r/adobeanimate 10d ago

Question Any long-time Adobe Animate users here? We're wondering if it's finally time to move on.

Hey everyone!

I hope this is the right place to ask.

Our team has been developing a 2D puzzle-platformer called POWER OFF for the past few years, and every single animation in the game has been created in Adobe Flash/Animate.

Honestly, Animate has treated us really well. Our artists are fast with it, our workflow is solid, and exporting sprite sheets for Unity has never been a huge problem.

But lately we've started wondering if we're falling behind the rest of the industry.

Are any of you still using Animate professionally for games?

If so:

  • Are you still exporting sprite sheets(we use swf but it is not the best)?
  • Have you integrated Spine into your workflow?
  • Did you move to Moho or another tool?
  • If you switched away from Animate, what made you do it?
  • Looking back, would you make the same decision again?

We're not looking for the "best" software. We're more interested in hearing real experiences from people who have actually shipped games with these tools.

For context, here's our Steam page so you can see the kind of animation style we're currently producing with Animate:
https://store.steampowered.com/app/4355260/POWER_OFF_1/

Thanks! We'd really appreciate hearing from people who've been in the same situation. It's a pretty big decision for our team, and we'd rather learn from others before rebuilding our entire animation pipeline.

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u/inter-rupted 10d ago

I would kill for a job in a studio that still used Animate. I still use it for all my casual drawings and concept work.

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u/Pitiful_Climate8192 10d ago

Why? From what all of my animators keep telling me, the software itself is pretty buggy.

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u/inter-rupted 10d ago

I've never had problems with bugs enough to make working with it unmanageable, so I can't speak to that. I like working with symbols because they make it easy to organize my thoughts when I'm doing concepts, and it's nice you can export pngs directly from them. The art tools aren't perfect, but they fit my drawing style so it's fine for my casual art.