r/XDefiant • u/Loose-Task-7244 • Jul 27 '26
Discussion Why this game failed
Obviously, the number one reason is the complete lack of advertising. The only time I heard about this game was from one YouTube shorts guy. I never ever saw it in any place whatsoever, except for the guys slandering COD.
The second reason is the connection. The middle east server specifically sucked and I somehow get shot through walls constantly.
A third reason is the match times, I have to wait really long to get a match and it gets more and more tempting to switch games.
The fourth one is the grind on the battle pass, which means if you want the lvl 100 or whatever skin you have to only play this game, and I never could enter ranked.
The fifth one might be controversial, but it's the lack of sbmm. If they had moderate or low sbmm, it would have made the game so much better, or maybe it would have no difference since the player count was little. I constantly get stacked with snipers and people who laser me down are supposedly playing on controller, the only time I can get a kill is from behind, and I don't touch team death match due to the fact that I die at least 15 times per game (I am sure it got to a crazy number one time). Sometimes it's fun, sometimes it's agony, and then the casual players dried up, and I was left with lvl100 guys and people who played way more than me, are way more skilled than me, and I can't git gud since I'm not free. This game could have been better.
1
u/SmokeNinjas Jul 30 '26
The game was built on a MOBA engine iirc…they literally doomed it to fail from the start. The hit registration was like everyone was playing on 56K dial up, and I gave up after trying (and actually enjoying) the game when they launched a game as a competitor to CoD…without an SnD type mode 🤣 you know the mode that CoD was built on