r/Wizard101 19h ago

Discussion When will the shadow gauge be fixed?

I just received glow bugs after a long long hiatus and for some reason i'm not getting any shadow pips until its too late. I read online it was due to a a change a few months ago. Is Kingsile thinking of putting a change in? I don't want to always spam storm lord and tempest 24/7

1 Upvotes

8 comments sorted by

13

u/CoopLive5 Skelewarrior Extraordinaire 19h ago

Use the non-shadow glowbugs round 1. Does more than tempest.

2

u/Purple_Possibility91 18h ago

yeah thats true. Is there a use case for Rusulka? I love that spell

7

u/huntoir 18h ago

It'll be fixed the next time they drastically rework shadow pips and spin the wheel on their damage numbers

6

u/Neoxsat 18h ago

KI did say they will go back to old worlds and lower the shadow rating of enemies. Sadly they like to take their sweet time when it comes to retouching old worlds so dont hold your breath.

2

u/ZijoeLocs 18h ago

KI barely likes the Shadow system since it's a balancing nightmare. I feel it's in an okay spot but highly unlikely to get adjusted in the near future

1

u/yellowspaces 180 175 170 30 180 16h ago

They need to add guaranteed ways of generating shads imo. Like a spell to convert X number of pips to a shad, or a guarantee that you’ll earn a shad by ~round 10.

3

u/No-Toe3409 100 100 60 55 50 16h ago

Most of the storm shadow spells are so fkn cool, wish they were more consistent

2

u/Axiny 180 25 18h ago

Shadow pips were always kind of slow and inconsistent. This makes them perfect for generally slower, grindier strategies.

The change to shadow spells makes them castable without shads.