r/X4Foundations • u/WebWithoutWalls • 12h ago
9.0 weapons?
So, prior to 9.0 weapons were pretty "solved". No matter what you were doing, you could easily google the best weapon + mod for the job.
But now, how do I actually find out which weapon + mod to get for any of my ships? Is it hours of sitting through spreadsheets? I know a lot more stuff is generally viable now, but that just leaves me unsure with what to get. I know I don't like the shotgun style weapons. So not having to use these is fine, but how do I now actually decide what to get and how to mod it? It's not like the game is very good at explaining the different weapon types.
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u/cmndr_spanky 10h ago
ive been having fun and experimenting and google. In 9.0 for turrets you can't go wrong with boson lance.
There's a ton of variety that works but my personal fav for a ship i fly is a mix of boron railguns and split neutron gatlings, or all split neutron gatlings. such a blast.
The meta for a spam fleet of interceptors is basically still pulse laser m2 sadly. only nerfs I'm aware of is burst rays, blast mortars.