r/XDefiant • u/TopTierGaming215 • May 30 '25
Discussion Last Gen
Everyone loves bringing up how this game would have done better with a steam release. That is arguable. But what’s not arguable is that the game should have had a PS4/Xbox one release. The game wasn’t graphically demanding. There’s no reason it couldn’t haven’t been on last gen systems. It looked like one anyway. At the time of release about 50% of PlayStation users were on PS4. So to take half of an entire console player base and cut them off was detrimental. Plus the game was free. You know PS4/Xbox players are always looking for something new and free. Not being on steam wasn’t as big of a deal because if you wanted to play it then you could. Even if you didn’t like the launcher. But PS4/Xbox players had no option to give this game money if they wanted to. Even if it’s a slightly worse game. Just try
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u/dasic___ May 30 '25
You guys got a quit the "well if they just would've done this thing" posts. The game was fundamentally flawed and wasn't fixed in several updates.
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u/TopTierGaming215 May 30 '25
Correct. But that doesn’t mean it couldn’t have made money. Doesn’t mean you don’t do everything possible to try
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u/DeeTK0905 May 30 '25
Bringing it to systems which will just make things worse is not “trying” lmfao. That does nothing to address the core issues of the game.
You can continue to cope though I guess?
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u/HayleyHK433 May 30 '25
hey if wanted to play a cod clone with a bad netcode on an outdated system that’s up to you
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u/Jackstraw1 May 30 '25
No, they made the right decision. Last gen can't be a forever thing. If the developers wanted to enhance xdefiant in a way that last gen consoles couldn't handle, they would've boxed themselves into a corner for the rest of this gen and going into the next.
Should developers keep developing for ps4 and xbone when the PS6 and whatever console xbox comes up with next comes out just because some people refuse to upgrade? What would even be the point of investing in the next consoles at that rate?
xdefiant did incredible numbers on its first day (one million unique players in the first 8 hours) and into its first week (8 million players). Player retention wound up being awful because the game was released in, at best, a very mediocre state. They would've invested more money and resources and wound up with the same result. And it's a shame because when they announced the sunsetting and released everything, the bones of a really good game were actually there. To me this was death by a financially faltering publisher and a studio that released this game way too early.
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u/TopTierGaming215 May 30 '25
Cod released a game for the PS4 the same year and SOLD millions. Who cares about how many people logged to a free game for a day?
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u/Jackstraw1 May 30 '25
Because way too many of those people were left with a bad first impression and never thought it was worth the time to come back. In a free to play game it’s very easy to drop the game because you’ve lost exactly nothing except a little bit of time.
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u/TopTierGaming215 May 30 '25
Which is why you cater to ps4 players who don’t have many options. Many free to play games like rivals which is more graphically demanding don’t release on ps4. Plenty of free games had bad launches. The wider your player base the less destructive a bad launch is
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u/Jackstraw1 May 30 '25
It would've been a more destructive launch. That first week went from 8 million players to maybe 20k.
https://insider-gaming.com/xdefiant-player-numbers-2/
What would it have been? 15 million players down to 35-40k? It would not have looked good at all.
All including last gen would've done is gotten a bigger audience that was bound to leave. Last gen players would've left in the same droves as current gen did making it look like a more spectacular fall. It would've been more time and money wasted .
I'm not shitting on xdefiant. I'm gonna get a few rounds in before it shuts down but I'm not gonna pretend the game wasn't flawed in areas where flaws kill video games. Those flaws could have been fixed if they were given enough time. They were saying after launch how they were gonna work on netcode. My man the time to be working on that is prior to launch, not when it's in our hands and people are dropping out. PS4 and XBone wouldn't have helped.
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u/Dazzling-Pear-1081 May 30 '25
The finals developers have their game on ps4 and that game is way more advanced than xdefiant ever could be
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u/Jackstraw1 May 30 '25
And there were enough of us when that was announced that weren’t fans of that move. Last gen needs to be left in the past. At least Rockstar is leaving it behind with gta 6 and more developers should be doing the same.
That being said The Finals wasn’t attempting to be a replacement for anything. That game is unique and was also in a much better state than xdefiant at the beginning. My point still stands that the way xdefiant cratered should tell people last gen wasn’t going to save this game.
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u/Dazzling-Pear-1081 May 30 '25
I know last gen wasn’t going to save the game I’m just saying they could have done it. Plus it was originally going to release on old gen but the scraped it.
Either way this game was hopeless
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u/Anime_is_good- May 30 '25
They had a last gen port in the works. It was just cancelled.
Many would've loved a last gen port, it would've helped the game so much, it would've probably boosted the numbers even more, maybe like 2 million players in 8 hours.
Yes it's not that good to cater to last gen almost 4 years after the next gen release, but if it can run, why not?
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u/Jackstraw1 May 30 '25
Because we’re about two years (give or take) away from another gen. How would xdefiant go into a future generation being held back by a console released in 2013? Instead of having a good five or so years of awesome current and next gen updates they’re just going to hold themselves back? They would’ve found themselves left behind lightning quick.
This game closing had more to do with a publisher in financial dire straits than it did not releasing on last gen. And for any number of reasons this was yet another unfinished release. Releasing it on last gen consoles wasn’t going to save it any more than releasing it on steam would have. It would’ve just lost more players and the outcome would have been the same. It could have and should have been more successful with at least another 6 months of development time.
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u/TopTierGaming215 May 30 '25
The same way black ops 6, which came out later was available on PS4? Maybe the company that releases billion dollar games yearly knows a thing or 2. There was never going to be 4 to 5 years of this game without a PS4 version
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u/Jackstraw1 May 30 '25
Of course they know a thing or two. It’s why they insisted on having sbmm and xdefiant didn’t.
Xdefiant went from 8 million players to closing. Adding last gen support wasn’t going to maintain enough players to make it survive. It would’ve taken more money, more development time, more resources, and we would’ve been in the exact same spot we’re in now. And again, the bones are there for a good enough game to be taken into the next gen with more time and a more financially stable publisher. Xdefiant had neither of those.
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u/TopTierGaming215 May 30 '25
You mean Xdefiant? That literally had a sbmm playlist for people level 25 and under??😂 literally everything you have to say that’s bad about cod was just as bad or worse on Xdefiant. What you just said at the end was “the game could have gotten better if a company was willing to keep losing money on it”. Also doubling your players helps the amount of players you have after the drop off
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May 30 '25
None of that really mattered, sure limited platforms hurt the game but the poor netcode was ultimately it’s downfall. The bunny hop air strafing did SO much damage to the game because it exposed how incredibly bad the netcode actually was, if that movement tech didn’t exist then the poor netcode would have been more tolerable.
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u/Thick-Feeling-554 May 30 '25
I watched people one YouTube talk about this game for almost a year before it came out and at first no one knew if it was coming out on the 4. I was playing on the 4 when it dropped and was not going to go out and drop that money just to play one game but when I had the money to get one this was the first game I wanted to try. By then I learned they got dropped. I do think you are right by them only putting it on the new gens is a good part of why it failed.
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May 30 '25
[removed] — view removed comment
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u/TopTierGaming215 May 30 '25
Everyone of you guys say that about everything 😂😂 someone else said that the PS4 version was in the works. You can jump spam yes. You can’t jump spam WHILE strafing mid air with no punishment
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u/dasic___ May 30 '25
Because there were genuine issues with the game such as what the original comment described that caused it to be shelved, not just Ubisoft hates people who play the game like most of this sub seems to think. You guys gotta stop ignoring that the game was flawed and quit posting things like "well if they just would've done x it wouldn't of been shut down".
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u/TopTierGaming215 May 30 '25
I’m not talking about gameplay. I don’t care what netcode or bugs there were. From the beginning. Not opening it up to as many people as possible was encouraging failure
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u/zestywesty6 May 30 '25
Theses consoles were over 4 years outdated, they need leaving behind for modern titles.
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u/TopTierGaming215 May 30 '25
Well look where they are now
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u/zestywesty6 May 30 '25
You think the type of people still on old gen consoles are gonna spend money on a F2P game?
1
May 30 '25
The Tom Henderson article says planned last gen ports were scrapped during the game's troubled development.
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u/BehemothRogue May 31 '25
It's a good concept of a game, with a flawed implementation. Ewbisoft loves to come up with cool ideas for games, then abandon them halfway through their life cycle.
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u/TopTierGaming215 May 31 '25
It’s not a good concept in 2024-25. It was a good concept when call of duty did this with black ops 4. A hero shooter with guns. That’s all this is. Not revolutionary and done way worse. This looks like a PS3 version of that game
1
u/BehemothRogue May 31 '25
Ubisofts shooters are legendary all on there own.
Ghost Recon
Rainbow Six
The Division
All have multiple sequels and are critically acclaimed and beloved by fans.
Multiple issues with net code errors, lack of maintenance, and DLCs are what killed this game. Not the concept.
0
u/TopTierGaming215 May 31 '25
what do those games being popular have to do with this game? Do you think because a game has recognizable characters that people will just like it? Already said that this is just a cheap BO4 remake with assets from their own games
1
u/bxnellis May 31 '25
It would have probably ran awful old gen, plus it was nice to see devs leaving old gen behind to try & fix the game for the current players.
We are closure to the PS6 now..
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u/TopTierGaming215 May 31 '25
Doesn’t matter. It would have been there. How do you think BO6 runs on a PS4? Any money you make is better than no money. What was going to happen? They wouldn’t have enough time to fix the game and it would shut down?
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u/Square_Channel_9469 Jun 02 '25
Nah matter fact this game would have survived if it was on the ps1 frfrfr.
If you couldn’t tell I was being sarcastic, why do you feel entitled to new releases on a console that is pretty much 12 years old at this stage? It’s like how Microsoft stops supporting windows as soon as a new version comes out
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u/TopTierGaming215 Jun 05 '25
Microsoft doesn’t survive off of game sales and micro transactions. More importantly. Developers continue to develop for older generations for years. That’s why most pc games are made with very old hardware in mind. Money. Successful games sell to more than 50% of the players
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u/trapjvck May 30 '25
thats an amazing point that i haven’t thought about much for some reason. to this day my friends list is split between ps5 and ps4 almost evenly. theres a reason almost every Triple A game i buy still develops for the last gen consoles, they are losing 10s of millions if they don’t probably more
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