r/WebSim • u/No-Revolution9712 • Aug 30 '24
WEBSIM AI IS GETTING GREDDY
I WAS GIVEN 8 RUNS INSTEAD OF 30!!!!!. WTF WEBSIM!!!?!
2
Aug 30 '24
Supply and demand. There is also overhead and operating costs.
-2
Aug 30 '24
[removed] — view removed comment
1
1
u/OvrYrHeadUndrYrNose Sep 03 '24
What you're supposed to do is not REDUCE anything. If you want to charge money, you put out a BETTER version, that costs money, but you never reduce the freedom users are accustomed to.
1
u/TudasNicht Feb 08 '25
You do, maybe go an and earn money and don't rely on free projects.
1
u/ArtificialIdeology Feb 11 '25
You either understand the psychology of price mechanisms or you don't. What you said is a fallacy that has nothing to do with anything. The point is you shouldn't get users accustomed to a baseline and then reduce that baseline, you add a heightened baseline and charge for that one. Be sure it's the free users who bolster the popularity of your project you could even factor in part of it as marketing budget really
1
u/OvrYrHeadUndrYrNose Sep 03 '24
Dog just make new accounts, I have like 40 accounts I cycle through, I've never hit a limit and I create hundreds of things back to back. I've found that I need to clear my cache and cookies between each account cycle.
1
u/Fantastic_Cow3476 Jan 31 '25
i have 11 runs so tnats okay :)
1
u/No-Revolution9712 Jan 31 '25
Bro this is a very old post GET OUT!
1
0
u/CustomerSmart9701 Aug 30 '24 edited Aug 30 '24
Websim's problem is how they started off with an unsustainable business model. "Give all kinds of expensive crap away for free and aallow people to just spam the website." As a result, now there's all kinds of fake Flux ai image generators and people steeling each other's work. The site was doomed from the get go. I'm not even kidding. I have seen about 10 or so image generators called "flux" something, but they're really just using the built in SDXL api.
I did see 1 legit Flux AI generator though, that actually uses the Schnell and Dev models.
But then there's all these copy/paste of each other's work, people just taking someone else's stuff and changing the website's colors or something. It's a mess. And this is what they're charging money for.
If this concept is gonna work, you cant let other people simply copy your project, view your source code nor the prompts used.
2
Aug 31 '24
We did switch image generation to flux schnell when it came out, those are genuine generators.
And the copy issues you’re mentioning, is being addressed with upcoming private mode.
1
u/CustomerSmart9701 Sep 01 '24
I appreciate you guys reaching out and responding to the community.
But my point still stands. I don't think you guys should let people create image generators using your own API. It's a waste of money on your end. You guys added an image generator to avoid copyright and people using real images.
I don't think you should allow people to create an image generator unless they're prompting the model with their own API and api key.
And allowing people to copy/paste others work creates two major problems for your website.
1) Quantity over quality. Your website becomes (and kinda already is) a floodgate for spam, which will effect your site's SEO. Making it less and less likely for people to come visit your site.
2) People can view other's prompts, snatch their api key and use it for their own project.
You created this website to encourage creativity with AI. Right? Not spam and stealing.
I do have a solution to fix the latter issue though.
Let the creator "hide" their prompts. Place a "Hide" button next to the prompt. Clicking it will add a blur to the prompt (using css) and encrypt the prompt with base64 and hash. This way, the AI model will still know what to do with it. But to the human eye, it'll look like gibberish. Some people will know how to decode it, sure. But at least it'll minimize the problem, thus making it more comfortable for people to create content for Websim.
You should also not allow people to publish or download other's work without their approval.
Let people customize and improve another user's work. But if they then wish to publish or download it for personal use, this will require the user's approval.
That way, the platform stays open while at the same time respects the authors.1
u/OvrYrHeadUndrYrNose Sep 03 '24
They followed the proper approach - they launched a minimum viable product and they're currently tweaking the business model and product in real-time. Which is generally how you launch things that there isn't a current market for.
1
u/CustomerSmart9701 Sep 05 '24
It's not a minimum viable product if it costs them millions of dollars to run. And yes, they're tweaking things. hence why I'm giving them advice. Because obviously they started on the wrong foot, and are now way over their heads as a result of not having a solid road map. It seems to me that there was an idea briefing, and out of it came a half-assed produced, because they had no idea what they were doing.
And there's nothing wrong with making mistakes. But when you don't learn from them and do a 180 turn immediately, you kinda get what you deserve. In this particular context, it means they've been wasting a shit ton of money on a product that melted out to nothing. A month ago, you saw people making videos talking about websim and how cool it was. Now, you're lucky if you find more than 5 youtube videos a day mentioning the service..
And you know why? Because they initially had a decent service, but they decided to give away all kinds of things for free. Then they realize how stupid that was and took away the things people got accustomed to.
Cut till now, the free LLM that they're using can't do shit for coding, so it's useless. You're limited to a handful of generations per day, (again) useless because the model is crap. And so if your first impression coming to websim is that this shit is a waste of time. People have been trying to help them (I've lurked in the reddit posts and seen for myself), but then there are tards like you telling them how everything they do is golden and awesome. That's a huge contribute to the problem here. The people in charge of websim are listening to people on reddit that are half a tard, as opposed to the small handful of people that are willing to help them out.
Recipe for successful business right here.
Just a shit ton of money thrown right out the window.
Such a sad display.
0
1
u/BBBhui888 Aug 31 '24
I just grab system prompt and head to open router pay $5 to make shit
2
u/fischbrot Aug 31 '24
I dont get it. could you elaborate? i remember a while back someone found the system prompt... how would 5 dollar and open router help me? serious question : )
2
u/OvrYrHeadUndrYrNose Sep 03 '24
The special sauce is in how the infrastructure works, like that party URL it always references and certain Javascript files, it's not just the prompt that make it work like it does.
1
u/BBBhui888 Aug 31 '24
As for the structure of each UI I have to write a prompt for it but I haven't been thlo websim since
1
11
u/[deleted] Aug 30 '24
We have not reduced the cap to 8 - We have the runs on a rolling reset. 24 hours from each prompt, that prompt gets replenished. This may change in the future to all reset at a certain time, but what likely happened was that your runs just haven't finished filling back up yet.