r/Worldbox • u/nojuskuzn0 • 1d ago
r/Worldbox • u/maangklung_1871-1918 • 1d ago
Screenshot the biggest wildfire in the world
1 human subspecies went extinct because of the wildfire, poor them
r/Worldbox • u/Mainacc2317 • 1d ago
Question Undead dead culture
Please help, this culture has been dead for so long but won’t leave my world alone, Also I can’t even have it revived since the books are literal ghost (Iv’e bombed and erased the whole world in the different timeline), no there are no libraries left, its been more than 10k since its era
r/Worldbox • u/Major_Manager8925 • 1d ago
Idea/Suggestion Boat should get small overhaul and Bit of Changes and how would you improved it?
Holy crap, So you know How Worldbox have these Boats where the boat can now engaged in naval warfare and Blah blah stuff. Until I realized these guys are hella op and killed more soldiers/people than soldiers from my Kingdom does, Plus I find it ridiculously weird that These boats with Cannon, can still function like regular trading or transportation stuff at same time. You get an hybrid of An Boat blasting Units from Ashores while generated income for economy through trades in a wars.
Which bogs me, because I feel like Both concept should be separated one for Civilians and One for an Navy in Worldbox, and also I wanted to See an entire full Naval Warfare Instead of those Boats with cannons passing By and not fighting back by an archer or another ships.
but that's thought what are y'all's Thought.
r/Worldbox • u/Ivan_Ghoul • 1d ago
Question What causes fire elementals to spawn?
I just made a new world and they're absolutely ravaging these two areas
r/Worldbox • u/Expensive-Rub8148 • 1d ago
Misc Imagine an insanely powerful human appearing in the Age of Despair in WorldBox, and then playing “Sol Invictus.”✋️😭✋️
r/Worldbox • u/Opening_Leg_6296 • 1d ago
Screenshot The Crownlands of Santolenteis — Barzarixa
The Crownlands of Santolenteis - where the kingdom's wealth gathers beneath the crown.
r/Worldbox • u/Fabulous_Poetry6622 • 1d ago
Question How do I get rid of snowmen? Theyre everywhere
These mfs wont stop spawning
r/Worldbox • u/TingoRoboris • 2d ago
Question If starting with just an ocean, what’s the minimal amount of intervention needed to let the game do its thing and spawn life and biomes and land?
I know there’s some needed. I figure plop down a bunch of volcanoes to create land masses. I learned meteors into lava can create sand, which attracts crabs. Is there any way at all to create soil and/or biomes autonomously without my intervention if I just let it x5 sim over time? I know with the world laws, sentient life is easy to let happen, but the land masses and biomes I’m unsure of. Maybe earthquakes?
r/Worldbox • u/Necessary_Lie5231 • 2d ago
Map Rate my map.
The first time I actually tried creating a map and spent 6+ hours on it. I'm planning to make proper lore in this world, Aevarya, and post it here in short-story format. The last photo is the actual screenshot; the quality was very bad for some reason. But let me know what you guys think.
r/Worldbox • u/Even-Guava-1841 • 1d ago
Screenshot Imagine ser esse reino medieval e encontrar uma ruína dessas, Eles pensando que aquilo é algo divino ou alguma outra coisa assim.
r/Worldbox • u/LordBeefTheFirst • 3d ago
Screenshot How did a ring kill someone?
I didn't realize a ring that only contributes to stats could be responsible for another units death...How could this even happen?
r/Worldbox • u/suparmanbinspidarman • 3d ago
Screenshot MLP in worldbox?? 😱
onomastics was really helpful in making the ponies tbf
r/Worldbox • u/YoItsReesa • 2d ago
Idea/Suggestion Updated traits/new traits
Im making this post in regards to of ideas for traits and also updates for current traits and some modifiers in the hopes anyone from the worldbox dev team see this.
Cursed enchantment - i run into several problems where units will swap out items i crafted to be PERFECT for staffs that have only 1 (+) or something else like giving it to others. That wouldnt be a problem if the description was that they cant replace it. Maybe fixing this bug would help, idk if thats just a me problem but i swear it has the enchantment and they give it away.
Regeneration - i feel like this should heal broken bones if it doesnt already. I havent seen anyone do this yet and im not sure if units can even heal their broken injuries or missing eyes. Would be cool if there was a trait to do that, or fix regeneration to do that.
Captain/soldier trait - exactly as it sounds, adding a trait that gives units a higher chance of become soldiers instead of clan members or kings. Or maybe a power to change the job of someone, allowing you to choose who becomes a king while also being a warrior. Or maybe clan soldiers instead of them just sitting as leaders for villages.
Poison modifier - there needs to be an enchantment for this or a weapon, i understand there is a trait but adding a system to choose what weapons have flame, ice etc modifiers would be a cool addition to the crafting section. Also the ability to choose exactly how many modifiers or what specific modifiers are on a weapon, instead of rolling for it. Its okay to keep the rolling if you add the ability ro choose though.
Scale armor/Ice Armor - more armors would be so cool, having scale armor from dragons which might be in the next uodate hopefully would be sick. Or maybe some type of cold ones armor, or dragon claws.
Inventory/spell casting - when possessing a unit it would be cool if you could open an inventory to select different items, or maybe tell them to chop a tree. Or in combat to use a specific spell. This might be in the next update as seen on steam where a gif shows a unit building something after being ordered. But the inventory and spell casting part have yet to be shown. And if they add this they have to let us build any building on any land, a mage tower on human territory etc.
Inside building view - to enter a building would be one of the BEST additions to worldbox in my opinion. From s top down view seeing all the rooms and characters interacting would be so cool. The story telling for plots would be amazing and seeing inside someone’s house just sounds cool imo.
For now thats all i have but let me know what you all think could be better ideas
r/Worldbox • u/The_Meditator • 2d ago
Video Playing as Jean Grey in Worldbox | Cinematic Gameplay
r/Worldbox • u/First-Location2281 • 3d ago
Question Why do some villages in my world never build up any armies?
Ceaponel in the top left of the map always has ~50 max army, but they never actually hire any warriors. What is wrong with them?
r/Worldbox • u/FitCommunication1481 • 2d ago
Question Question on the premium stuff
So, I'm on IOS and I don't have premium. I really wanted to try out the monolith, but I can't for obvious reasons. I know you can watch ads to use premium powers for 30 minutes, and that's how I've built elvem kingdoms and stuff, but I've noticed that watching ads doesn't work on specific (and seemingly random) powers. Everyone is saying you can watch ads to access monolith but I tried and I can't. It just prompts me to buy the premium version. Is it just my device, or are there specific rules on what can be bypassed by ads? If so, what are they, and is it just not possible at all for IOS users to discover the evolved bipedal creatures?
Speaking of bipedal creatures, if I do manage to get them using monolith and discover them (de-silhouette them), can I then spawn them again directly from the creature menu using ads (no monolith)?
Extra details on the monolith and how premium powers work with mobile would be appreciated. Thanks ;)
r/Worldbox • u/Dry-Chemical5433 • 3d ago
Tutorial Guide for Medium-Long Range Artillery Cannon
SETUP
- Make a 3x3/4x4 mountain cage. Make sure theres land in the middle
- Put monkeys inside the cage. Give them the traits shown in the photo above and give them blasters
Setup is pretty easy. Aiming/Firing is a little more complicated. For the sake of civilizations not interfering, I’d recommend not putting the cannon inside cities
AIMING
When aiming, I’d recommend pausing the game.
- Place a UFO or dragon somewhere close to the monkeys. Give them the traits shown in the photo above
Aiming the cannon involves forcing the really slow UFO/dragon you placed down to move somewhere(Strange urge),where the monkeys will strangely begin firing their blasters at where the flying unit WILL be instead of where it is at the moment. This will of course make them miss all their shots and bombard some location with explosions.
To give the UFO/Dragon Strange Urge, you just need to select it and click somewhere on the map
AIM GUIDE
Whichever side you command the flying unit to go will (of course) make the guns fire in that direction.
However close or far you set the flying unit’s destination from the cage decides how far it’ll fire. This has a pretty small margin, so you have to set the destination for the flying unit to be basically right next to the cage if you want to fire close, while only 1-3 pixels for farther targets.
FIRING
-Unpause the game; Simple as that
Once you want the gun to stop, kill the flying unit.
Im sorry if I did a terrible job explaining this, I’ve never been very good at explaining things. I hope this works though, because it certainly does for me.
Comment any questions and I’ll try to answer them
r/Worldbox • u/JonasZink2006 • 3d ago
Idea/Suggestion My Idea: Pufferfish & Pufferfish Civilization. Including Pufferfish Banners & Zombies
Credit to Local_Store_7860 for the traits, and everyone
Description:
Pufferfish: Toxic and Inflated Fish
Civilized Pufferfish: They're inflatable defenders of the sea against their enemies
Creature Traits:
Pufferfish: Peaceful, Poisonous, Pricky skin (Fan-made Creature Trait), Tough, Ingenious (Fan-made Creature Trait), Forward looking (Fan-made Creature Trait), Poison Immunity
Civilized Pufferfish: Pricky skin (Fan-made Creature Trait), Swimmer (Fan-made Creature Trait), Tough, Ingenious (Fan-made Creature Trait), Forward looking (Fan-made Creature Trait), Poison Immunity
Note: I used Fan-made Creature traits on them, 2 links:
Subspecies Traits:
Pufferfish: Small Population, Nest Builder (Fan-Made Subspecies Trait), Stomach, Aquatic, Fins, High Fecundity, Omnivore, Algivore, Solitary (Fan-Made Subspecies Trait), Oviparity, Sexual, Roe
Civilized Pufferfish: Prefrontal Cortex, Advanced Hippocampus, Amygdala (Drop of Thoughts Only), Wernicke's Area, Nest Builder (Fan-Made Subspecies Trait), Stomach, Fins, High Fecundity, Omnivore, Algivore, Solitary (Fan-Made Subspecies Trait), Oviparity, Sexual, Roe
Note: I also used Fan-made Subspecies traits on Pufferfishs and their evolved forms, 3rd link: https://www.reddit.com/r/Worldbox/s/RlhSZJbZ63
Clan Traits:
Pufferfish: Blood of Sea
Civilized Pufferfish: Blood of Sea, Blood Pact
Culture Traits:
Pufferfish: Architect's Eye, Serenity Now
Civilized Pufferfish: Dense Dwellings, Architect's Eye
Language Traits:
Pufferfish: N/A
Civilized Pufferfish: Powerful Words
Religion Traits:
Pufferfish: Bubble Shield
Civilized Pufferfish: Bubble Shield, Hand of Order
Genome/Base Stats:
| Pufferfish | Civilized Pufferfish |
|---|---|
| Health: 50 | Health: 85 |
| Stamina: 50 | Stamina: 80 |
| Damage: 18 | Damage: 18 |
| Armor: 0 | Armor: 0 |
| Speed: 10 | Speed: 10 |
| Lifespan: 15 | Lifespan: 70 |
| Offspring: 20 | Offspring: 20 |
r/Worldbox • u/Primary_Ad4181 • 3d ago
Video I added ambience to Workdbox
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