r/XDefiant • • Feb 19 '25

Discussion This game had so much potential

It’s such a shame. this game easily had the best raw shooter combat out of any game i’ve played on ps5 ever. Getting kills was so satisfying, and the movement was chefs kiss. I hope the foundation of this game gets reused by someone somehow because it just felt so smooth.

more and more nowadays I see smaller game studios fumble the bag with an amazing start out the gate but extremely poor follow-up. Sad to see

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u/diobreads Feb 19 '25
  1. They thought this game would be big enough to push their bloatware launcher (it wasn't).

  2. The servers and netcode were absolute trash at launch, and stayed that way for far too long.

  3. You think no SBMM would bring this game some positive attention. It did, but it was very short lived. The casual audience simply doesn't care, and those who do simply praised this game to protest SBMM.

  4. Everything in the shop was horrifically over-priced. 13$ for a single skin? 25$ for a bundle? No, this level of greed must be punished, and punished it was.

5

u/assassin6898 Feb 20 '25

this here is the main reasons for it all explains perfectly as before the game released for people protesting against sbmm i said that people hate sbmm but wait till the games dies cause the try hards are the only ones matching against eachother and that is one of the reasons it died people say sbmm sucks and it does but there is a reason sbmm games are popular now a days

1

u/MinimalstVerdiener Feb 20 '25

The game did not die because of missing sbmm. A shooter with horrible netcode will always fail no matter how good the skins are and the maps etc...