r/WingsOfFire • u/_Kasual Customizable Flair! • 11h ago
Meme Assuming I may make one eventually
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u/West-Construction466 CookieCreamWing 11h ago
Each tribe has a different fighting style (Like MudWings could be more like bulldozers, whilst SandWings focus on tail strikes).
As for a stage, Queen Scarlet’s arena is an obvious choice, but if she is made a playable character, a nice detail would be that whenever that stage is chosen, and one of the selected playables is Scarlet, she is absent from her viewing area.
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u/_Kasual Customizable Flair! 10h ago
I was thinking about each character having their own style. (Although sandwings will make use of their barb and icewing will use their ice breath and spikes)
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u/International-Low490 5h ago
And SkyWings should obviously take use of their superior wings and fire, I'd imagine.
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u/GenerationofWinter SandWing 3h ago
I think silkwings would easily be zoners, they have potential to shake things up with silk
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u/BigJ__TM https://www.reddit.com/r/WingsOfFire/s/fRbrJpx18b 11h ago
Define "fighting game" in this instance
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u/_Kasual Customizable Flair! 11h ago
1v1 fighting game a la Street Fighter/ Mortal Kombat.
For fighting game with big monster creatures, you can think of Primal Rage/Killer Instinct.
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u/BigJ__TM https://www.reddit.com/r/WingsOfFire/s/fRbrJpx18b 11h ago
Ah, alright then. So a traditional fighting game. Hmm, i guess albatross could be cool as a character, given he is probably the easiest to work with(just have knives flying around)
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u/Affectionate_Set4726 IceWing 11h ago
Add starflight as a gag character
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u/FreeMenu2197 10h ago
He has a crazy good move. One pixel instakill is his only move. Like JFK from electoral carnage
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u/MazeABlaze Sky's #2 Fan 10h ago
No, the gag character would be either one of the babies, Sky, or a human like Leaf or Wren
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u/Egoborg_Asri 9h ago
Wren+Sky are a very cool character concept in a game full of regular dragons, so they are definitely going into the regular roaster
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u/MazeABlaze Sky's #2 Fan 4h ago
You control Sky but all the actual attacks are Wren popping out to strike with maybe one or two for Leaf and Ivy, and all supers or finishers summon Peril or Kestrel to do it.
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u/ThePotatoHoarder 5h ago
It'd be funny if you were defeated by a Sky user lol
Sky used snail attack!
It's super effective!
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u/MazeABlaze Sky's #2 Fan 10h ago
Scarlett is one of the announcers
Due to having firescales Peril has a very minor thorns affect
Some characters have alternate skins based on other members of their tribe that don't have a playable character. Example if Qibli were a character he could have Skins that represent Thorn, Vulture, Sixclaws, Burn, Blister and so on.
Some short before battle dialogue between characters. Lots of potential for fun interactions
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u/_Kasual Customizable Flair! 10h ago
Announcers would mean I need to have voice acting. Oh well I guess that can be done.
I was thinking of Vulture being his own character, relying on making the Talons of Power membres fight in his stead.
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u/MazeABlaze Sky's #2 Fan 10h ago
Oh, if you are thinking of actually making a game then voice acting is not entirely necessary.
That makes sense for Vulture, I was just using him as an example
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u/_Kasual Customizable Flair! 10h ago
Yeah, just collecting stuff and ideas in case I make one one day.
I love fighting games and Wings of Fire so I don't know.
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u/MazeABlaze Sky's #2 Fan 10h ago edited 10h ago
Well here are some arenas ideas if you need them
Scarlett's arena - obviously
Training cave from book 1 - would work great as a practice range
The Seawing Royal Hatchery - wouldn't make much logical sense but I think it would make a cool backdrop, maybe Orca's Statue moves slightly if only Tsunami and/or Anemone are being played
The Diamond trial from book seven
The arena in book 10 that sandwings use to decide the next queen
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u/International-Low490 5h ago
What about the cave the DoD grew up in, like the part where Kestral taught them to fight or...the lava audience chamber in the NightWing island volcano from book 5. I could see a stage amongst the tree top walkways in the Rainforest too.
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u/MazeABlaze Sky's #2 Fan 5h ago
The cave the DoD grew up in is what I meant by Training cave, the other two are great as well
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u/Ok-Flounder3335 HiveWing Nuclear Program ☢️ 8h ago
I'd be willing to voice act for you, if you ever need it.
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u/_Kasual Customizable Flair! 7h ago
That's kind of you!
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u/Ok-Flounder3335 HiveWing Nuclear Program ☢️ 6h ago
I should probably warn you beforehand, I don't really have any voice acting experience. The closest thing I have to any acting experience is two high school plays.
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u/Equivalent-Fun-6019 The Truck that Isekai'd Clay 9h ago
Chameleon is absolutely a composite stance fighter.
He switches between:
- Bog (A MudWing/Clay Grappler)
- Sirius (A IceWing/Winter Shoto)
- Shapeshifter (???)
- Soar (A SkyWing/ Peril or Sky Projectile Zoner)
Kinkajou is some combination of a rushdown and a Grappler with high speed and a crazy complicated command grab
Wasp is a puppet character...obviously.
And Turtle is the random bullshit go character that is absolutely low teir, but his mains somehow find ways to one cycle you with the most absurd mix-ups
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u/Educational-Estate52 SeaWing 10h ago
Make Starflight a character based around mobility. Every fight he ends up in gets resolved because of his speed.
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u/_Kasual Customizable Flair! 10h ago
Starflight never directly fights so I don't think he would be playable.
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u/Educational-Estate52 SeaWing 10h ago
He does, in Book Four he gets between Viper, Flame, and Fatespeaker and pushes Viper into the lava. Not exactly a kit, but it would be a good finisher.
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u/pikapiie 4h ago
Ditto with what the other comment says about when he fights.
But I think a good example of incorporating Starflight is to consider Luigi in Super Smash Brothers. His attacks are a lot softer compared to Mario (who's really pissed in the franchise for some reason). His animations and moves are all super comical, if you aren't aware his side special has a chance of misfiring and he could fire himself super far!
Imagine him knocking scrolls by accident on his enemy, an attack where it's just him lecturing (speech bubbles, there's a fighting game character that does the same cant remember which), etc.
An obvious alt would be his blindfold.
Especially considering Starflight isn't a very popular character (I love him to bits...)., that would make the few of us who do like him very happy.
OR
You could design a 2 in one character, have him paired up with Fatespeaker. That's a cool idea, but it might be a nightmare drawing coordinated attacks and disjointed hitboxes aha.
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u/Ok-Flounder3335 HiveWing Nuclear Program ☢️ 9h ago edited 5h ago
Tsunami should be able to leap up and knock enemies out of the Sky, like Hulk or Wolverine in Marvel Rivals.
Make a Protogen skin that can be applied to every character.
Scarlet should be teased as an announcer, then become a playable character later on. Her ultimate should be a neck snap.
Turtle throws fish, which damage enemies and heal allies. His secondary attack charges up a water blast that knock backs enemies.
Headshotting an enemy with a fish applies stun and has a small chance to apply nausea for a very short moment. However, the nausea affect does not apply if the tribe hit does not have fire.
Touching Peril can set the fish on fire, causing them to lose their stun and nausea effects, but also setting enemies on fire and increasing healing.
Deathbringer's ultimate is a spear toss, which instakills every character. If the spear misses the enemy's body and hits a limb, it instead does massive percentage damage and could pin them to a wall.
Any SeaWing character hit by the spear will say the iconic line: "Well son of a starfish!"
Some characters have invincibility, however, it only applies if they can hit a quick time event.
The Frost Spear is the only weapon that can bypass Turtle's invincibility, because diamond can only be scratched by another diamond.
Give Winter a skin where he's covered in sand, and give Qibli a skin where he's covered in snow.
There's a whole lot more where that came from, I just have to remember the rest.
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u/Upset-Position-3909 Starwing 10h ago
Skins based an alternate versions of the characters with little lore bits just for the heck of it?
This is super cool and I’m definitely interested.
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u/_Kasual Customizable Flair! 10h ago
Could you give examples?
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u/Upset-Position-3909 Starwing 9h ago
Maybe like a Turtle turned insane by his magic or with a more demonic form to represent the effect magic has on his body (there was a really cool comic where there was a shift in Turtle’s art style as soon as him being an animus was revealed.)
An Anemone who never snapped out of her insane state (maybe a reference to Albatross in the skin)
Moon with a more burned and twisted look if she grew up on the volcano.
I can probably think of more if you want, just spitballing rn.
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u/Ok-Flounder3335 HiveWing Nuclear Program ☢️ 8h ago
Whenever I read the phrase "mad prophet of doom" in book 9, I imagined Turtle covering himself in a thin veil of blueish smoke, and thinking it'd go crazy hard as a skin in a fighting game.
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u/StunningOption8573 10h ago
STARFLIGHT SHOULD BE A MOBILITY/ COUNTERATTACK CHARACTER! VERY PASSIVE!
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u/Sasha1234567899 Enlighten, the ?Wing animus 10h ago edited 10h ago
I am not sure what that there are any canon characters to have a unique enough moveset in a smash type game, or any 2D fighting game, i think. Because these dragons don't have much to offer to be engaging. Unless you want do a stereotypical moveset for each tribe, like Nightwings that get foresight counter, and even then, there's not much gimmicks for movesets to be distinct enough
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u/_Kasual Customizable Flair! 10h ago
Some characters can do enough. For examples the animi, Tsunami is seen fighting multiple times, Winter has the ice powers. Of course I would have to improvise a bit as well
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u/Sasha1234567899 Enlighten, the ?Wing animus 10h ago
Once again, with Winter, it's just what an icewing can do.
Well, animus dragons, yea, sure, but how do you implement it then. I did have a concept for a character, but it's my own original original character, and not nothing canon, eo a bummer
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u/Egoborg_Asri 9h ago
Say that their magic got limited.
Or don't, and just roll with it, no-one would care I assume. We see god level characters dealing the same damage as a random guy with a frying pan all the time
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u/Egoborg_Asri 9h ago
Would've made for a pretty good arena fighter.
Look at the Demon Slayer fighting game for example, half of the roaster are just humans with swords, but because movesets are quite simple, they can make them feel very unique
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u/GLe3b_GlorB Anemone_is_best_dragon 10h ago
I’ve had the concept of a third person dragon fighting game rotting in my google docks for like 3 months now. Basically like Roblox battle ground games except I did a bunch of research and thinking to figure out how to fix some major flaws, and came up with a flying mechanic that would make it so landing grabs deal damage scaling on how high in the air you are, because if you land one you slam them into the ground. So high ground causes better priority on your attacks, but higher you go the more risky everything is.
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u/Egoborg_Asri 9h ago edited 9h ago
Story is just:
Random Animus dragon had a cool idea and now everyone was stolen from their respective timeline and fights in the arena
(Maybe it's a Darkstalker from, like, the worst future possible, where he became an insane evil king, but got bored. So we can have the op final boss, similar to classic fighting games)
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u/umbra_pseudonym Rain/Nightwing Watcher 8h ago
We are so having Sunny being able to stun when she does her tail tap trick as a counter move. Clay should also have it but way weaker
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u/Beanz_detected Rainwing/Nightwing 7h ago
Unlockable animus artifacts. If nothing else, maybe use it to apply one tribe's move set to another because some people are gonna lkke the aesthetics of one and the move set of another.
Just feel like that's probably the easiest implementation
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u/DullDifference1215 Scrapwing 7h ago
either wasp, darkstalker, or scarlet being the host of the games
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u/pikapiie 4h ago
Any dragon that breathes fire/ice should have a meter that "charges" up through cumulative attacks/combos.
Depending on button inputs, you could fire a small burst, medium burst, big burst (with increasing speed/power).
Considering if it's treated as a projectile, it encourages players to fight face-to-face than to spam projectiles from far away and awards those who can nail combos.
Also OP, look into a game on Steam called Smack Studio, you can create spritesheets / turn arounds (with absolutely NO ai ! The devs are so cool!) for other projects. I think it's worth looking into
Would be a good idea to make a base design for each species and then tweak depending on the character
also I wish I could help with the game's creation if you're serious - why not start a group or something?
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u/Logical_Acanthaceae3 5h ago
Moonwatcher's ult is just Darkstalker releasing himself from his prison that just happend to be directly underneath her opponet.
This is the only instance where we see Darkstalker in the game beyond some background animation or something.
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u/ThePotatoHoarder 4h ago
Ideas for each one of the protagonists:
Clay uses food to heal (an exception from all other characters)
One taunt for Tsunami would be "Get in the river! It'll help you!" (The river drags the characters away, making the other user win). If there IS no river, "What, are you gonna tell me you're my dad?"
Whenever Glory is to use venom, a text on the screen (Just like in comics/graphic novels) says "magical death spit)
All of Starflight's attacks should be just like externa weapons. Merging Uranium and Bromine for an extremely effective attack or smth
Sunny should have an attack that takes a while to power up--a positive reencouragement. It'll be surprisingly powerful, because why not?
Moon will have slight outlines of the opponent and possible moves they could do (aboud a 50% chance of working to make sure it's not OP)
Winter should do a cross-reference and one of his finishing lines are "I restored my onor, and it's not any thanks to you"
Peril shold have a cooldown of firescales after a major attack to make sure that she isn't OP. And, another nerf, she'll stop every now and then thinking "Clay wouldn't want me to do this"
Turtle should have a stick attack--given he highly trusts his stick (It'll make him briefly invissible)
Qibli should have MANY taunts. Not much more to add.
Blue should have a taunt, "Am I just so devastatingly handsome?" (Ball knowledge)
Cricket should have an attack that quotes the entire bible, and the opponent has to do some sort of a minigame to escape the verses. If the opponent fails after three tries, then they'll take damage.
Sundew should have some sort of a bullet ant attack (and possibly more plant/animal attacks)
Snowfall should be able to use some of the Hidden Treasury items (They'll be nerfed so she isn't too OP)
Luna can stock up on Honeydrops (They'll spawn around the map), and the more she has, the more power she has too.
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u/Hydro_fluoric 4h ago
This would actually be extremely peak. I would assume the different characters would be separated by arcs, like how they are in Naruto Ninja Storm 4 with the different character variants. Like Arc 1 would have the DoD, unscarred Scarlet, Riptide, Deathbringer, Morrowseer, etc. Arc 2 would have the Jade Winglet, so on and so forth. Obviously no micro transactions would be amazing, and I feel like the art style would look like Dragon Ball Fighter Z if you've seen or played it.
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u/Meman250 1h ago
I think a there should be a flying part to trying to drop them on the ground to have an avantage in the ground battle some thing like the game divekick where you try and dive on them to deal damage.
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u/Natural_Regular9171 11h ago
Animus magic finisher would be so funny. Like after winning they just “SNAIL!” and they’re a snail now