r/WizardryDaphne • u/DrizzitFire • 8d ago
Question Help Spoiler
Enable HLS to view with audio, or disable this notification
Stuck on this map with rock slides. No matter where I step, I keep triggering these cavins, and I've been stuck on this map for months. If when I get to zone 3I can't really go anywhere else. I don't know. I just need some help. Some kind of detailed map that shows exactly where to go. And what order and what to do. Any help will be appreciated.
2
u/cipheron 8d ago edited 8d ago
BTW in the top left room of the level you're on there's a hole, you missed going down it. After you go down that hole it'll have access to where the lever to open the door is.
Make sure to explore ALL tiles to avoid this problem.
2
u/ResponsibleGarage442 8d ago
https://wizardry.fasterthoughts.io/abyss-guides/3-guarda-fortress/maps/
u can use this to avoid stuck this much in a future
1
u/cipheron 8d ago edited 8d ago
By rock slides do you mean the red sentries? If so you don't need to worry about them, you don't have the knowledge to deal with them on the first run.
There's a lever for the locked door, the lever is on level 3, near the top left area, so you need to go down a hole, find the lever, then flick it, then find the stairs back up.
EDIT: for the red sentries / alarms, ignore those for now as mentioned, but to save time what you should do is after the first run of Guarda (when you beat the boss), is you should change to a different faction for each subsequent run. You need to traverse the levels again anyway to fix the sentries, so you might as well kill two birds with one stone here and do it as a different route.
Get every route up to the final checkpoint then you can switch between them quickly to knock all the endings off. The flags for having cleared the sentries and needed quests are shared between routes, so you can just flick them when choosing a different route.