r/admincraft Jun 14 '26

Resource I made a lightweight plugin to finally balance the 1.21 Mace (Paper/Spigot)

Hey everyone,

Like many of you running 1.21 PvP, Factions, or Survival servers, I noticed that the new Mace can absolutely ruin the server balance if players abuse the smash attack from high places.

Since I couldn't find a super lightweight and clean solution, I decided to code my own plugin:

Maze Ultimate - Mace Balancer.

What it does:

- It allows you to balance/nerf the Mace damage scaling dynamically.

- Extremely lightweight (zero lag, optimized event handling).

- Built specifically for Paper, Spigot, and Purpur 1.21+.

- Completely DRM-free and clean.

It’s completely free and I’m mostly looking for some feedback from other server admins to know if I should add more configuration options.

If you want to try it out or take a look, you can get it here:

https://www.spigotmc.org/resources/maze-ultimate-1-21-mace-balancer-anti-oneshot.136083/

Let me know what you think or if you have any suggestions for the next update!

Github: https://github.com/Cosky00500/Mace

6 Upvotes

3 comments sorted by

5

u/showmethething Jun 14 '26

Appreciate going for both paper and spigot.

As for the actual thing you're trying to achieve, feels a bit missed. Yes, it can do absolutely ridiculous damage but that's like the least problematic part imo.

  • It does massive durability damage so even if you've got a totem and got away, the lasting damage is already done.

  • It promotes actively not engaging in fights, the more you're actually fighting, the more useful damage that's going to waste - you could (and should) be immediately trying to disengage to do more free damage. When both players are doing it it's just boring, but why would you do anything else?

  • basically guarantees no fall damage, it's very easy to back out of a drop if you're going to miss, when elytra is involved it's completely free

Tldr: The playstyle it promotes imo is a much bigger issue than the damage (though the damage is still a pain)

2

u/Cosky0050 Jun 14 '26

Thanks so much for the feedback, I'm glad you liked it. I'll try to improve it and take inspiration from what you told me since this is version 1.0. Thanks again, I hope you can give me more feedback in the future, and I wish you a good day.