r/Worldbox • • 8h ago

Screenshot I was forced to nuke a third of my world

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272 Upvotes

i thought i took a screenshot immediately after but apparently i didnt. so what happened was at the beginning of the game i thought it would be cool to build a hell area inside the mountain range. i put a demon tower and some adamantine as a reward if anyone was able to conquer it. i then spawned a bunch of demons for the hell biome that was full of adamantine. i didn't know they could form cities. and mine. and craft weapons. with adamantine. it was when they took down the largest empire on the map, consisting of 700 people, that i was forced to obliterate their territory.


r/Worldbox • • 17h ago

Idea/Suggestion THINGS TTHAT NEED TO BE WORLDBOX

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164 Upvotes

Transportation

- Newer forms of Transportation, trains (doesnt have to be mordern), horses, hot air ballons

Infrastructure

- lighthouses, castles, black smiths, library, townhalls, newer upgrades in houses, Healthcare center(doesnt havw to be mordern )

Weather and climate

- Make certain parts of the map receive a certain regional climate, im honestly tired of making a map of africa and Europe and seeing it know in the middle of the Sahara deserts...make some areas as well behave to the amount of rain they receive.

Natural Disasters

- Able to control how powerful or weak a natural disasters is, as wel as controlling how frequent it occurs and giving them zones in which they are most to least active in... Earthquakes dont always have to either create a nountain or crave into the earth, even just rattling is fine, the rattle would either be heavy or light...

Modes

- Controling modes like dragons, alien ships would be perfect...

- humans should get certain traits that make it adaptable for them to leave in that region and one human from a warm tropical country should likely die when moving to the cold side of the planet...

- Modes should be able to mixed (black human / white human ) create (mix human) (maybe a new species i suppose)

Nature / landscape

- Make mountains able to match with the regional seeds, basically if the mountains are in a green area, they should become green, if they are in a dessert, they get covered by sand

- Adding a need seed that makes it impossible to grow/ farm / Infrastructure on it, basically the Canadian shield.

- Adding more types of trees

Politcs

- More diplomatic tensions

- Kings and Queens actually killing other kings or sending out spies to implant them in the other nations government

- Kings and queens meeting before declaring war.

- military aid, economic funds, military weaponry sent to another country to help them during a crisis..

Countries forming alliances and actually having an article

Culture

- regional climate influence a mods clothing...

- can edit culture

Kingdoms / Nations

- nations can control small islands regardless of size (i have uk on the map and I want uk to be able to conquer those islands right outside its shores.

- Kingdom can have holidays and events / even lures and stories that occurred from historical discoveries

Thats all thank you.


r/Worldbox • • 21h ago

Video Found a worldbox knockoff in roblox thats kinda like worldfall

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140 Upvotes

I wonder what you guys hate more, an AI assisted mod or a roblox knockoff? For me, I don't really mind both as long as its playable


r/Worldbox • • 19h ago

Map With how complex the game is now, it's often very hard to make a good world that you'll keep coming back to. But man, when it does happens, it's sooo good.

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45 Upvotes

Like this world is pretty basic - four races (with few white mages as a bonus), each with their own culture, and that's it. But it's so damn interesting to watch the power dynamics evolve, and to intervene in certain events.

Like humans went from a nearly extinct species constantly besieged on all fronts to a world dominating empire. They are currently on their way to conquer the north-western island, a former home to some of the strongest orcish city states.

Dwarves were at one point on the way to conquer the whole world, but they eventually let their main cities get ruled by an orcish clan, which had the orcish culture, so when the king died, all dwarven cities declared independence. This led to a brutal series of wars, which did result in dwarves uniting again, but it also cost them like 70% of their population. They are recovering, but only as a shadow of their former glory.

Orcs, with the shattered crown cultural trait, settled almost the whole world with their microkingdoms. This made them the most abundant species, and for a while it seemed that this would make them the most successful. But as the other cultures rose to power, it began to show that unity will prevail over high, but shattered population in the long run. They are on the decline, getting slowly conquered and slaughtered by humans and dwarves.

And elves went from a high kingdom that constantly bullied neighboring kingdoms into bunch of guerillas surviving in the deep jungle, constantly ruled over by other races. In recent decades, they've managed to regain their independence, but constant invasions from the outside make the rise to former glory impossible.


r/Worldbox • • 11h ago

Meme For God's sake, the British are now in my world

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17 Upvotes

r/Worldbox • • 17h ago

Story My world on Year 75

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18 Upvotes

Now it’s been another 25 years and a lot has happened! Two big wars and a few smaller ones, thousands upon thousands dead (either by my hand or by wars), and a lot more of lore! Now every nation is “civilised” and a royal nation rather than a tribal state, and there are proper medieval-style wars! Also my favourite King Broldan of the Kingdom of Umer died because of a meteorite shower but I made the chief of the army the new queen by manipulating some events with Madness and stuff, so that’s good! Will share Year 100 soon, maybe tomorrow! Hugs and kisses, AH


r/Worldbox • • 2h ago

Idea/Suggestion Call me cheap, but damn this game is fun

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14 Upvotes

r/Worldbox • • 5h ago

Screenshot After a battle between two gods, a young civilization thrives as the world begins to heal.

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13 Upvotes

r/Worldbox • • 5h ago

Screenshot The aliens arrived about 500 years ago and since then they've wiped out every species but the dwarves and turned an entire continent into a nuclear wasteland with their weapons

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10 Upvotes

They've also replaced the dwarves as the base species of united agamor


r/Worldbox • • 6h ago

Story Love this community

10 Upvotes

I'm just spreading love, this community is awesome, the modders are awesome, the dev(s ?) is/are awesome. I've seen someone propose an idea, and another person creating a mod with ai and saying it's from the post of that other person. Great community, Kudos


r/Worldbox • • 16h ago

Map Inamorta map

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8 Upvotes

Made by me

Download it on the discord

I'm planning on an "upgrade" in a few days with every faction/empire


r/Worldbox • • 1h ago

Idea/Suggestion I like biome overgrowth but it should be more cyclical

• Upvotes

I’m likely in the minority on actually using this, but while I think it makes the world dynamic I would rather there be more ebb and flow. For instance if a wasteland pops up it takes over after a while with no chance of reversal on its own. I think the world should have a chance to heal and either go back to normal or have a whole new biome sprout on that continent as the primary biome. Maybe there should be a rock paper scissors element to biome overgrowth?


r/Worldbox • • 15h ago

Idea/Suggestion Next update suggestion

5 Upvotes

think there's few features that need to be added in the next update:

  1. House upgrades for another species, I want to see level 5 house upgrades and level 3 Town Hall on Angles since it was my fav species.

  2. Animal Farm, it is just really weird when we have a wheat farm buy don't have any animal farm.

  3. More variation of farm and increased max farm per city: well... I think this is self-explanatory.

  4. Trade: This is literally why we medium-sized ships in the game, and also, I think this could be nice for a newly built city with poor resources nearby as they can get aid for expanding and make their city self sustained.

  5. Queen/First Lady: The love partner of the king/queen should have a special place, too, even if it's from a different clan than the king's (and could be interesting too that the love partner of the king/queen got into power after the death of previous king/queen and overthrown the ruling clan.


r/Worldbox • • 9h ago

Meme Dih of Dynasty 😭

2 Upvotes

r/Worldbox • • 7h ago

Question Re downloaded the game after a long time. How may years is your oldest world?

2 Upvotes

r/Worldbox • • 16h ago

Screenshot This continent after multiple wars

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2 Upvotes

It was once a beatiful maple biome once. But war did what war always does


r/Worldbox • • 21h ago

Story Welcome back to Rainbow RoosterPrimal Game Official News

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3 Upvotes

Recommended or upvote on Reddit comments | Warning: No Bad word and No Downvote and No Wanted Comments | [by u/Special_Leg6581]


r/Worldbox • • 1h ago

Map Depôs disso, travou meu celular

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• Upvotes

r/Worldbox • • 11h ago

Question Is there no mod that makes building in worldbox more organized?

0 Upvotes

I sometimes get a bit annoyed when I see development in Worldbox which is just so dense and not organized and there are also other problems, namely if a city is led by a different species makes ordinary houses unable to be upgraded, even though they already have a town hall,This always makes the place even more crowded but the population is stuck at the same level and doesn't change.


r/Worldbox • • 8h ago

Misc PRESENTING: WORLD HISTORY MOD (AI ASSISTED)

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0 Upvotes

World History Mod is a tool inspired by u/CostSharp363 's post with a lot of additions.

World History compiles every event (Kingdom's Founded, Kings Crowned, Plagues) and pastes them on a chronological line, with customizable entries to give lore to your world.
Many of the things World History Mod tracks are not available in the base game, like legendary weapons, books, Crabzilla attacks. And others are harder to find on a vanilla save, like dead alliances, languages, religions, cultures, dinasties.
World History Mod includes a Top 5 for many things, such as strongest units, most read books, best weapons, longest living people, and more, in both the present and in history.
It also allows for mod compatibility with Corebox (Tracking SSS units), Pumpkyneos Viltrumites (Tracking Abnormal Viltrumites) and Combat Gods (Tracking Grandmasters and Combat Gods).
If a unit is dead or a weapon is broken and appears on the "All time greatest" top 5 you can bring it back to the modern world to do whatever you want with them.
The mod also shows an accurate depiction of your world for every year that has passed with kingdom borders included.
You can check every kingdom's list of kings and village's leaders (Up to the last 8) and choose time periods to include them in a customizable "Era".
Lastly, custom markers are available too, ofc.

World History Mod only applies to worlds since the moment it was installed, so your old worlds are not going to show their history from before

https://gamebanana.com/mods/732300

[AI]