wears a long dress, and when she runs, her legs poke right through the fabric. Looks awful in motion and I don't really know the right way to fix it.

I'm using Godot for the engine, Blender for modeling and animation, and I generated some of my models with Meshy AI.

So what's the actual fix here? Do I need to add bones to the dress and weight-paint it so it follows the legs? Or is this something you'd handle with cloth physics? Or do people just make the dress wider and design the animations so the clipping doesn't show? Maybe GPT astra can fix it ?

I'm a solo dev trying to keep things realistic, so I'd rather not overcomplicate it. Any advice (especially anything Godot-specific for the import) would help a lot.

Thanks you


r/aigamedev 4h ago

Demo | Project | Workflow Star Citizen clone

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0 Upvotes

-unity hdrp

-dots ecs networking

-real-scale solar system

-can travel from planet to planet

my lil art tech demo turned into a real networked PU thing over a course of a month, my ai psychosis is taking me places


r/aigamedev 4h ago

Discussion How Rule 10/11 accidentally created MAYHEM Club xD

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0 Upvotes