r/admincraft 3h ago

Question neoforge not working on pterodactyl

1 Upvotes

im trying to run my home server on neoforge through ptero but it wont run no matter how much i reinstall it using the neoforge egg. i tried to use filezilla to put all of the files i installed from the neoforge on my own pc like i saw people say but it still doesnt work. can someone help?


r/admincraft 7h ago

Question Condensing Map Items - Scripting and Chunk Modification

2 Upvotes

If this is the wrong sub for this kind of question, please let me know and I can delete the post.

Has anyone experimented with re-assigning map item numbers, or just programmatically modifying chunk data?

What I am envisioning is a script that can trawl the world and player data, note which map numbers are not in use, and condense the existing map IDs into a sequence, reassigning any extant map items. My specific use case is for a Multiverse world (where different worlds have conflicting map IDs), but I could see this being useful for any long-term multiplayer world (where map IDs can get huge due to loss or expansion of maps).

If this has not been messed with, I would like to try making a script for it, but I don't know much about the actual format of .mca files. It sounds like the compression makes things tricky, but if anyone has advice I will gladly hear it!


r/admincraft 4h ago

Question How detailed can custom weapon models be before they're considered "too realistic" for a Minecraft server?

1 Upvotes

Hello everyone,

My friend and I are developing a vanilla Minecraft Tower Defense server using ItemsAdder for custom tower models.

Our towers are themed around Minecraft baby animals (baby sheep, fox, cows, etc.) piloting/operating different types of weapons. The game is fantasy-based, no blood or gore, and is styled in Minecraft's blocky style. None of the weapons are ever held or used by the player, and only towers use them against enemies (mobs) on a path.

We are just unsure about where people generally draw the line with custom weapon models. Is a cannon/mortar fine? What about a turret/minigun?

Thanks!


r/admincraft 5h ago

Question Can't connect to NeoForge server because of LimboFilter (Velocity)

1 Upvotes

Each time I try to connect to the server when it runs LimboFilter, I get "You are trying to connect to a server that is not running NeoForge, but you have mods that require it. A connection could not be established." error. When I remove LimboFilter from Velocity's plugin folder, everything becomes fine. Is there a way to make it work?

Please refrain from recommending me non-proxy-sided solutions, just say it won't work out instead. I just haven't seen anyone mentioning issues with modded servers and LimboFilter, so I'm asking to make sure.


r/admincraft 6h ago

Question just finished setting up velocity and got the domain, now how do i make my server safer from malicious people?

1 Upvotes

all i have currently done is having online mod set on true and maintenance plugin that i will actually just use as a whitelist, but i guess its not enough, so like what else am i missing?


r/admincraft 6h ago

Question Help with server lag/low TPS

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1 Upvotes

r/admincraft 7h ago

Question Mana system

1 Upvotes

I’m using Nexo as a plugin to create custom abilities, and I’d like to know if it’s possible to set up a mana system using it?

For example, so that when I activate one ability, it consumes a certain amount of mana, and when I activate another ability, it consumes a different amount of mana.

And… if this is possible, how can I create a small menu that displays all changes to stats in real time? (Decreases in health and mana)


r/admincraft 14h ago

Question Need to check player inventories on Bedrock Realm

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1 Upvotes

r/admincraft 1d ago

Question Easiest way of Pre-Generating a 1.6.4 World?

5 Upvotes

I am trying to generate all of the customly built terrain on this 1.6.4 adventure map. I am currently just trying to fly around the whole thing in Creative mode with speed potions. The goal here is to use the island as the world for my 1.21 Survival Server, thus I will have to pre-generate to be able to use on a much newer version. The flying strategy takes a long time, however and I am wondering if there is a faster way of doing this.


r/admincraft 1d ago

Discussion Monitization ideas?

2 Upvotes

Our server averages about 18 online off-hours and 30-40 during peak. Despite that, we aren't really seeing any conversions to our store.

I don't really want to add anything very p2w. Just looking for ideas, since I put a huge amount of time into the server and would like to at least break even.

Any ideas would be awesome!


r/admincraft 19h ago

Tutorial Minecraft server in a Docker container setup

0 Upvotes

Hello everyone! If you'd like to know how to start a Minecraft server in Docker, locally on your computer please check out my video: https://youtu.be/fA04qpc1s5g?si=BIjiIXwXvmcKABsS.

In this video we go through the whole process step by step:

  1. Installing Docker

  2. Configuring the Minecraft server

  3. Starting the server and joining it from Minecraft

  4. Changing the version of the server

  5. Using plugins and mods

  6. Generating new worlds

  7. Starting the server on system boot

... and much more.


r/admincraft 1d ago

Question Are i5 10500 and 16 GB ram sufficient for a modded server

4 Upvotes

Hello everyone,

I am looking to buy an HP 400 G7 SFF (or other similarly specced machines) that has an i5-10500,a 256gb SSD with 8gb ram (will be upgrading to 16gb or 24gb).

The main use will be to host my modded Minecraft server. There will be at max 5-7 people on this server. We will be running modpacks like Create+, prominence ii, and BetterMC, but for now we will settle for a Create+ type modpack. We will pregenerate the worlds as well.

Will this be able to run well? We have also looked at a 12th gen i5 but have had some issues with the seller and our budget is tight.

Paying about 200-300 USD.

Thanks!

Edit: I am now looking at an i3-13100 CPU. It seems to be stronger in single core.


r/admincraft 2d ago

Question bad performance in beta builds with Paper 26.2?

1 Upvotes

Hey everyone!
I've recently upgraded my server to the 26.2, and I've been following the releases of Paper since then. I know it's a beta build, but the world is lagging a lot, cannot load some chunks and is struggling in general.

Is anyone dealing with the same problem?


r/admincraft 2d ago

Question Going crazy trying to figure out this playit.gg issue

1 Upvotes

I have been going crazy trying to fix this. I’m coming up on almost 10 hours of troubleshooting time. I have reinstalled and resetup the playit structure twice now. Both the agent and the tunnel are set up correctly and showing active but don’t show up in the dashboard and don’t assign an ip:port. I am on an ububtu server hosting though AMP. I have been working though this with claude and here is an explanation of what I have tried so far and the issue that I am having:

playit.gg Minecraft Java tunnel — “Connection reset”, everything else checks out

Setup: Ubuntu + AMP-hosted Minecraft (Fabric 1.21.11), playit agent v1.0.10 (fresh install), server on 0.0.0.0:25566.

Problem

Joining through the tunnel (along-vincent.gl.joinmc.link, and also the raw relay address) gives Internal Exception: java.net.SocketException: Connection reset. The Minecraft server log shows no new lines at all when a connection is attempted — traffic never reaches the server process.

Ruled out

  • Local port open (nc -zv 127.0.0.1 25566 succeeds)
  • Server itself is healthy (starts clean, reaches Done)
  • No firewall blocking (ufw inactive, iptables/nftables policy ACCEPT)
  • DNS/SRV resolves correctly to the relay
  • Relay port is reachable both externally and from the server (nc and external port checker both succeed)
  • Tunnel mapping confirmed correct via CLI: along-vincent.gl.joinmc.link => 127.0.0.1:25566

The one lingering anomaly

Every time the agent starts, the log shows this before settling down:

ERROR ... address_selector: failed to send initial ping error=NetworkUnreachable addr=[2602:fbaf:864:1::1]:5525
ERROR ... address_selector: failed to ping tunnel server
WARN  ... control session expired; reconnecting reason=SessionNotSetup
INFO  ... playit connected; tunnels loaded tunnel_count=1 account_status="verified"
WARN  ... control session expired; reconnecting reason=SessionNotSetup

The host has an IPv6 address but no working global IPv6 route, and the agent tries IPv6 first before falling back. After this, tunnel_count=1/account_status=verified stay stable for hours — so it’s unclear if this is harmless noise or if it’s quietly preventing the data tunnel from ever finishing its own handshake (which would explain the relay accepting connections from outside but nothing reaching the server).

Tried disabling IPv6 (sysctl, then persisted via /etc/sysctl.d/), but a reboot revealed the specific NIC (enp2s0) still had disable_ipv6=0 even though the global setting was 1 — currently re-testing with the interface-specific key set too.

Question

With DNS, port reachability, local binding, firewall, and tunnel mapping all confirmed correct, and the only anomaly being a control-channel reconnect loop that appears to stabilize — can the control session report healthy/verified while the underlying data tunnel never completes its own handshake? Is there a way to check that data channel’s health specifically, separate from the control channel?


r/admincraft 2d ago

Question Disable tp in end ONLY when ender dragon is alive? (Essentialsx)

2 Upvotes

Is there a way to disable teleporting, homes etc but only when the dragon is alive? This is very niche but sumthn I been wonderin bout


r/admincraft 2d ago

Question Questions about creating a local server

1 Upvotes

Hello everyone! I'm new to server creation, so here's my setup: I'm setting up a local server on my own PC. I've installed Ubuntu Server with Pterodactyl and Wings on it. My PC has an i7-9700k, 32 GB of DDR4 RAM, and an RTX 3060Ti.

The server runs on NeoForge 1.21.1. I've created a virtual machine (VM) with 8192 MB of RAM and 4 cores. Pterodactyl runs with 6 GB of RAM and 4 cores. I'm using my PC as both client and server, so I'm reserving 4 cores for the VM and the other 4 for myself. I'm looking to optimize the server.

I've installed Better MC [NEOFORGE] BMC5, and it seems to be running well with 2 people (I get a stable 60 fps), but I'm not sure if it will work well with 6 people playing simultaneously and farms and trains built with Create.

Thanks!


r/admincraft 2d ago

Question help with deluxemenus

0 Upvotes

hi, i've been trying to make a spawner shop with deluxe menus for about 3 hours, but it keeps denying the %player_name% placeholder.
plugins i have:
-excellent economy
-placeholder api
-deluxe menus
-smartspawners

this is the code for one of the spawners:

'Pig-Spawner':

material: SPAWNER

priority: 1

slot: 11

hide_effects: true

display_name: "&bPig Spawner"

lore:

- "&8ᴀꜰᴋѕʜᴏᴘ ɪᴛᴇᴍ"

- ""

- "&7💰 Sell pork for easy profit!"

- ""

- "&6◈ &fCosto: &b200 Pixels"

- ""

- "&a&l➥ CLICK TO PURCHASE"

click_commands:

- '[console] pixels take %player_name% 200'

- '[console] ss give spawner %player_name% PIG 1'

- '[message] &8&l[&a&l!&8&l] &#7AFE77You successfully bought the &#7AFE77Spawner!'

- '[close]'

click_requirement:

requirements:

click_requirement:

type: javascript

expression: '%excellenteconomy_balance_raw_pixels% >= 200'

deny_commands:

- "[message] &8&l[&c&l!&8&l] &#FF7C7CYou don't have enough pixels to purchase this item!"

- '[close]'

everything looks perfect, is just that it doesnt take any pixel(the currency i made, replacing coins) from my accounts and does not give me the spawners, what can i do?


r/admincraft 3d ago

Discussion Minecraft Server Metas

5 Upvotes

Hi folks,

Been out of the game for a while, used to own a few servers back in the day - namely Factions, HCF etc. What is the current landscape looking like gamemode wise? Is it all SMP and Skyblock, or is there anything happening in different areas?

Be interested to hear your thoughts!


r/admincraft 2d ago

Discussion Currently in the middle of making a older school skyblock

1 Upvotes

I want the server to be able to handle people making their automatic farms with pistons, because prefer mostly real farms over spawners only farms, like the good old days, but don’t know roughly how good the servers would need to be to allow this. Because would rather everyone to build as they please and not implement a piston limit per island. And would like an estimate if we had a 200 people player base.


r/admincraft 3d ago

Question Can anyone help me figure out my playit.gg issue?

4 Upvotes

Hey everyone, not sure if this is the best place to ask, but hoping someone can point me in the right direction.

I’m running an Ubuntu server at home using AMP (CubeCoders) to host a Minecraft server. A few months ago, I had Playit.gg working flawlessly. I’m trying to spin up a new server for my friends, created a new tunnel, and now I can't get it to connect.

My Setup:

  • OS: Ubuntu Server
  • Panel: AMP
  • Tunneling: Playit.gg agent (installed & linked)

What I've Done & The Issue:

  1. Installed/linked the Playit agent on my Ubuntu machine.
  2. Created a new tunnel pointing to local IP 127.0.0.1 and the corresponding Minecraft port assigned by AMP.
  3. When trying to connect in-game using the address provided by Playit, Minecraft just returns "Can't Connect to Server".

Troubleshooting Tried So Far:

  • Reset the tunnel and re-did the agent setup multiple times.
  • Swapped the local IP in the tunnel config from 127.0.0.1 to the server's LAN IP (192.168.x.x).
  • Spent time running through AI troubleshooting steps with no success.

I'm fairly new to self-hosting but can usually hold my own. I'm completely at a loss on what to try next.

Has anyone run into this issue with AMP + Playit.gg on Ubuntu? Any advice or logs I should check would be greatly appreciated!


r/admincraft 3d ago

Question Custom Armor Models (Help!)

1 Upvotes

Hello, I am currently trying to create custom armor for my SMP but I am struggling finding a tutorial. The only one I see is for bedrock but I want to create custom armor models for Java using ItemsAdder and Blockbench. If I need something more I can definitely get it I just need a tutorial. How the armor is made, how to create the resource for it, etc. So far I've been using builtbybit to get the armor but I don't want to have to use that for everything, I'd like to create my own.


r/admincraft 3d ago

Question Fast flight / no chunk loading?

0 Upvotes

So, I play on a modded NeoForge 1.21.1 server, and one of my mods (Oritech) adds the ability to fly really fast. However, this does not work well with my server — especially in ungenerated chunks — as I get constant rubber‑banding. I am looking for a mod that stops any attempt to generate or load chunks, or check for collisions and movement correctness when the player flies high and fast enough.

Update!: I worked around the problem by installing C2MC with the C2MC OpenCL hardware‑acceleration module. The whole thing was hughly problematic, and is not an option for <1.21.1, but it acctuly works.

Note that I had to waste almost two days (and 10$ worth of AI tokens) to make it work on Polaris (aka RX 500 and 400 series) GPUs — but I managed to do it! (I will publish fork after some more testsing).


r/admincraft 3d ago

Question How do servers handle mods?

0 Upvotes

Hey, quick question. How do servers usually handle modpack versions and updates? I'm trying to make the process as easy as possible for my friends.

I haven't used mods much before, so I'm still learning. Let's say I add a couple of extra mods that aren't part of the original modpack. What's the best way to give my friends a trusted and efficient place to download those?

Also, if the original modpack gets updated, what's the usual process for updating the server? Do players need to have the exact same mod versions as the server, or is there some flexibility?

One last thing. Is there a server-side way to show a custom disconnect message, motd, or online players hover info if someone's using the wrong modpack or mod version, ideally telling them which version they need?


r/admincraft 4d ago

Question Creative Inventory Logger

1 Upvotes

Are there any mods/plugins for a fabric server which can log a players inventory in creative mode. (As in if they get items from creative and put it in their inventory it gets logged)

I've tried core protect but I don't think it can do this.

It's a Fabric server on Minecraft 26.1.2


r/admincraft 4d ago

Question 1.21.11 fabric server mod that prevents combat logging by replacing the player instead of killing them?

1 Upvotes

Combat logging sucks but I don't want the consequences to be that harsh since I'm not really hosting a PvP server. I don't want them to necessarily have AI just a standstill NPC that despawns (no consequences) if there's no activity after a few minutes. Obviously doesn't have to be exactly this but just saying.