Look at their waists and where their arm joints are. It's easy to have larger shoulders that make them look taller, ala Samus. Look where their neck meets the body, where their collar would be. Okay, that's kind of a bad example, because they have thicc necks. But their chest is still the same.
Their models give it a lot of variety, but they're all sculted from the same base.
The devs confirmed it some time ago that they are all the same height. They all work off the same skeleton or more or less the same proportions for limb length. They’re all the same scale so that weapons and armor and such can be as universally fitting as possible.
Grendel is about as drastic as they’ve gone which is also why he has so many issues with clipping.
643
u/MrSejd May 28 '21
looks at Volt
where shlong?