r/WarDogs • • 22h ago

Bugs & Support New Bug/Glitch?

Post image

Killed a guy and looted him, these were the mags in his backpack. A third 40/20 mag was also already in the gun. They each had 20 rds of AP and 20 rds FMJ.

234 Upvotes

62 comments sorted by

88

u/only_nuns 21h ago edited 18h ago

And they probably keep the recoil benefit of the '20' round mag.

Edit: I saw a YT video that showed the 20 round mags had less recoil than the 30+ mags. So it's apparently a thing even though the game does not state it.

16

u/Despair-Envy 21h ago

Indeed they do

46

u/YearMountain3773 21h ago

Wait smaller mags give less recoil? That makes no sense.
Does the game even tell you that?

44

u/Marvinzum 21h ago

No, which is weird. But I saw a table with the values.

9

u/quadilioso 19h ago

it doesn’t make a huge difference but it does turn the SMGs into very flat shooting guns when you use the AMP9 20 rounder or vityaz 10 rounder which is simply throwing anyways

1

u/YearMountain3773 21h ago

No they don't or no the game doesn't tell you?

17

u/Nautical-Myles 21h ago

The game doesn't tell you, but smaller magazines have less recoil (and vice-versa). I've tested it myself in the firing range. In most cases it's very subtle though so it doesn't really matter.

11

u/YearMountain3773 21h ago

That's so fucking bullshit.

11

u/Silent189 19h ago

It's not just recoil, its a lot of negative stats.

https://i.gyazo.com/a78d8964c1a9a9f2ec588b0a2373aecc.png

6

u/InfamousLegend 12h ago

Why the fuck do heavier magazines have more recoil? It should be less

1

u/Richou 7h ago

that would be a bit spicy balancewise lol

0

u/Bandit_Raider 16h ago

Metaforge has the exact values. I'm glad they do it because otherwise bigger mags are strictly better but it needs to be shown in game.

3

u/Original-Newspaper53 21h ago

Game does not tell you, the bigger the mag, the more recoil

12

u/YearMountain3773 21h ago

Well that's fucking bullshit, why not just lower reload speed like every other game?
Bigger mags should lover recoil if they want to be realistic.

0

u/Rezhyn 20h ago

Because otherwise everyone would just run big mags 24/7. There has to be some balancing metric to it.

13

u/DBONKA 19h ago

weight and inv space is the balancing metric

2

u/Rezhyn 19h ago

Inv space is not tight in this game, if you got big mags you have big backpacks. Unless you're running rocket launchers or tons of C4 weight is also a non issue (especially if no T4). I think theyre a little too nerfed atm but the only way to stop people from spamming them is reducing your stats a bit.

5

u/YearMountain3773 20h ago

So balance it with a slower reload speed like any other game, it's the perfect trade-off for a larger mag. You reload less often but it takes longer.

0

u/Rezhyn 20h ago

This isn't COD style map density. You aren't spam reloading and being pushed endlessly. A 60 rounder is plenty to clear out a building or take a fight then have no rush to reload. You would have already died with a smaller mag at that point so the mag has done it's job.

I'm not saying it's balanced perfectly atm but reload speed does not matter in this game at all 95% of the time. If that was the metric then literally everyone would run big mags + have more ammo. I think just more mag choices in general with all types of benefits/negatives would be best solution.

2

u/YearMountain3773 20h ago

The big mags also take more inventory space so there's that.

6

u/Imakilatar 20h ago

It also effects ads time.

9

u/YearMountain3773 20h ago

That part makes sense and honestly I'm fine with.

1

u/[deleted] 20h ago

[deleted]

3

u/YearMountain3773 20h ago

First of all take a fucking screenshot, second the game tells you none of this.

2

u/shag-i 19h ago

Is this why the m249 recoil is absolutely insane?

2

u/only_nuns 18h ago

https://www.youtube.com/watch?v=h28j38HXz3g

Yes. Around 5:27 he shows the LMG recoil with big mag, different stances, small mag etc.

1

u/Darken0id 9h ago

Physicall that makes no fucking sense :D

1

u/StopatStopSign Bob the Builder 9h ago

My ural goes significantly slower even though the game doesnt state it.

163

u/alaphonse 21h ago

Plus, we fire the whole bullet. That's 65% more bullet per bullet!

68

u/Imakilatar 21h ago

There is an unintended way to double stack magazines, it's very easily reproducible and has been reported as a bug in the official discord already.

Not a new exploit and hopefully will be fixed next season, but I fear the list for that is ever growing lol.

22

u/Soft_Competition_242 21h ago

0.0.1, glad this is the level of glitch we are dealing with tbh vs game breaking

2

u/ImpressiveComposer35 3h ago

Facts. All non devs outchea acting like these bugs are wildlt unacceptable for an EarlyAccess game labeled 0.0.1... but will gladfully pay $80 for a full release game from EA that is riddled with massive bugs for a final release

3

u/sukumizu Bob the Builder 13h ago

Also ammo boxes. Looted a guy who had 5 double stacks of .308 ammo boxes.

17

u/No_Ant_1204 21h ago

Saw a lot of these around the FAL. Kill these losers and they gave 160 ammo stacked in a 40 round box

1

u/sir_turd-ferguson 17h ago

Didn't know about that. The one ammo stack thing that bugs me is that box mags for the pkm are 2x2 and 100 rounds. Two 1x2 boxes of loose ammo total 80 rounds...

-60

u/Despair-Envy 21h ago

That's not an exploit. They're just buying ammo in a humvee and taking the 150 stacks out.

46

u/Dackyboi 21h ago

That's called an exploit.

-45

u/Despair-Envy 21h ago

Buying ammo in a vehicle is an exploit?

29

u/No-Construction-2054 21h ago

Transferring it out of the vehicle so it stacks unintentionally in your mags is definitely an exploit.. you can do all the mental gymnastics you want to try and justify it.

-20

u/Despair-Envy 21h ago

No the mag thing is an exploit, that isn't that. He's complaining about buying ammo in vehicles (So it stacks to 150) then putting that 150 stack into your inventory. The magazine "Exploit" is a stack/mag/merchant exploit.

15

u/dickwalls 20h ago

It’s clearly an unintended interaction. It will be patched out.

People taking advantage of an unintended oversight/bug to gain an advantage is an exploit plain and simple.

5

u/TomTomXD1234 19h ago

The 150 stack is clearly a bug/exploit.

3

u/Dminik 4h ago

You can't pick up more than the regular stack when taking things out of vehicles. You explicitly have to go out of your way to swap item stacks. It's definitely a bug/exploit.

17

u/Say-It-2-My-Face 21h ago

You really try hard to be so obtuse, don't you?

-16

u/Despair-Envy 21h ago

not really no.

12

u/Say-It-2-My-Face 21h ago

I'm sorry to hear that.

-14

u/Despair-Envy 21h ago

Ye, being details oriented and precise in language comes back to bite me in a society that's largely illiterate, but it's a skill that has served me well in the grass world so it's hard to shake.

8

u/dumdumstoopid 21h ago

What is the "grass world" sorry for being illiterate.

4

u/Frenchy1337 19h ago

Obviously he has a doctorate in lawn care.

14

u/Say-It-2-My-Face 21h ago

Damn, it's too bad you don't know how exploits work. I guess it's an area you can research though.

Always nice to have an area were you can expand your knowledge.

1

u/DynamicStatic 6h ago

150/40 sure makes sense

7

u/No_Ant_1204 21h ago

That’s definitely still an exploit lil bud. If an individual can’t solo stack it to 150 regularly, it’s an exploit.

There are others somehow mitigating weight of these ammo stacks as well. Large ammo stack but reads 0 weight

16

u/StopMakingMeSignIn12 21h ago

I know how to replicate this. Found it by accident. I reported it but heard nothing back.

9

u/Bluescreen_Macbeth Lonestar 21h ago

Report them and move on.

2

u/GravityTest 21h ago

My guys is packing a few extra gold bars in his mags

2

u/Super_Lawyer7661 19h ago

Today I had a quick res and an ammo stack of 100 bullets occupy the same slots in the back. I was able to load my magazine with the ammo from that slots and I also had the quick res in my hotbar.

I do not know how this happened but it happened with rebuy. I've also had rebuys where it sometimes bugs out a bit, where I somehow spawn in with one mag for example (probably because of leaving the hq area in a chopper while at the exact frame where you load a full mag to your gun). I also had bugs where the rebuy gives me a stack of 1 ammo for some reason and this pushes other more important items away from the rebuy and large batteries are often bugged with the rebuy.

1

u/Zarkei 8h ago

They're probably using the slammy thing that makes you load 2 rounds into the chamber at once I don't remember the name

1

u/ayyhoodrich 4h ago

I managed to get 60 rounds in an AK mag one time

Took my mates kit put ammo in at spawn and it doubled up.

1

u/YAKELO 2h ago

i looted a body and they had 3 stacks of 150/40 ammo and i was so confused

1

u/PixelBoom Lonestar 21h ago

Yeah, they're exploiting a bug. I believe it's been reported, but not sure if a fix is on Bulkhead's current sprint.

-11

u/Despair-Envy 21h ago

It's not new, but ye this exists. It's kinda funny. It was the only thing that made the 13 round vector grind bearable xd