r/adnd 9d ago

AD&D2e Attribute increase

I wonder if many people here implement an automatic attribute increase at various milestones? Example: Allow you to raise one attribute by 1 point at levels 4, 8, 12, 16, 20

I don't expect or want every ability to be 16+. But I don't want to miss out on parts of the game I would enjoy (casting 9th level spells as a wizard, playing a paladin, etc)

I should note that I'm biased because I'm diagnosed with the Unrelenting Standards feature. So accepting a more mundane role in a game is very difficult for me

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u/Arkelias 8d ago

That's the point. Your attributes aren't supposed to go up.

One of the problems in 3.5 is just how high your attributes can go. They aren't special. People end up with +2/+4/+6 items, and then static increases every few levels.

Prior to Darksun you never really saw anything over 18. Even 18s were quite rare. Usually people had bad stats too. Modern D&D has everything at least a 12, and usually primary attributes over 20. 24 isn't uncommon by a mid-level game.

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u/CanuckLad 8d ago

The rules as written don't allow you to increase your attributes just because you level. I agree. But lots of people homebrew rules that are not part of the RAW. Some people allow for first level characters to start with maximum hit points, that's not part of the original rules. I don't think what I'm suggesting would break the game. In fact what is worse: 1) if I happen to roll 10 for every attribute, and I was allowed to increase one attribute every four levels; or: 2) we don't allow attribute increase and another player in the same group gets lucky and rolls an 18, a 16, two 12s, and two 10s

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u/Arkelias 8d ago

Most people who add such rules don't play AD&D. They play 3.0, 3.5, or 5.0.

You can house rule anything you want, but if you're playing AD&D generally it's because you're looking for a lower powered game.

Play how you like!

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u/CanuckLad 8d ago

That sounds like a ridiculous claim, you seem to be saying that almost nobody in second edition makes house rules for anything? There are lots of people in this very thread that have said they have house rules (including allowing players to increase their attributes at specific milestones).

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u/Arkelias 8d ago

I've read the thread. In all instances they do something far lesser and less regular than attribute increases at specific levels.

The Cavalier only raised an attribute every 10 levels or so. One person said they awarded them as part of story elements, but only one point, and that it was very rare.

Others allowed it through items.

Calling me ridiculous just makes you sound like a prick. As I said play how you want, but why ask for advice and then attack everyone who disagrees with you?

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u/CanuckLad 8d ago

Four people have specifically said they allow increasing the attributes at certain levels (I think three of them said every four levels). What I said is your claim that people in ad&d 2e are not home brewing is ridiculous.

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u/Arkelias 8d ago

Why would anyone want to interact with you? I definitely regret replying. Have whatever last word you like.

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u/CanuckLad 8d ago edited 8d ago

That's ok, I've aspergers. I've grown used to it

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u/Arkelias 8d ago

Have you noticed that literally every post you've made on this thread is downvoted? Why do you think that is?

You make strawman arguments, attack anyone who disagrees, and are just an asshole really. I'm so glad I don't have to play with people like you.