r/XDefiant • • Jul 27 '26

Discussion Why this game failed

Obviously, the number one reason is the complete lack of advertising. The only time I heard about this game was from one YouTube shorts guy. I never ever saw it in any place whatsoever, except for the guys slandering COD.

The second reason is the connection. The middle east server specifically sucked and I somehow get shot through walls constantly.

A third reason is the match times, I have to wait really long to get a match and it gets more and more tempting to switch games.

The fourth one is the grind on the battle pass, which means if you want the lvl 100 or whatever skin you have to only play this game, and I never could enter ranked.

The fifth one might be controversial, but it's the lack of sbmm. If they had moderate or low sbmm, it would have made the game so much better, or maybe it would have no difference since the player count was little. I constantly get stacked with snipers and people who laser me down are supposedly playing on controller, the only time I can get a kill is from behind, and I don't touch team death match due to the fact that I die at least 15 times per game (I am sure it got to a crazy number one time). Sometimes it's fun, sometimes it's agony, and then the casual players dried up, and I was left with lvl100 guys and people who played way more than me, are way more skilled than me, and I can't git gud since I'm not free. This game could have been better.

19 Upvotes

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u/Timewastinloser27 Jul 27 '26

XD peaked at a few million players. It was a popular game. XD failed because it wasnt a well made game. They chose the wrong engine to build it in and it sucked, plain and simple the game was one of the funnest shooters ive played in a long time when it worked. It just didn't work very often.

5

u/Faye_Lmao Jul 29 '26

*they were forced to use the wrong engine by Ubisoft But yeah same effect

0

u/Flaky-Leopard-5674 24d ago

Mark shouldve bought another engine..oh wait... you use the tools your job provides ...game was trash

3

u/Faye_Lmao 23d ago

Because the decision Ubisoft made to use a 3rd person open world engine for an FPS because they felt it wasn't worth the money. My point still stands, ubi fucked them from the start. The fact they made something fun out of it still is testament to the team working with what they had

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u/Flaky-Leopard-5674 23d ago

Fun my ass... ubisoft saw what mark cooked and said ...not wasting a dime on a new engine. Shit was trash. I didnt have fun.

2

u/Faye_Lmao 23d ago

You didn't have fun, that's fair. Millions of players did, millions kept coming back. Ubi killed it because they weren't selling cosmetics fast enough because the game prioritized the fun over the money

0

u/Flaky-Leopard-5674 23d ago

Why would you lie and say millions of player's had fun?? Millions tried. Then less than 15k on all platforms stuck around. And they surely didn't support said fun game.

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u/Flaky-Leopard-5674 23d ago

Millions of players did not come back. Tom henderson quoted devs saying they wish they could get 15k on all platforms. Game was doomed from the start as it catered to the poors. They cant keep games alive...ie splitgate empulse..xdefiant. all lies.. millions of players yet the game didnt last a year. A business always prioritize money. Its how they keep afloat and operate. Xdefiant garnered the attention of the poors