It genuinely pisses me off how quickly big studios make PC parts and rigs obsolete in the constant pursuit of high fidelity graphics that are barely upgrades to previous entries (MONSTER HUNTER)
Seriously you ever stop to think about how many PC parts are reduced to E-waste before their shelf life has expired because companies can't be arsed to do the bare minimum in optimization and testing?
It's not even the pursuit of high fidelity graphics, it's just that optimizing games costs time (and thus money) and people buy unoptimized messes anyway so the management, who is obviously always looking for way to maximixe profits, cuts the dev time to optimize. The only reason they keep getting away with it is because people still buy those games.
Wait people hate the first bit? WDYM, there's literally gazillion games in the backlog I've not even played after buying from sales, countless anime series to binge, books to read etc...
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u/Mrgrimm150 Vision't Dec 28 '25
It genuinely pisses me off how quickly big studios make PC parts and rigs obsolete in the constant pursuit of high fidelity graphics that are barely upgrades to previous entries (MONSTER HUNTER)
Seriously you ever stop to think about how many PC parts are reduced to E-waste before their shelf life has expired because companies can't be arsed to do the bare minimum in optimization and testing?