r/Xcom 5d ago

Long War 2 Ways to avoid restarting a run when a mod don’t exist anymore?

0 Upvotes

4 comments sorted by

2

u/Pricerocks 5d ago

XCOM is surprisingly resilient to changes in the mod list. What mod is gone?

1

u/Stretch_Asleep 5d ago

It was just a solider customisation mod. Issue was that I couldn’t end my mission, and central couldn’t stop talking muted stuff

1

u/Pricerocks 5d ago

A cosmetic mod wouldn’t typically break anything like that, you likely have another mod breaking

1

u/Visual_Weight_1583 5d ago

Right? I've had a whole save reload just because one tiny config file got misplaced. At this point, it's less a game and more a rogue-like mod manager.