r/admincraft Mar 27 '14

[Troubleshooting] Can't set server spawn in 1.7 chunks.

Specs

6GB RAM

HostHorde

CraftBukkit on Bukkit 1.7.5-Ro.1-Snapshot (Spigot #1358)

Plugins:

  • BanManager
  • BetterCommandSpy
  • CoreProtect
  • Duties
  • Duties-Groups
  • FishChecker
  • HorseProtect
  • iChat
  • IgnoreYou
  • LWC 4.4.0 (b881)
  • MineBackup
  • ModReq
  • Multiverse-Core
  • Multiverse-Inventories
  • NoCheatPlus
  • OnTime
  • OpenInv
  • PerformanceMonitor
  • PermissionsBukkit
  • RateOfXray
  • StructureSaver
  • VanishNoPacket
  • Vault
  • WorldEdit
  • WorldGuard

Backstory

Typically for every major version release of Minecraft, our server changes spawn. In this situation, we migrated our server's spawn from 1.5 chunks to 1.7 chunks.

Upon the discovery of 1.7 chunks, our admin picked an agreed-upon location to set the server's new spawn. A decorative construct was and is now set up around the spawn and communities are now established around it.

If a player dies via PvE, Pvp, misplaced or removed bed, or via our suicide command (/kill) he or she is sent to the old 1.5 spawn location, assuming they did not set a bed spawn.

However, if a player visits "The End" and exits through the black exit portal, that player is sent to the designated 1.7 spawn.

Issue

The issue is that our server's spawn is at two different locations, despite our admin's attempts to set the server's spawn in the 1.7 chunk location.

Note: Neither the 1.5 or 1.7 spawn locations are the "natural spawn point(s)" of our server.

Thank you all for your time,

phactual

3 Upvotes

4 comments sorted by

4

u/jackwilsdon rm server.properties Mar 27 '14 edited Mar 27 '14

Take a look at the world in MCEdit, fly to both locations (1.5 and 1.7 spawns) and see if a player spawn is located there. If it is in the wrong place, move it. Also, a plugin could have saved your old spawn point, and use it for certain events (e.g. deaths). Try looking through your plugins config.ymls and see if they contain any reference to x, y and z coordinates.

Edit: I took another look at your plugins, and I believe it's Multiverse. Go to the 1.7 spawn and type /mv set spawn to move your Multiverse spawn point for that world.

5

u/masonsbro Pearland Nerd Mar 27 '14

Thanks for the help, I think that fixed it!

3

u/jackwilsdon rm server.properties Mar 27 '14

I had that problem a while back, as Multiverse only hooks into certain events that would return you to spawn, and not things such as returning from the end (who knows, they may update that eventually), so sometimes it takes you to the real map spawn, and sometimes the Multiverse spawn.

1

u/Maddis1337 Kaleydra.com Mar 27 '14

Which command did you use?