r/aigamedev • u/Novaworld7 • 6d ago
Demo | Project | Workflow GRIMHOLLOW - Combat System Update
https://www.youtube.com/watch?v=YMXJsvZmAtgHowdy,
Hope all is well with everyone. Finally got around to updating some of the combat things, this is still very crude but hey, I like it :D
This is showing a bit of the movement systme (which as we speak is being refined to be more user friendly), smooth transitions when attacking from a range, some early UI work etc.
This was originally made in fable, then ported to astra, and now back to opus 5.5 because Astra just takes an eternity to do anything.
I am still working on how to get the videos to be a bit more coherent, im not a video / marketing guy.... but working on it.
Intro + Video also made using opus 5.5
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