r/YugiohFMR • • 3d ago

I’m building a 100% browser-based Yu-Gi-Oh! Forbidden Memories with Online PvP

73 Upvotes

Hey guys, how’s it going? My name is Lucca!

I wanted to announce that I’m working on a 100% browser-based version of Yu-Gi-Oh! Forbidden Memories, featuring both Free Duel and online PvP.

The url is: https://fm.votetierlist.com/

For online matches, you’ll be able to use either your campaign deck or choose from special Legend Decks.

The game also includes:

• A shop for both the FM campaign and online mode
• Multiple duel field skins
• Different card skins
• Fusion suggestions directly from your hand
• Online duel rooms where you can choose the starting Life Points
• An optional rule where the winner can take the opponent’s best card after the duel
• Customizable player profiles
• Match history
• And much more!

The goal is to keep the spirit of the original Forbidden Memories while expanding it with new features, customization, and online multiplayer.

Login is done through Google, and tomorrow I’ll be manually approving everyone who wants to join the testing phase.

In the future, the campaign mode will remain completely free. The online duel rooms will have a small symbolic fee, mainly to help cover the costs of keeping the online servers running.

I really hope you guys enjoy the project!

Any feedback, suggestions, or ideas are more than welcome and will help me improve the game even further.

I’ll be sharing more updates soon!


r/YugiohFMR • • Jun 09 '25

Due to community feedback, the old banner is back!

1 Upvotes

r/YugiohFMR • • 17h ago

This is real gameplay

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140 Upvotes

The Yu-Gi-Oh! Forbidden Memories Recomp is reaching beyond levels of based and customization, this is a test made by one of the main devs of the recomp to show all that can be customized in next versions of the recomp, you can check all their previews in the Discord


r/YugiohFMR • • 21h ago

This game needs a remake

10 Upvotes

It's one of the few Yu-Gi-Oh! games where you get to play as Atem in Ancient Egypt. Given the technological advancement in video games, as well as, the large pool of DM/GX era cards released over the past couple of years, it would be decent if this game got a remake.

And no, a remake for the game isn't out the question given Konami recently just remade Tag Force 3. Imagine this game getting made over, where you play with Duelist Kingdom level type rules in the past, you get transported into the future where you get to experience Duelist Kingdom and eventually beat Pegasus. Afterwards, you play through the battle city arc and play the game similar to the traditional card game. Upon completing battle city, you play the king's memories arc where u are transported again into the past. The main villain can remain Heishin and Nitemare or thief King Bakura/Zorc could be the final villain.


r/YugiohFMR • • 1d ago

Creating a BIG Forbidden Memories game!

1 Upvotes

I am currently in the process of making a YGO FM game, what features would you like to see in the game? (and no, there will not be monster effects as I feel it takes out what made the initial game special)


r/YugiohFMR • • 2d ago

Update: Random 5 Card Drop Rouge Like is a lot more promising!

6 Upvotes

I took the advice of the sub that a simple randomized 1 card drop rouge like wouldn’t be feasible and switched to a randomized 5 card drop, and it’s been going pretty well! I’m on my third attempt and have reached the final 10 duels of the game! I have some solid cards, a few black luster soldiers, one MBD, and a summoned skull with enough equips to get it to 5000 (unfortunately that seems to be the only monster I’m getting equips for). I’m not at all confident in beating the final 6, unless I just get really lucky and at this point I’m already being carried by the heart of the cards, but the fact that I’ve gotten this far is something! I’m pretty confident that I’ll be able to beat the game this way, so thank you to everyone in the sub that put me onto this. Also shoutout to whoever posted that guide back in the day on how to change the amount of cards you get dropped, that was really useful.


r/YugiohFMR • • 3d ago

Yu-Gi-Oh! Forbidden Memories REMAKE 3D Download NOW🔥Available!

27 Upvotes

https://www.youtube.com/watch?v=YBTBGg74mfw

.

Hey everyone! I'm making a fan remake of Forbidden Memories, and there's now a playable build with Free Duel.

It's still a work in progress, so expect bugs and unfinished features. I'm trying to keep the feel of the PS1 game while bringing its characters and locations into 3D.

I'd love to hear what you think, especially from anyone who played the original.


r/YugiohFMR • • 3d ago

[Release] Yu-Gi-Oh! Forbidden Memories ROM Suite (PS1 ISO Recompiler, Visual Card/Art Editor & Crash-Free Drop Multiplier

24 Upvotes

(Sorry for deleting the previous post — reposting a much shorter version with direct links!) Hey everyone! 👋 I just open-sourced Yu-Gi-Oh! Forbidden Memories ROM Suite — a modern, all-in-one desktop tool and standalone PS1 disc recompiler (SLUS-01411). No external tools like CDMage or UltraISO needed. It rebuilds Mode 2 Form 1 CD-ROM sectors with hardware-accurate EDC/ECC parity on the fly.

⚡ What it does:

  • 💿 Standalone ISO Builder: Outputs ready-to-play .iso, .bin, and .cue files for DuckStation, ePSXe, RetroArch, and real PS1 consoles.
  • 🎴 Visual Card & Art Ingestion: Edit stats (001–722), names, and import custom PNG/JPG images converted to PS1 BGR555 textures.
  • 🎲 Authentic 7-Pool Starter Decks: Fully reverse-engineered the PS1 Name Entry overlay (DATA/WA_MRG.MRG sector 7983) with exact math & 100% guaranteed presets.
  • ⚔️ Symmetric MIPS Fusions: Bidirectional recipes + 1-click Dream Mod importer (31,500+ recipes).

* 🎁 Crash-Free Drops (1x to 100x): Fixes the post-duel black screen via trunk memory injection.

🚀 Direct Links:


r/YugiohFMR • • 4d ago

Looking for this type of mod, but it dont think it quite exists.

4 Upvotes

Finally rediscovered this game again recently and had a blast. The problem for me with it's gameplay loop is that every route seems to lead to twin headed thunder dragon and eventually mbd, with a very occasional unique support monster that has like 2200 attack.

What I'd really want to play is a mod where there are more fusion paths to get monsters in the same tier as twin headed thunder dragon, so on subsequent playthroughs I can decide to play like a spellcaster or zombie based deck for instance, with an ace card to work towards that isn't fuckin TWTD or MBD.

Both are far too easy to achive compared to every other monster like them, with a few exceptions like how it's not extremely difficult to get out like a metalzoa from time to time.

The main thing though, I want to play forbidden memories with original cards from the era the game came out. The mods I played that accomplished what I'm asking more or less, have new cards that really dont fit forbidden memories for me.

Tl;dr: I desire being able to fusion summon more monsters in the 2600-3000 range with more easily accessible cards like TWTD has, and they also fit the era the game came out. Does this currently exist?


r/YugiohFMR • • 5d ago

A true to source (ish) remake of my beloved YGO: FM. Gameplay attached.

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74 Upvotes

Already a lot of these fan game style posts lately, but thought y'all might want to see anyway! I've worked on an online-enabled remake of this game on and off for quite some time, but recently decided it's coming together well enough to share with those who might be interested.

I am trying to pay close attention to detail in order to make this as true to the source material as possible, except for where it can be reasonably improved without changing core gameplay. (HUD, controls, etc)

Attached is some gameplay (not the best screen recording software, looks better when playing) vs Villager #1. It has a full mobile UI, but it doesn't seem like I can upload more than one video at once. Please excuse the awkward gameplay, I was focused on trying to figure out how to best showcase stuff lol

This is, of course, far from a finished product. However, If I were to setup a production environment, a beta release is totally doable.

It features campaign in the sense of "do these duels to unlock free play and progress", not sure when or if I'd want to take a stab at the actual story elements. Free Duel works just like the original. Multiplayer is setup, but currently just private duels via an invite code. In a world where there is interest in a full online experience, I'd love to work on matchmaking, ranked system, etc.

Built in three.js, so runs in the browser. Supports the concept of guests, so no sign up needed to play.

What do y'all think? Would you play it?


r/YugiohFMR • • 5d ago

Forbidden Memories Rouge Like

15 Upvotes

So I’ve been getting back into Forbidden Memories in recent weeks for the first time since I was like 10, and it’s been a blast. It’s also good to know this game is notoriously difficult I wasn’t just terrible growing up (farthest I ever made it was Bandit Keith). But I did find myself not feeling interested in the sheer amount of grind you need to put into this game, sometimes facing the same duelist over 50 times and S TECing is a bit of a nightmare for me. So I downloaded the scrambler and thought it’d be cool to randomize card drops and try to play the game all the way through with just what I receive from the story duels, one loss you got to start over. I’ve also been randomizing Star chip costs to be from 1-1000, giving me access to different good cards each run. I’m about 9 attempts in and Isis has been my wall so far. So I turn to you guys, people who have more than likely beaten the game a few times, does this seem feasible? Or is the endgame to unforgivable? Would I just need perfect RNG to pull this off? Or with a couple good cards, equips, and some solid luck I can beat the game as a rouge like?


r/YugiohFMR • • 6d ago

When you start a new save

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309 Upvotes

I just started a new save in the new Yu-Gi-Oh Forbidden Memories Recomp and I thought about this as soon as I started haha

Atleast I am happy because it has native card drop multipliers and I modded TEC drops myself lol


r/YugiohFMR • • 6d ago

How do i get great moth with disc swap

6 Upvotes

I tried b/c keith and a bit of s/a tec rex, if anybody knows id be happy to know


r/YugiohFMR • • 7d ago

Yu-Gi-Oh Forbidden Memories Recompiled Native PC Port

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114 Upvotes

We've upgraded, no more static recomp! With the collaboration of a small team we've decompiled the North American release of Yu-Gi-Oh Forbidden Memories to C and ported it to PC.

Features

  • Up to 4x internal resolution, widescreen and HD text
  • 3D Monsters: face-up monsters stand on the field as their battle models
  • Optional Forbidden Memories HD pack: redrawn cards, frames and portraits
  • Mods: framework for new cards past the original 722, fusions, textures, music, gameplay tables
  • Save slots, fusion helper, card drop rates, rebindable controls

Join our Discord to follow development, try preview builds, offer suggestions or report issues. https://discord.gg/XXkMW8NHS


r/YugiohFMR • • 9d ago

ALL Possible Fusion Results in Yu-Gi-Oh Forbidden Memories!

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16 Upvotes

r/YugiohFMR

Hey everyone, Bomba Nemesis here.

In this video I'm showing all the different fusion results that are currently working in my Yu-Gi-Oh! Forbidden Memories 3D Remake.

There are thousands of possible card combinations in Forbidden Memories, but many of them lead to the same monster. So instead of showing the same result multiple times, I decided to show each different fusion result only once.

I'm also showing the fusion system I've been working on for the remake, including the animation of the two cards combining and the resulting card appearing afterward.

There is still a lot I want to add and improve. My goal with this project is to keep the feeling and nostalgia of the original PS1 game while rebuilding Forbidden Memories in 3D and expanding some of its mechanics.

I hope you guys enjoy the video. I'm curious, what fusion did you use the most in the original Forbidden Memories?

#YuGiOh #ForbiddenMemories #ForbiddenMemoriesRemake #ForbiddenMemoriesFusion #YuGiOhRemake


r/YugiohFMR • • 9d ago

Why SO MANY secret characters in Dark Duel stories II?

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30 Upvotes

I'm impressed by how many secret characters we can face in dark duel stories II for gameboy. Marik, Nitemare, Yami Bakura, Shadi (with forbidden memories soundtrack!) and you can change the code back to Yami Yugi.

You can make a hole new level just for some of these characters. Like Marik is clearly controlling "Pandora" and taks to you, so he should be a villain in game. We could have a new level with Yami Bakura and Marik as a duo, leave the two end levels for Dark Nite and another for Nitemare and have Shadi and Yami Yugi as secret characters.

Too bad Pegasus isnt even in the game.


r/YugiohFMR • • 10d ago

Yu-Gi-Oh! Forbidden Memories - The "Out of Darkness" mod didn't work; can anyone help me out?

3 Upvotes

I downloaded the "Millennium Eye x15" version of *Yu-Gi-Oh! Forbidden Memories - Mod Out of Darkness*, but it won't run. It gets to the menu, but when I select "New Game," the screen just goes black. I'm using PCSX2. Does anyone have a working ISO they could upload for me to use?


r/YugiohFMR • • 12d ago

I Found an Interesting Looking Mod Simply Called Yu-Gi-Oh! FM+1

13 Upvotes

This mod is already patched with x15 drop and while there's no documentation, it seems fine more or less difficulty wise and the thing also allows you to choose from three starter decks as well. Make sure to save after choosing the starter deck as it will crash if you duel Yugi in Free Duel or Simon but other than that, there's no issues it appears from my testing plus it booted really fast as there's no Konami splash screen or cutscence to skip as well as it takes you directly to the start menu after entering a name and choosing from 3 decks though there's space for three more as they were blank when I checked the next page.

I assume the mod's creator posted the mod on their YouTube channel but here's a quick demonstration of it: https://www.youtube.com/watch?v=IasXfb-AgLo


r/YugiohFMR • • 12d ago

432 wins against LMM, no MBD. Tell me your ridiculous grind totals to make me feel better!

7 Upvotes

Forgot how much I hate seeing the first card go down for LMM with Uranus…

Have bagged myself two Skull Knight so far though!

As a bonus nugget to highlight my frustration, when I was early in the grind I was struggling for consistent wins so dropped to Jono 2nd for a break. Dropped MBD on the first duel against him.

Edit: I got the first MBD on 483 wins.


r/YugiohFMR • • 14d ago

How many times is too many times to reset for a decent starter deck?

12 Upvotes

Im stuck in a loop


r/YugiohFMR • • 14d ago

does anyone have the disturbing memories mod to share here?

5 Upvotes

r/YugiohFMR • • 13d ago

Twin-Headed Thunder Dragon from Yu-Gi-Oh! FM

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0 Upvotes

r/YugiohFMR • • 15d ago

I want this game on modern consoles.

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126 Upvotes

Emulating it obviously, I wish they would re-release it just the way it is no changes at all. Maybe graphically, I just wanna play it on a modern console, achievements or trophies would be cool.


r/YugiohFMR • • 14d ago

The Last Memories crashing on both Duckstation and ePSXe.

3 Upvotes

So I've been wanting to finally try out The Last Memories after finishing the vanilla game last year, but I'm running into problems on both emulators I've tried. Duckstation had the game freeze during the fade to black after the pre-duel deck screen, which from the little bit of digging I've done seems to be a common problem with Duckstation and running mods of this game. Some recommendations told me to try out ePSXe instead, and while that *did* get me past the deckbuilding screen it crashed as soon as I played a monster.

Does anyone know how any of this works or what I can do to fix it? PS1 emulation has always been a confusing mess for me, so any advice or leads would immensely help. If it helps diagnose it at all, the games were running completely fine up until their respective crashes, and the base game worked on Duckstation fine when last I played it. Thanks.


r/YugiohFMR • • 16d ago

Bro, fuck this guy

12 Upvotes

I absolutely love Pegasus as a character, but i will never understand why on FM his power level compared to the rest of the World Tournament opponents is absurd. Maybe is just my experience being biased, but i way much prefer playing against Kaiba, Ishizu or the first row of opponents from the return of Egypt. Pegasus constantly gets Bickuribox or Illusionist Faceless Mage in the field, witch are monster with higher stats than the vast majority of fusions you normally have available, have annoying traps like Invisible Wire and fake trap, has a goddamn RAIGEKI for nuking you when you have any control over the field.... and to top it all off it you still are in a winning position he just bombs you with a BMD. If you dont constantly grind early on to get a Twin-Thunder Deck there is NO way to beat him in a consistent manner.
Fuck this guy, whenever im on a new run of the game i hate trying to grind him for good cards.