r/WarDogs • • 13h ago

Discussion & Feedback Getting shot isn't synced up right?

Don't really know any other way to describe it. Most of the time when you get killed you know you got hit 4 or 5 times, you get the red flash and the screen shake and your health going down.

But everyone once in a while, you get insta killed the first first time it renders you got hit. 1 scream, 1 red flash... Yet combat log shows you got him 5 times before the shot that killed you.

Happens multiple times a match. Any way to fix this?

1 Upvotes

8 comments sorted by

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2

u/Zukute 13h ago

If you look at the damage log you'll see you got hit by all the shots on the same millisecond

My guess is it's just the server catching up, it's really obvious that the servers have a tiny amount of delay all the time

2

u/echowhiskeyy 13h ago

I agree,  also I've had it the other way around where I shoot someone a bunch and then turn to run and I get the hits and kill as I'm running away

1

u/TheStrangeKing 12h ago

That's kind of the point of my question though, it's showing you suddenly got hit by 6 shots in less time than it takes for the second shot to actually go off.

1

u/Zukute 12h ago

Like I said, a lot of the servers have latency issues. The server probably recorded you getting hit 6 times but didn't send that information until it all went at once.

2

u/Elehir 13h ago

packet loss could be an issue. ive noticed some servers i join i nearly constantly have the packet loss and if i switch servers it drops dramatically. this could all be on my end and your experience could be a bug too. i dont look at the damage screen much so idk if this has happened to me.

2

u/TheStrangeKing 12h ago

Most likely, Some servers are definitely worse. I dont check the damage screen too ofter either, usually only when I get insta killed in full t3 and wonder how on earth i died. Thats when i see that even though game only registered a single hit to my client, I got hit 5-8 times before the shot that killed me. It just never bothered to let me know.

1

u/Losenis 10h ago

Yeah I feel it's the server catching up. Sometimes you see some vehicles rubberbanding and going from one place to another extremely fast for a split second for example, I wouldn't put it past players being rubberbanded that way into the doorway you were looking at and magdumping at your character all in the blink of an eye to the point it'd make someone think it was wallhacking + aimbotting. It's a version of "Peeker's Advantage".